Open LocalJoost opened 1 year ago
I followed all the settings, but passthrough did not work in underlay mode.
And did you download my sample project, and did THAT work? If so, have you checked for difference in Unity versions, package versions, etc?
It works in your project. But when I create a new project and set it up, it doesn't work. I made all settings the same, but it doesn't work.
Listen, you give me very little to work with. You only answered one question. My project works. In your project it doesn't work. I can't see your project and I am not clairvoyant. . You have checked package versions? You have used the same Unity version? You have copied over files from my project over yours and checked if something changes with a git diff? See, this is why I always give a repo. So that if Unity changes something I am not aware of people can see what I have forgotten to write. Or have assumed to be self-explanatory 😉
Original article: https://localjoost.github.io/Full-underlay-passthrough-transparency-with-MRTK3-GA-on-Quest-2Pro/