Open Legacy-TacticalGamingInteractive opened 1 year ago
Yeah, I originally planned on having an animation play when hit where the player puts their hands up, but me being quite new to coding in general, I went with this. I'll update it when I find out how, If I have the time.
Do you know if its possible for us to adjust this from the weapon side of things? Like you know how people have adjusted the stun gun script to have a shortly length of being stunned/downed. This is because of the heavy amount of abuse on these airsoft guns. People don't have a chance to get back up at all and just get sprayed forever by trolls. Perhaps if we can at least shorten the length of a time on the ground playing the stun animation we could mitigate this a bit.
Or, play a different animation when hit entirely.