LodestarMC / Lodestone

Library for all of the Lodestar team's projects
https://www.curseforge.com/minecraft/mc-mods/lodestonelib
GNU General Public License v3.0
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[Bug] Console spammed by OpenGl debugging message #33

Open DisappointingToaster opened 2 months ago

DisappointingToaster commented 2 months ago

Hi, Currently experiencing an issue with latest version of Lodestone. In presence of Immersive Engineering , console and latest log keeps repeatedly getting spammed "[mojang/GlDebug]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'" Removing either of the mods causes the issue to stop.

prismlauncher_hf1hMkTvuH

Using Lodestone version 1.6.1, Immersive Engineering 10.1.0-171, NeoForge 47.1.106 Attaching latest log file from forge: latest.log

oliverrook commented 2 months ago

Same. Causes severe lag, actually.

ambientNexus commented 2 months ago

Same issue here. Really hoping this gets fixed soon, no idea why we haven't gotten any updates on this issue as of yet.

Atlas-Maker commented 1 month ago

also having this problem it's really not fun anyway you can do a quick fix by disabling the stencil buffer in immersive engineering's config

vertexcubed commented 3 weeks ago

This error also occurs with Timeless and Classic Zero.

Mechanax commented 3 weeks ago

I found a more detailed message in the launcher's log file that might help a bit. https://pastebin.com/Wt9DNbCA

mrsterner commented 3 weeks ago

Fixed by disabling Immersive Engineering's Stencil buffer config