LodestarMC / Lodestone

Library for all of the Lodestar team's projects
https://www.curseforge.com/minecraft/mc-mods/lodestonelib
GNU Lesser General Public License v3.0
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[Bug] Console spammed by OpenGl debugging message #33

Closed DisappointingToaster closed 2 months ago

DisappointingToaster commented 4 months ago

Hi, Currently experiencing an issue with latest version of Lodestone. In presence of Immersive Engineering , console and latest log keeps repeatedly getting spammed "[mojang/GlDebug]: OpenGL debug message: id=1282, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION error generated. Depth formats do not match.'" Removing either of the mods causes the issue to stop.

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Using Lodestone version 1.6.1, Immersive Engineering 10.1.0-171, NeoForge 47.1.106 Attaching latest log file from forge: latest.log

oliverrook commented 4 months ago

Same. Causes severe lag, actually.

ambientNexus commented 4 months ago

Same issue here. Really hoping this gets fixed soon, no idea why we haven't gotten any updates on this issue as of yet.

Atlas-Maker commented 3 months ago

also having this problem it's really not fun anyway you can do a quick fix by disabling the stencil buffer in immersive engineering's config

vertexcubed commented 3 months ago

This error also occurs with Timeless and Classic Zero.

Mechanax commented 3 months ago

I found a more detailed message in the launcher's log file that might help a bit. https://pastebin.com/Wt9DNbCA

mrsterner commented 3 months ago

Fixed by disabling Immersive Engineering's Stencil buffer config

HypnoticChris commented 2 months ago

Disabling the Stencil buffer config did not fix it for me, but it is definitely a lodestone issue, I have multiple log files that are like 400mb in size, and they are literally text files, I really want to use malum in my modpack since it is such a cool mod that I have never used before, but I can't keep lodestone in the modpack if it will cause so much performance issues

PinkDisorder commented 2 months ago

this happens with gregtech community modern as well https://github.com/GregTechCEu/GregTech-Modern/issues/1536

ambientNexus commented 2 months ago

Jeez, this has been an issue approaching on 3 months now, and even worse it's an issue with multiple mods?

SammySemicolon commented 2 months ago

It's hard to really say what causes this in particular, so

PinkDisorder commented 2 months ago

is there any kind of further data we as users could provide to help debug this?

vertexcubed commented 2 months ago

Does Lodestone make any changes to the stencil buffer? that's the only thing I could think of causing an issue like this

Its-Cryptic commented 2 months ago

Nope, ive narrowed down the issue to the LODEDSTONE_DEPTH_CACHE inside RenderHandler. Ill try to get that fixed asap

ambientNexus commented 2 months ago

Thank you so much for figuring out the cause.

Its-Cryptic commented 2 months ago

Fixed in Lodestone 1.20.1-1.6.2.3.228