The backend for Lodestone, A free, open source server hosting tool for Minecraft and other multiplayers
GNU Affero General Public License v3.0
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Random seg fault when canceling a tokio handle running a JS event loop #77
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CheatCod closed 1 year ago
Intention:
Lodestone should not seg fault under any circumstances.
Why is it necessary:
Seg fault is bad and is indicative of memory access violation/corruption.
While I can't consistently reproduce this issue, the rough steps seem to be: