This PR changes Textures lump behavior when reading BSP files to read textures with negative offsets as a dummy texture.
Note that this does not handle negative offsets other than -1 as a fatal error. I suggest adding exception types for parse errors so library users can handle them differently.
This PR changes Textures lump behavior when reading BSP files to read textures with negative offsets as a dummy texture.
Note that this does not handle negative offsets other than -1 as a fatal error. I suggest adding exception types for parse errors so library users can handle them differently.
Resolves LogicAndTrick/sledge-formats#10