Open ottworks opened 9 years ago
I want to use Sledge for Unreal Engine 4, however UE4 uses a base 10 grid size and Source uses base 2. Could you simply stop the grid size box from rounding to the nearest power of two?
Does Sledge even work on UE4 engine maps?
It can export to obj so I don't see why not.
You can use an 3rd party importer called HammUEr. It imports source engine maps and I think gold source maps as well as quake maps.
I have not tried it with Sledge yet.
I want to use Sledge for Unreal Engine 4, however UE4 uses a base 10 grid size and Source uses base 2. Could you simply stop the grid size box from rounding to the nearest power of two?