Open LogicAndTrick opened 8 years ago
Interesting, is it the rendering code or the 3D world code (the 3D space AKA game world, I'm classing this as un-drawn and rendering, well, renders it.)?
I think it's the code that generates the decal geometry rather than a rendering bug. In the new release I've mostly just copy-pasted that code, so I wouldn't be surprised if this same bug still exists after the rewrite.
In very specific positions (within only a few fractions of a unit), the generated decal geometry is very odd: