LogicAndTrick / sledge

An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)
https://logicandtrick.github.io/sledge/
BSD 3-Clause "New" or "Revised" License
302 stars 81 forks source link

Suggestion: Inspector Window #80

Open ChristopherHaws opened 10 years ago

ChristopherHaws commented 10 years ago

Instead of the old Hammer style static right-bar interface, there would be a context sensitive window. If a brush is selected, it would show any items that pertains to brushes (Texture(s), VisGroups, Entity info (if it is an entity), convert to entity (if it is not an entity), etc). If an entity was selected, it would show the information from the object properties window (Class Info, Outputs, Inputs, Model, Flags, etc).

I picture this to be similar to Blender's context sensitive properties: image

image

LogicAndTrick commented 10 years ago

Ooh, this is a fantastic idea, though I'm not sure if Sledge has enough panels on the right to take full advantage of it. I guess new panels can be added...

Current panels are:

Possible new panels (inspired by that Blender screenshot):

I'm sure there's loads of other panels that could be added as well...

ChristopherHaws commented 10 years ago
LogicAndTrick commented 10 years ago

Lots of good suggestions there, this is definitely something that would make the right sidebar a whole lot more useful than what's currently there. I love the idea of a "scene panel", that's a perfect place for the '2D view background image' configuration (see also issue #13)