Open ChristopherHaws opened 10 years ago
This is certainly a cool feature, but it would involve embedding a full physics engine in the editor, which is pretty heavy. Unreal/Unity/etc get this feature free because their editor is a UI around the engine, but Sledge doesn't have that luxury. This feature may be better implemented as a plugin (once a plugin system has been implemented) to keep the code base lean.
At the press of a button or a key combination, gravity would be enabled on an object until the object had settled. This would allow for placing items on slopes with ease.
See the following video for an example: http://www.youtube.com/watch?v=fufxZsqW4E4&t=0m40s