Using current Blender 4.0.2 & BlendFarm v1.1.6, I cannot make both standard rendering in Blender (F12) and BlendFarm produce the same result.
The difference is the result of only one setting: setting the the "Alpha" slider's value in the "Principled BSDF" shader between 0 and 1.
standard render using Blender (F12):
BlendFarm:
I used local connection only to make sure remote machine is not an issue but even the remote machine renders the same, so it looks like BlendFarm cannot render the image properly for some reason. No matter what settings I tried in BlendFarm, the issue remains.
Using current Blender 4.0.2 & BlendFarm v1.1.6, I cannot make both standard rendering in Blender (F12) and BlendFarm produce the same result.
The difference is the result of only one setting: setting the the "Alpha" slider's value in the "Principled BSDF" shader between 0 and 1.
standard render using Blender (F12):![bottle-pump-render-f12](https://github.com/LogicReinc/LogicReinc.BlendFarm/assets/7194945/df39799f-c191-4c46-8331-aa130e018484)
BlendFarm:![bottle-pump-render-BlendFarm](https://github.com/LogicReinc/LogicReinc.BlendFarm/assets/7194945/5e702f84-9582-4a84-944a-c0653933173e)
I used local connection only to make sure remote machine is not an issue but even the remote machine renders the same, so it looks like BlendFarm cannot render the image properly for some reason. No matter what settings I tried in BlendFarm, the issue remains.
Here is the blend file I used: bottle-pump.blend.zip