LogicReinc / LogicReinc.BlendFarm

A stand-alone Blender Network Renderer
GNU General Public License v3.0
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Merge artifacts visible #43

Open Qualzz opened 2 years ago

Qualzz commented 2 years ago

Hello ! First let me tell you that you did an amazing job !

I'm reporting an issue I have. for a few renders everything worked well ( or maybe I didnt noticed it ), then i tried for the fun to use the chunk method ( which didnt worked really well )

So I then went back to "SplitHorizontal" mode, default chunksize ( 256 iirc ), since then i have artifacts where the rendered parts are merging:

image

I tried quitting the app, restarting.. nothing have worked so far. I do have the "workaround" checkbox ticked, unticking it results in black areas.

I tried using the same kind of compute of both devices ( CUDA on both, CPU on both ) etc. No luck so far.

(Another small issue I have is that you're removing everything within the BlenderFiles folder, which I use to put videos files used by some of my renders ( and it's not possible to pack them within blender ). So maybe just deleting the files you've created with Blendfarm, and not the ones we added ? )

LogicReinc commented 2 years ago

@Qualzz Chunked rendering indeed hasn't had much development. SplitHorizontal (and vertical) have fixes applied that Chunked does not. As Chunked is only intended for previewing anyway, and overall its a lot slower. Besides that I recommend using SplitChunked over Chunked as it should be faster. Its still slower than Vertical/Horizontal though, so if you want to render the entire image and not just preview parts, I recommend always using those.

Workaround checkbox has to do in which way the tiles are placed. If tiles appear completely random out of order it means Workaround needs to be flipped.

Your smaller issue I can solve easily yea. I never intended people to place files in BlenderFiles folder, but I can see that being useful. Ill add that to the next release atleast. (Can't say when atm)

Qualzz commented 2 years ago

@LogicReinc

No rush don't worry,

For the artifacts, the issue is still present with split SplitHorizontal / SplitVertical. I don't mind not previewing parts. But no matter which mode I select, it seems like i'm still in that "previewing tiles" which have merging lines visible once a node completed it's part.