LogicalError / realtime-CSG-for-unity

Realtime-CSG, CSG level editor for Unity
https://realtimecsg.com
MIT License
761 stars 80 forks source link

CSG Brushed/Operations do not retain ray snapping behavior when changed with prefab window #289

Closed Skylar1146 closed 5 years ago

Skylar1146 commented 5 years ago

When you create a prefab of an CSG operation and attempt to edit it's Ray Snapping behavior (Placement Or Front options), and exit the prefab view, the changes are not saved and are now back at default.

LogicalError commented 5 years ago

Thanks, I'll take a look

LogicalError commented 5 years ago

Fixed in version 1.545!