It would be nice to have all icons / textures locations to be handled by the Unity's asset database.
Right now there's some material textures and icons that will break / lead to errors if the asset is moved anywhere else than assets folder or will make them invisible.
This prevents proper project structure.
E.g. RealtimeCSG cannot be moved to /Assets/_ThirdParty/RealtimeCSG without source code modifications.
It would be nice to have all icons / textures locations to be handled by the Unity's asset database. Right now there's some material textures and icons that will break / lead to errors if the asset is moved anywhere else than assets folder or will make them invisible.
This prevents proper project structure. E.g. RealtimeCSG cannot be moved to /Assets/_ThirdParty/RealtimeCSG without source code modifications.