Closed ghost closed 1 year ago
Damn... https://github.com/LogicalError/realtime-CSG-for-unity/issues/7#issuecomment-244211321
Zero count runtime csg libraries for unity...
As was stated, there are currently no plans to add runtime support. Runtime support is planned for Chisel, but Chisel as a whole is currently still in early development, and not quite ready for production yet.
I noticed the API documentation was rather forgotten which is kind of a regular occurrence for open source I've noticed. Is there any plans to expand and better document how to implement and use Realtime CSG?
As a programmer of 25 years and am having trouble piecing this together. I also don't understand why it can't just be made to work nearly identical as it does in the editor, that would be a brilliant feature!
Curious if this area could get some love. Cheers!