Logitech / logi_bridge_sdk

Provide the SW components for a logitech VR tracked keyboard and some augmentation features.
Other
43 stars 10 forks source link

Valve Index and/or support for generic OpenVR headsets #12

Open pointshader opened 5 years ago

pointshader commented 5 years ago

I'm trying to use this software with the newly released Valve Index. It seems this project is based in OpenVR, as the keyboard model appears, and keyboard keys have the proper animation when pressed, etc., but the view is very skewed. My first guess is that right now the software isn't compensating for the wider FOV of the Valve Index.

Echoing issue #11 , without source code there's not an easy way to add this in as an option manually. Will 11 be resolved, and the source code released? If that's not possible, can some configuration options be added for FOV, resolution etc? It's understandable if the hand tracking wouldn't work for anything but the Vive and vive pro, but just having the actual keyboard with depressed key animations would be incredible.

akehoe commented 5 years ago

Hi Jonathan,

This was original released as a "devkit" to encourage developers to explore use of keyboards in VR. Due to a number of technical issues, we were not able to reach a consumer level experience on Vive/Vive Pro ... so as a result it has been a low priority. We have not tried (yet) with Index ... so thank you for the feedback.

We also have an additional developer kit for the Microsoft MR platform, see here https://github.com/Logitech/labs_mrkeyboard_sdk, and again our aim here was to seed these kits with active developers in the area.

Is there any public information/links you can share on your use of keyboard in VR? That would help us understand better potential VR keyboard users going forward.

Best regards, Aidan

On Mon, Jul 22, 2019 at 3:50 AM Jonathan Thompson notifications@github.com wrote:

I'm trying to use this software with the newly released Valve Index. It seems this project is based in OpenVR, as the keyboard model appears, and keyboard keys have the proper animation when pressed, etc., but the view is very skewed. My first guess is that right now the software isn't compensating for the wider FOV of the Valve Index.

Echoing issue #11 https://github.com/Logitech/logi_bridge_sdk/issues/11 , without source code there's not an easy way to add this in as an option manually. Will 11 be resolved, and the source code released? If that's not possible, can some configuration options be added for FOV, resolution etc? It's understandable if the hand tracking wouldn't work for anything but the Vive and vive pro, but just having the actual keyboard with depressed key animations would be incredible.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/Logitech/logi_bridge_sdk/issues/12?email_source=notifications&email_token=ABBYLEO4PYAIA2MZJTWS63LQAUOARA5CNFSM4IFUJ3W2YY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4HAQ3YMA, or mute the thread https://github.com/notifications/unsubscribe-auth/ABBYLEM7H2ZRAIGIV7NARUTQAUOARANCNFSM4IFUJ3WQ .

-- Logitech Ireland Services Limited is registered in Ireland under reg # 135248 with registered office at Building 3400, Airport Business Park, Kinsale Rd., Cork, Ireland.   Board of Directors: Elaine Laird, Robert O’Mahony, Cyrill Schuler

jbhurst commented 4 years ago

The two interests I have for it are development and gaming. For gaming, using the latest VR Desktop builds, wireless to a Quest provides a pretty nice experience, and the ability to use a keyboard in that space would allow for WASD in addition to controller gaming.

For development, I think a lot of developers have the "Minority Report"dream of a vast 3D surface to put debug windows, outputs, multiple projects, etc. on. In the real world, having a lot of monitors gets messy, and you can't drag and move them around at will. I think ultimately we'll get to where we can have 8k+ desktop area in VR that we can arrange around us at will, and we'll want to have our mice and keyboards with us.