Open BlidDev opened 2 years ago
It seems to want to include code from directories that don't exist (jack and pipewire). As far as I can recall I didn't remove any folders from the source code when I unzipped it into the repository, so this is puzzling.
You might need to ask the SDL2 folks how to build SDL2 for your distro, if they're trying to include files that are assumed to be installed, or something like that. Those names seem like audio library names, you might be able to set some flags to disable audio support?
Hi, I recently wanted to use Fermium in my project, it compiled without any problem on Windows but when I tried to compile the same Rust project on PopOS the build crashed due to a CMake error. It seems that it might have some dependencies missing but I'm honestly not good with CMake so some help figuring out the cause of the crash would be much appreciated.
(I also have
build-essential
installed if it's relevant)Here's the output of an isolated Rust project that only has
fermium = "20016.1.1"
in it'sCargo.toml
.Thanks in advance! :D