Closed LokiChaos closed 8 years ago
I have preliminary support for superbrief combat mode. It at least registers as you being in combat now, I prettied the output and it grabs the targets hp%.
I hope to implement more complex colouring logic and replace none/once/twice/etc with numbers.
MXP/GMCP combat is working, superbrief is working aside from minor display niceties.
Any further changes will be part of a greater rework of the combat system.
Add support for the superbrief and GMCP combat modes.