Vampiric (heals from attacking)
Snappish (thorns effect when attacked)
Hungry (attracted to food, easier to train, eats food from player)
Loyal (doesn't answer sounds made not by you, follows you around)
Lazy (chance not to do tricks)
Stubborn (can't change tricks sometimes)
Aggressive (Do more damage but will attack unprovoked)
Skittish (Avoid player entities, doesn't get hit by player attacks)
Panicky (Sometimes panics)
Anxious (Moves more often)
Eager (Remove two side actions instead of one when learning trick)
Curious (occasionally moves to entities to check them out)
Scared (run from hostile mobs)
Weak (opposite of vicious)
Frail (opposite of hardy)
Slow (opposite of fast)
Heavy (opposite of jump)
Sleepy (lays down occasionally)
===Completed===
Jump
Hardy
Fast
Fertile (gives more offspring)
Vicious
Vampiric (heals from attacking) Snappish (thorns effect when attacked) Hungry (attracted to food, easier to train, eats food from player) Loyal (doesn't answer sounds made not by you, follows you around) Lazy (chance not to do tricks) Stubborn (can't change tricks sometimes) Aggressive (Do more damage but will attack unprovoked) Skittish (Avoid player entities, doesn't get hit by player attacks) Panicky (Sometimes panics) Anxious (Moves more often) Eager (Remove two side actions instead of one when learning trick) Curious (occasionally moves to entities to check them out) Scared (run from hostile mobs) Weak (opposite of vicious) Frail (opposite of hardy) Slow (opposite of fast) Heavy (opposite of jump) Sleepy (lays down occasionally)
===Completed=== Jump Hardy Fast Fertile (gives more offspring) Vicious