Closed embeddedt closed 2 years ago
Yeah, I wanted to debug this a while back actually. Thanks for making an issue here, unsure when I'll get around to fixing it.
Experienced same
Issue was fixed for buckets, but still persist for other liquid containers:
debug.log
I don't have those issues on 4.11+?
Ah you're using 4.10.5, it was fixed in 4.11.
Damn, sorry for bothering you with invalid issues again...
When AE Additions and LoliASM are installed, Forge universal buckets seem to have their overlay texture overwritten by the one from AE Additions' patterns, if
reuseBucketQuads
is enabled.This is a minor issue. It seems to have a bit of a race condition going on, as it does not always occur depending on what items you render in game first. For that reason, I also had difficulty reproducing it in a clean instance with just the essential mods installed. I can reliably reproduce it in a specially crafted world in the full modpack, however.
With
reuseBucketQuads
disabled:With
reuseBucketQuads
enabled:AE Additions source code: https://github.com/the9grounds/AE-Additions/tree/master
Issue on their end: https://github.com/the9grounds/AE-Additions/issues/53