Open musjj opened 3 months ago
I gave this some though and agree. Currentlly you are foced to use embedded_asset
if you do not want to share your raw files.
We need to create a way to serialze the aseprite asset into another file format. It's on my list, but still not super high prio. If anyone wants to join, share your thoughts.
Since
0.12
with Bevy Asset V2, Asset Preprocessing is now supported:This will help cut down both loading speed and users who are uncomfortable with shipping their entire
.ase
files with their game