Closed giuseppemodano closed 7 months ago
Sounds like an issue with AssignStartingPlots.lua file. Can you send the log files (make sure logging is enabled) right after you generate the map?
The CP version of ASP hasn't been changed for ages. Which map were you trying to use?
La versione CP di ASP non è stata modificata da secoli. Quale mappa stavi cercando di utilizzare?
Continents
file:///C:/Users/GiuseppeM/Desktop/AssignStartingPlots.lua this is good?
you need to attach a zipped version of your "Logs" folder after having enabled logging (https://forums.civfanatics.com/threads/how-to-enable-logging.487482/)
you need to attach a zipped version of your "Logs" folder after having enabled logging (https://forums.civfanatics.com/threads/how-to-enable-logging.487482/)
okok
https://sendeyo.com/updownload/file/script/88a3da95c83bdcb349993ef4fbb14fa3.txt achievements_debug.log
https://sendeyo.com/updownload/file/script/ead0e033c100130e2b71ea21b7d97c1c.txt APP.log
https://sendeyo.com/updownload/file/script/abc7b4aeea3c5b6a3d2a82ea16f87595.txt CustomMods.log
https://sendeyo.com/updownload/file/script/52973f0b3bbc1478c4c625de2d96a2ef.txt Database.log
https://sendeyo.com/updownload/file/script/bf220ed6b1b53db83a573991c5d78786.txt Gamecore.log
https://sendeyo.com/updownload/file/script/18024147d2d16eed354fbc5629f3b87c.txt init_host.log
https://sendeyo.com/updownload/file/script/ef11d51d424ab674b63766c347b6b8c4.txt InstantYieldSummary.csv
https://sendeyo.com/updownload/file/script/5e7aeb03617eb3b6c768196bd3de8510.txt Localization.log
https://sendeyo.com/updownload/file/script/9025e3b7ada1581fd6b4a0d957e7c737.txt Lua.log
https://sendeyo.com/updownload/file/script/76ed943a1bfa309a528e3c85a1f03d1c.txt modding.log
https://sendeyo.com/updownload/file/script/f56964b19d13ad8ed0b891315bfb3898.txt net_message_debug.log
https://sendeyo.com/updownload/file/script/d277b107f8e170a15af9841753217be4.txt stopwatch.log
https://sendeyo.com/updownload/file/script/56eaab9602155a43cc0753100693686d.txt system_init.log
https://sendeyo.com/updownload/file/script/5dc8837aaa895e20c34ddf7b62b5cc7c.txt xml.log
https://sendeyo.com/updownload/file/script/11beda497daf290fc342d3ca6e526b05.txt xml-perf.log
The links don't even work? Do you need an account or something?
The links don't even work? Do you need an account or something?
sorry my bad
achievements_debug.log : [320.218] DBG: Achievements (303 Total) **** [320.218] DBG: ** [320.218] DBG: 0 (L): ACHIEVEMENT_WIN_WASHINGTON (ACHIEVEMENT_WIN_WASHINGTON) = Locked [320.218] DBG: 1 (L): ACHIEVEMENT_WIN_ELIZABETH (ACHIEVEMENT_WIN_ELIZABETH) = Locked [320.218] DBG: 2 (L): ACHIEVEMENT_WIN_NAPOLEON (ACHIEVEMENT_WIN_NAPOLEON) = Locked [320.218] DBG: 3 (L): ACHIEVEMENT_WIN_BISMARCK (ACHIEVEMENT_WIN_BISMARCK) = Locked [320.218] DBG: 4 (L): ACHIEVEMENT_WIN_CATHERINE (ACHIEVEMENT_WIN_CATHERINE) = Locked [320.218] DBG: 5 (L): ACHIEVEMENT_WIN_CAESAR (ACHIEVEMENT_WIN_CAESAR) = Locked [320.218] DBG: 6 (L): ACHIEVEMENT_WIN_ALEXANDER (ACHIEVEMENT_WIN_ALEXANDER) = Locked [320.218] DBG: 7 (L): ACHIEVEMENT_WIN_RAMESSES (ACHIEVEMENT_WIN_RAMESSES) = Locked [320.218] DBG: 8 (L): ACHIEVEMENT_WIN_ASKIA (ACHIEVEMENT_WIN_ASKIA) = Locked [320.218] DBG: 9 (L): ACHIEVEMENT_WIN_HARUN (ACHIEVEMENT_WIN_HARUN) = Locked [320.218] DBG: 10 (L): ACHIEVEMENT_WIN_DARIUS (ACHIEVEMENT_WIN_DARIUS) = Locked [320.218] DBG: 11 (L): ACHIEVEMENT_WIN_GANDHI (ACHIEVEMENT_WIN_GANDHI) = Locked [320.218] DBG: 12 (L): ACHIEVEMENT_WIN_RAMKHAMHAENG (ACHIEVEMENT_WIN_RAMKHAMHAENG) = Locked [320.218] DBG: 13 (L): ACHIEVEMENT_WIN_WU (ACHIEVEMENT_WIN_WU) = Locked [320.218] DBG: 14 (L): ACHIEVEMENT_WIN_ODA (ACHIEVEMENT_WIN_ODA) = Locked [320.218] DBG: 15 (L): ACHIEVEMENT_WIN_HIAWATHA (ACHIEVEMENT_WIN_HIAWATHA) = Locked [320.218] DBG: 16 (L): ACHIEVEMENT_WIN_MONTEZUMA (ACHIEVEMENT_WIN_MONTEZUMA) = Locked [320.218] DBG: 17 (L): ACHIEVEMENT_WIN_SULEIMAN (ACHIEVEMENT_WIN_SULEIMAN) = Locked [320.218] DBG: 18 (L): ACHIEVEMENT_WIN_ALLBASELEADERS (ACHIEVEMENT_WIN_ALLBASELEADERS) = Locked [320.218] DBG: 19 (L): ACHIEVEMENT_DIFLEVEL_SETTLER (ACHIEVEMENT_DIFLEVEL_SETTLER) = Locked [320.218] DBG: 20 (L): ACHIEVEMENT_DIFLEVEL_CHIEFTAIN (ACHIEVEMENT_DIFLEVEL_CHIEFTAIN) = Locked [320.218] DBG: 21 (L): ACHIEVEMENT_DIFLEVEL_WARLORD (ACHIEVEMENT_DIFLEVEL_WARLORD) = Locked [320.218] DBG: 22 (L): ACHIEVEMENT_DIFLEVEL_PRINCE (ACHIEVEMENT_DIFLEVEL_PRINCE) = Locked [320.218] DBG: 23 (L): ACHIEVEMENT_DIFLEVEL_KING (ACHIEVEMENT_DIFLEVEL_KING) = Locked [320.218] DBG: 24 (L): ACHIEVEMENT_DIFLEVEL_EMPEROR (ACHIEVEMENT_DIFLEVEL_EMPEROR) = Locked [320.218] DBG: 25 (L): ACHIEVEMENT_DIFLEVEL_IMMORTAL (ACHIEVEMENT_DIFLEVEL_IMMORTAL) = Locked [320.218] DBG: 26 (L): ACHIEVEMENT_DIFLEVEL_DEITY (ACHIEVEMENT_DIFLEVEL_DEITY) = Locked [320.218] DBG: 27 (L): ACHIEVEMENT_MAPSIZE_DUEL (ACHIEVEMENT_MAPSIZE_DUEL) = Locked [320.218] DBG: 28 (L): ACHIEVEMENT_MAPSIZE_TINY (ACHIEVEMENT_MAPSIZE_TINY) = Locked [320.218] DBG: 29 (L): ACHIEVEMENT_MAPSIZE_SMALL (ACHIEVEMENT_MAPSIZE_SMALL) = Locked [320.218] DBG: 30 (L): ACHIEVEMENT_MAPSIZE_STANDARD (ACHIEVEMENT_MAPSIZE_STANDARD) = Locked [320.218] DBG: 31 (L): ACHIEVEMENT_MAPSIZE_LARGE (ACHIEVEMENT_MAPSIZE_LARGE) = Locked [320.218] DBG: 32 (L): ACHIEVEMENT_MAPSIZE_HUGE (ACHIEVEMENT_MAPSIZE_HUGE) = Locked [320.218] DBG: 33 (L): ACHIEVEMENT_MAPTYPE_CONTINENTS (ACHIEVEMENT_MAPTYPE_CONTINENTS) = Locked [320.218] DBG: 34 (L): ACHIEVEMENT_MAPTYPE_PANGAEA (ACHIEVEMENT_MAPTYPE_PANGAEA) = Locked [320.218] DBG: 35 (L): ACHIEVEMENT_MAPTYPE_ARCHIPELAGO (ACHIEVEMENT_MAPTYPE_ARCHIPELAGO) = Locked [320.218] DBG: 36 (L): ACHIEVEMENT_MAPTYPE_EARTH (ACHIEVEMENT_MAPTYPE_EARTH) = Locked [320.218] DBG: 37 (L): ACHIEVEMENT_MAPS_ALL (ACHIEVEMENT_MAPS_ALL) = Locked [320.218] DBG: 38 (L): ACHIEVEMENT_WIN_MULTIPLAYER (ACHIEVEMENT_WIN_MULTIPLAYER) = Locked [320.218] DBG: 39 (L): ACHIEVEMENT_HUNDRED_WAR (ACHIEVEMENT_HUNDRED_WAR) = Locked [320.218] DBG: 40 (L): ACHIEVEMENT_CATFIGHT (ACHIEVEMENT_CATFIGHT) = Locked [320.218] DBG: 41 (L): ACHIEVEMENT_MANIFEST_DESTINY (ACHIEVEMENT_MANIFEST_DESTINY) = Locked [320.218] DBG: 42 (L): ACHIEVEMENT_CITYSTATE_ALLY (ACHIEVEMENT_CITYSTATE_ALLY) = Locked [320.218] DBG: 43 (L): ACHIEVEMENT_CITYSTATE_ANNEX (ACHIEVEMENT_CITYSTATE_ANNEX) = Locked [320.218] DBG: 44 (L): ACHIEVEMENT_BUILD_WONDER (ACHIEVEMENT_BUILD_WONDER) = Locked [320.218] DBG: 45 (L): ACHIEVEMENT_UNIT_UPGRADE (ACHIEVEMENT_UNIT_UPGRADE) = Locked [320.218] DBG: 46 (L): ACHIEVEMENT_UNIT_PROMOTE (ACHIEVEMENT_UNIT_PROMOTE) = Locked [320.218] DBG: 47 (L): ACHIEVEMENT_DESTROY_CIV (ACHIEVEMENT_DESTROY_CIV) = Locked [320.218] DBG: 48 (L): ACHIEVEMENT_SECOND_CITY (ACHIEVEMENT_SECOND_CITY) = Locked [320.218] DBG: 49 (L): ACHIEVEMENT_ANCIENT_RUIN (ACHIEVEMENT_ANCIENT_RUIN) = Locked [320.218] DBG: 50 (L): ACHIEVEMENT_UNIT_20BATTLES (ACHIEVEMENT_UNIT_20BATTLES) = Locked [320.218] DBG: 51 (L): ACHIEVEMENT_ALL_TECHS (ACHIEVEMENT_ALL_TECHS) = Locked [320.218] DBG: 52 (L): ACHIEVEMENT_ALL_WONDERS (ACHIEVEMENT_ALL_WONDERS) = Locked [320.218] DBG: 53 (L): ACHIEVEMENT_ALL_SOCIAL_POLICIES (ACHIEVEMENT_ALL_SOCIAL_POLICIES) = Locked [320.218] DBG: 54 (L): ACHIEVEMENT_ALL_UNITS (ACHIEVEMENT_ALL_UNITS) = Locked [320.218] DBG: 55 (L): ACHIEVEMENT_GOLDEN_AGE (ACHIEVEMENT_GOLDEN_AGE) = Locked [320.218] DBG: 56 (L): ACHIEVEMENT_CITY_100CULTURE (ACHIEVEMENT_CITY_100CULTURE) = Locked [320.218] DBG: 57 (L): ACHIEVEMENT_CITY_100SCIENCE (ACHIEVEMENT_CITY_100SCIENCE) = Locked [320.218] DBG: 58 (L): ACHIEVEMENT_CITY_100GOLD (ACHIEVEMENT_CITY_100GOLD) = Locked [320.218] DBG: 59 (L): ACHIEVEMENT_PURCHASE_1000TILES (ACHIEVEMENT_PURCHASE_1000TILES) = Locked [320.218] DBG: 60 (L): ACHIEVEMENT_ONEHITKILL (ACHIEVEMENT_ONEHITKILL) = Locked [320.218] DBG: 61 (L): ACHIEVEMENT_ALL_WAR (ACHIEVEMENT_ALL_WAR) = Locked [320.218] DBG: 62 (L): ACHIEVEMENT_UNIT_EMBARK (ACHIEVEMENT_UNIT_EMBARK) = Locked [320.218] DBG: 63 (L): ACHIEVEMENT_100CAMPS (ACHIEVEMENT_100CAMPS) = Locked [320.218] DBG: 64 (L): ACHIEVEMENT_PEACEFULPLAY (ACHIEVEMENT_PEACEFULPLAY) = Locked [320.218] DBG: 65 (L): ACHIEVEMENT_SUCK_AT_WONDERS (ACHIEVEMENT_SUCK_AT_WONDERS) = Locked [320.218] DBG: 66 (L): ACHIEVEMENT_ONECITY (ACHIEVEMENT_ONECITY) = Locked [320.218] DBG: 67 (L): ACHIEVEMENT_VICTORY_SPACE (ACHIEVEMENT_VICTORY_SPACE) = Locked [320.218] DBG: 68 (L): ACHIEVEMENT_VICTORY_CULTURE (ACHIEVEMENT_VICTORY_CULTURE) = Locked [320.218] DBG: 69 (L): ACHIEVEMENT_VICTORY_DIPLO (ACHIEVEMENT_VICTORY_DIPLO) = Locked [320.234] DBG: 70 (L): ACHIEVEMENT_VICTORY_DOMINATION (ACHIEVEMENT_VICTORY_DOMINATION) = Locked [320.234] DBG: 71 (L): ACHIEVEMENT_VICTORY_ALL (ACHIEVEMENT_VICTORY_ALL) = Locked [320.234] DBG: 72 (L): ACHIEVEMENT_DROP_NUKE (ACHIEVEMENT_DROP_NUKE) = Locked [320.234] DBG: 73 (L): ACHIEVEMENT_LOSE_MULTIPLAYER (ACHIEVEMENT_LOSE_MULTIPLAYER) = Locked [320.234] DBG: 74 (L): ACHIEVEMENT_SIX_DEGREES (ACHIEVEMENT_SIX_DEGREES) = Locked [320.234] DBG: 75 (U): ACHIEVEMENT_EXPERIMENTER (ACHIEVEMENT_EXPERIMENTER) = Unlocked [320.234] DBG: 76 (L): ACHIEVEMENT_EXPANSIONIST (ACHIEVEMENT_EXPANSIONIST) = Locked [320.234] DBG: 77 (L): ACHIEVEMENT_CONNOISSEUR (ACHIEVEMENT_CONNOISSEUR) = Locked [320.234] DBG: 78 (L): ACHIEVEMENT_POLICY_LIBERTY (ACHIEVEMENT_POLICY_LIBERTY) = Locked [320.234] DBG: 79 (L): ACHIEVEMENT_POLICY_PIETY (ACHIEVEMENT_POLICY_PIETY) = Locked [320.234] DBG: 80 (L): ACHIEVEMENT_POLICY_AUTOCRACY (ACHIEVEMENT_POLICY_AUTOCRACY) = Locked [320.234] DBG: 81 (L): ACHIEVEMENT_POLICY_ORDER (ACHIEVEMENT_POLICY_ORDER) = Locked [320.234] DBG: 82 (L): ACHIEVEMENT_POLICY_TRADITION (ACHIEVEMENT_POLICY_TRADITION) = Locked [320.234] DBG: 83 (L): ACHIEVEMENT_POLICY_HONOR (ACHIEVEMENT_POLICY_HONOR) = Locked [320.234] DBG: 84 (L): ACHIEVEMENT_POLICY_PATRONAGE (ACHIEVEMENT_POLICY_PATRONAGE) = Locked [320.234] DBG: 85 (L): ACHIEVEMENT_POLICY_COMMERCE (ACHIEVEMENT_POLICY_COMMERCE) = Locked [320.234] DBG: 86 (L): ACHIEVEMENT_POLICY_RATIONALISM (ACHIEVEMENT_POLICY_RATIONALISM) = Locked [320.234] DBG: 87 (L): ACHIEVEMENT_POLICY_FREEDOM (ACHIEVEMENT_POLICY_FREEDOM) = Locked [320.234] DBG: 88 (L): ACHIEVEMENT_ALL_NATURALWONDER (ACHIEVEMENT_ALL_NATURALWONDER) = Locked [320.234] DBG: 89 (L): ACHIEVEMENT_DEFPACT (ACHIEVEMENT_DEFPACT) = Locked [320.234] DBG: 90 (L): ACHIEVEMENT_RESEARCHPACT (ACHIEVEMENT_RESEARCHPACT) = Locked [320.234] DBG: 91 (L): ACHIEVEMENT_1000ROADS (ACHIEVEMENT_1000ROADS) = Locked [320.234] DBG: 92 (L): ACHIEVEMENT_1000MINES (ACHIEVEMENT_1000MINES) = Locked [320.234] DBG: 93 (L): ACHIEVEMENT_100RESOURCES (ACHIEVEMENT_100RESOURCES) = Locked [320.234] DBG: 94 (L): ACHIEVEMENT_1000TILES (ACHIEVEMENT_1000TILES) = Locked [320.234] DBG: 95 (L): ACHIEVEMENT_ROUND_WORLD (ACHIEVEMENT_ROUND_WORLD) = Locked [320.234] DBG: 96 (L): ACHIEVEMENT_1000FOREST (ACHIEVEMENT_1000FOREST) = Locked [320.234] DBG: 97 (L): ACHIEVEMENT_1000TEMPLES (ACHIEVEMENT_1000TEMPLES) = Locked [320.234] DBG: 98 (L): ACHIEVEMENT_SPECIAL_B17 (ACHIEVEMENT_SPECIAL_B17) = Locked [320.234] DBG: 99 (L): ACHIEVEMENT_SPECIAL_TRADER (ACHIEVEMENT_SPECIAL_TRADER) = Locked [320.234] DBG: 100: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_GARDENS [320.234] DBG: 101: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_SPHINX [320.234] DBG: 102: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_MUSKETEERS [320.234] DBG: 103: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_LONGHOUSE [320.234] DBG: 104: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BOLLYWOOD [320.234] DBG: 105: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_KAMIKAZE [320.234] DBG: 106: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ARCHAEMENNID [320.234] DBG: 107: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ROMANROADS [320.234] DBG: 108: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ELEPHANTBATTLE [320.234] DBG: 109: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_SUNTZU [320.234] DBG: 110: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BARBARIANWARLORD [320.234] DBG: 111: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BARBARYPIRATE [320.234] DBG: 112: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_TOMBRAIDER [320.234] DBG: 113: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_WARCANOE [320.234] DBG: 114: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_PONY [320.234] DBG: 115: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ARMADA [320.234] DBG: 116: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_CONQUEST_WORLD [320.234] DBG: 117: ERROR: Couldn't retrieve ACHIEVEMENT_CIVILOPEDIA [320.234] DBG: 118: ERROR: Couldn't retrieve ACHIEVEMENT_REALLY_SUCK [320.234] DBG: 119: ERROR: Couldn't retrieve ACHIEVEMENT_PSG [320.234] DBG: 120: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_NEBUCHADNEZZAR [320.234] DBG: 121: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_GENGHIS [320.234] DBG: 122: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_PRINCE_OR_BELOW [320.234] DBG: 123: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_KING [320.234] DBG: 124: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_EMPEROR [320.234] DBG: 125: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_IMMORTAL [320.234] DBG: 126: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_DEITY [320.234] DBG: 127: ERROR: Couldn't retrieve ACHIEVEMENT_LOSE_SCENARIO_01 [320.234] DBG: 128: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_ISABELLA [320.234] DBG: 129: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_PACHACUTI [320.234] DBG: 130: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_SPAIN [320.234] DBG: 131: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_FRANCE [320.234] DBG: 132: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_ENGLAND [320.234] DBG: 133: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_INCA [320.234] DBG: 134: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_AZTECS [320.234] DBG: 135: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_IROQUOIS [320.234] DBG: 136: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_ROUTE_TO_ORIENT [320.234] DBG: 137: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_DISCOVER_FOUNTAIN [320.234] DBG: 138: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_DISCOVER_EL_DORADO [320.234] DBG: 139: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_RETURN_TREASURE [320.234] DBG: 140: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_KAMEHAMEHA [320.234] DBG: 141: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_HIVA [320.234] DBG: 142: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_TAHITI [320.234] DBG: 143: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_SAMOA [320.234] DBG: 144: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_TONGA [320.234] DBG: 145: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_HAWAII [320.234] DBG: 146: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_EASTER_ISLAND [320.234] DBG: 147: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_CAPTAIN_COOK [320.234] DBG: 148: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_AUSTRALIA [320.234] DBG: 149: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_NEW_ZEALAND [320.234] DBG: 150: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_BLUETOOTH [320.234] DBG: 151: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_BIATHLON [320.234] DBG: 152: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_PILLAGE [320.234] DBG: 153: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_NORMANDY [320.234] DBG: 154: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_DENMARK [320.234] DBG: 155: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_NORWAY [320.234] DBG: 156: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_ENGLAND [320.234] DBG: 157: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_BUILD_MOTTE [320.234] DBG: 158: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_EMPEROR [320.234] DBG: 159: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_IMMORTAL [320.234] DBG: 160: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_DEITY [320.234] DBG: 161: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SEJONG [320.234] DBG: 162: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_IRONCLAD_TURTLE [320.234] DBG: 163: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_HWATCH_OUT [320.234] DBG: 164: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_JAPAN [320.234] DBG: 165: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_KOREA [320.234] DBG: 166: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_CHINA [320.234] DBG: 167: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_MANCHU [320.234] DBG: 168: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_LOSE_KOREA [320.234] DBG: 169: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_EMPEROR [320.234] DBG: 170: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_IMMORTAL [320.234] DBG: 171: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_DEITY [320.234] DBG: 172: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_100TURNS [320.234] DBG: 173: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_QING_TAKES_MING [320.234] DBG: 174: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ROME_GETS_ZEUS [320.234] DBG: 175: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ZEUS_AND_ARTEMIS [320.234] DBG: 176: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_HALICARNASSUS_GOLD [320.234] DBG: 177: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ANCIENT_WONDERS [320.234] DBG: 178: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_HITTITES [320.234] DBG: 179: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_GREECE [320.234] DBG: 180: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_SUMER [320.234] DBG: 181: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_EGYPT [320.234] DBG: 182: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_PERSIA [320.234] DBG: 183: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_PRINCE [320.234] DBG: 184: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_KING [320.234] DBG: 185: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_EMPEROR [320.234] DBG: 186: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_IMMORTAL [320.234] DBG: 187: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_DEITY [320.234] DBG: 188: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WONDER_CITY [320.234] DBG: 189: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WONDER_CONQUEST [320.234] DBG: 190: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_ORACLE_CONSULT [320.234] DBG: 191: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_01 [320.234] DBG: 192: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_02 [320.234] DBG: 193: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_03 [320.234] DBG: 194: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_04 [320.234] DBG: 195: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_05 [320.234] DBG: 196: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_06 [320.234] DBG: 197: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_07 [320.234] DBG: 198: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_08 [320.234] DBG: 199: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_09 [320.234] DBG: 200: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_10 [320.234] DBG: 201: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_11 [320.234] DBG: 202: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_12 [320.234] DBG: 203: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_13 [320.234] DBG: 204: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_14 [320.234] DBG: 205: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_15 [320.234] DBG: 206: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_16 [320.234] DBG: 207: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_17 [320.234] DBG: 208: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_18 [320.234] DBG: 209: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_19 [320.234] DBG: 210: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_20 [320.234] DBG: 211: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_21 [320.234] DBG: 212: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_22 [320.234] DBG: 213: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_23 [320.234] DBG: 214: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_24 [320.234] DBG: 215: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_25 [320.234] DBG: 216: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_26 [320.234] DBG: 217: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_27 [320.234] DBG: 218: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_28 [320.234] DBG: 219: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_29 [320.234] DBG: 220: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_30 [320.234] DBG: 221: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_31 [320.234] DBG: 222: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_32 [320.234] DBG: 223: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_33 [320.234] DBG: 224: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_34 [320.234] DBG: 225: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_35 [320.234] DBG: 226: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_36 [320.234] DBG: 227: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_37 [320.234] DBG: 228: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_38 [320.234] DBG: 229: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_39 [320.234] DBG: 230: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_40 [320.234] DBG: 231: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_41 [320.234] DBG: 232: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_42 [320.234] DBG: 233: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_43 [320.234] DBG: 234: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_44 [320.234] DBG: 235: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_45 [320.234] DBG: 236: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_46 [320.234] DBG: 237: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_47 [320.234] DBG: 238: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_48 [320.234] DBG: 239: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_49 [320.234] DBG: 240: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_50 [320.234] DBG: 241: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_51 [320.234] DBG: 242: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_52 [320.234] DBG: 243: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_01 [320.234] DBG: 244: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_02 [320.234] DBG: 245: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_03 [320.234] DBG: 246: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_04 [320.234] DBG: 247: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_05 [320.234] DBG: 248: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_06 [320.234] DBG: 249: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_07 [320.234] DBG: 250: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_08 [320.234] DBG: 251: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_09 [320.234] DBG: 252: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_10 [320.234] DBG: 253: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_11 [320.234] DBG: 254: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_12 [320.234] DBG: 255: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_13 [320.234] DBG: 256: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_14 [320.234] DBG: 257: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_15 [320.234] DBG: 258: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_16 [320.234] DBG: 259: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_17 [320.234] DBG: 260: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_18 [320.234] DBG: 261: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_19 [320.234] DBG: 262: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_20 [320.234] DBG: 263: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_21 [320.234] DBG: 264: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_22 [320.234] DBG: 265: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_23 [320.234] DBG: 266: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_24 [320.234] DBG: 267: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_25 [320.234] DBG: 268: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_26 [320.234] DBG: 269: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_27 [320.234] DBG: 270: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_28 [320.234] DBG: 271: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_29 [320.234] DBG: 272: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_30 [320.234] DBG: 273: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_31 [320.234] DBG: 274: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_32 [320.234] DBG: 275: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_33 [320.234] DBG: 276: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_34 [320.234] DBG: 277: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_35 [320.234] DBG: 278: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_36 [320.234] DBG: 279: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_37 [320.234] DBG: 280: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_38 [320.234] DBG: 281: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_39 [320.234] DBG: 282: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_40 [320.234] DBG: 283: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_41 [320.234] DBG: 284: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_42 [320.234] DBG: 285: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_43 [320.234] DBG: 286: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_44 [320.234] DBG: 287: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_45 [320.234] DBG: 288: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_46 [320.234] DBG: 289: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_47 [320.234] DBG: 290: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_48 [320.234] DBG: 291: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_49 [320.234] DBG: 292: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_50 [320.234] DBG: 293: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_51 [320.234] DBG: 294: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_52 [320.234] DBG: 295: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_53 [320.234] DBG: 296: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_54 [320.234] DBG: 297: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_55 [320.234] DBG: 298: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_56 [320.234] DBG: 299: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_57 [320.234] DBG: 300: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_58 [320.234] DBG: 301: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_59 [320.234] DBG: 302: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_60 [320.234] DBG: Achievements Unlocked: 1 of 303 [320.234] DBG: ** Statistics (137 Total) ***** [320.234] DBG: ** [320.234] DBG: Steam Stat: ESTEAMSTAT_TOTAL_WINS = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHARIOTARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HOPLITE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_IMMORTAL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JAGUAR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SCOUT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SETTLER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SPEARMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TRIREME = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARCHARIOT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARELEPHANT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARRIOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WORKBOAT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WORKER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BALLISTA = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CATAPULT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COMPANIONCAVALRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HORSEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LEGION = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MOHAWKWARRIOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SWORDSMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CAMELARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHUKONU = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CROSSBOWMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_KNIGHT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LANDSKNECHT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LONGBOWMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LONGSWORDSMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MANDEKALUCAVALRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PIKEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NARESUANSELEPHANT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SAMURAI = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TREBUCHET = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CANNON = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CARAVEL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COSSACK = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FRIGATE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JANISSARY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LANCER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MINUTEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MUSKETEER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MUSKETMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_RIFLEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SHIPOFTHELINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SIPAHI = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANTIAIRCRAFTGUN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANTITANKGUN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ARTILLERY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BATTLESHIP = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CARRIER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_DESTROYER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FIGHTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FOREIGNLEGION = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_INFANTRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_IRONCLAD = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PANZER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SUBMARINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TANK = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ZERO = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ATOMICBOMB = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_B17 = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BOMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GUIDEDMISSILE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HELICOPTERGUNSHIP = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JETFIGHTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MECHANIZEDINFANTRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MISSILECRUISER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MOBILESAM = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MODERNARMOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NUCLEARMISSILE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NUCLEARSUBMARINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PARATROOPER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ROCKETARTILLERY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSBOOSTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSCOCKPIT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STEALTHBOMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GIANTDEATHROBOT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSENGINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSSTASISCHAMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANGKORWAT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BIGBEN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BRANDENBURGGATE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHICHENITZA = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CRISTOREDENTOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_EIFFELTOWER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HIMEJICASTLE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MACHUPICCHU = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NOTREDAME = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PENTAGON = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SISTINECHAPEL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STATUEOFLIBERTY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STONEHENGE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SYDNEYOPERAHOUSE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TAJMAHAL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COLOSSUS = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FORBIDDENPALACE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GREATLIBRARY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GREATLIGHTHOUSE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_GREATWALL = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HAGIASOPHIA = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HANGINGGARDENS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_KREMLIN = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_LOUVRE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_ORACLE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PORCELAINTOWER = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PYRAMIDS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_UNITEDNATION = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HERMITAGE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HEROICEPIC = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_IRONWORKS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATIONALCOLLEGE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATIONALEPIC = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_OXFORDUNIVERSITY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBARIANCAMPS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BEATWONDERS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATURALWONDERS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_ROADS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_MINES = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_RESOURCESTRADED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_FORESTS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TEMPLES = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PEDIA = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_GREATGENERALS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_STANDINGARMY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_CAVALRY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TILESPURCHASED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TILESDISCOVERED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBSCONVERTED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BRITISHNAVY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBSNAVALCONVERTED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HWACHAKILLS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_STATUEOFZEUS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TEMPLEOFARTEMIS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_MAUSOLEUMOFHALICARNASSUS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HALICARNASSUSGOLDEARNED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BULLIEDGOLD = 0
APP.log : [167.875] DBG: Command Line Args:
CustomMods.log : CvDllContext.cpp[154]: CvDllGameContext::InitializeSingleton - Community Patch v127 (PNM v51+) - Startup (Version 127 - Build Feb 27 2024 23:12:59) CvDllContext.cpp[155]: CvDllGameContext::InitializeSingleton - Supporting 22 major civilizations CvDllContext.cpp[157]: CvDllGameContext::InitializeSingleton - Gamecore was built from git version Release-4.5.1 Clean CvGlobals.cpp[2471]: CvGlobals::init - MiniDump exception handler installed CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_VP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CITY_STATE_TRAITS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CITY_STATE_PERSONALITIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_ENCAMPMENTS_SPAWN_ON_VISIBLE_TILES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_PERMANENT_VOTE_COMMITMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATIVE_DIFFICULTY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_STACKING_RULES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_LOCAL_GENERALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: LOCAL_GENERALS_NEAREST_CITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SEPARATE_GREAT_ADMIRAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PROMOTION_CLASSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PASSABLE_FORTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_ANYTIME_GOODY_GOLD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_FOREST_BONUS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_FOREST_BONUS_PERCENT = 50 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_RELOCATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_ALPINE_PASSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFT_SHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_UPGRADES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_LIBERATE_AFTER_BUYOUT = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFTS_LOCAL_XP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_OVERSEAS_TERRITORY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_FOLLOWUP_FROM_CITIES = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CAPTURE_AFTER_ATTACKING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_OCEAN_PLUNDERING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_CONQUERED_SPACESHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GRATEFUL_SETTLERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GRATEFUL_SETTLERS_PERCENT = 20 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_QUICK_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_RELIGIOUS_SETTLERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SUBS_UNDER_ICE_IMMUNITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PARATROOPS_AA_DAMAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NUKES_MELT_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GREATWORK_YIELDTYPES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_LOST_GREATWORKS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_EXCLUDE_FROM_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_MOVE_AFTER_UPGRADE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CANNOT_EMBARK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SEPARATE_GP_COUNTERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_TRULY_FREE_GP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PURCHASE_FAITH_BUILDINGS_IN_PUPPETS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: IMPROVEMENTS_EXTENSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PLOTS_EXTENSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: DIPLOMACY_TECH_BONUSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: DIPLOMACY_NO_LEADERHEADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CARGO_SHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SHIPS_FIRE_IN_CITIES_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PSEUDO_NATURAL_WONDER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_AUTO_SPAWN_PROPHET = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_ASSYRIA_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_SIAM_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_REPAIR_FOREIGN_LANDS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_YIELD_ICE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_MAJORCIV_GIFTING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_HEALING_ON_MOUNTAINS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PILLAGE_PERMANENT_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ACTIVE_DIPLOMACY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: EXE_HACKING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_CELTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ERA_RESTRICTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ERA_RESTRICTED_GENERALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NEW_GOODIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: USE_TRADE_FEATURES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BARBARIAN_GG_GA_POINTS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CROSSES_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_OTHER_PREREQS = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: TRAITS_ANY_BELIEF appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_ANY_BELIEF = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_TRADE_ROUTE_BONUSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_TRADE_ROUTE_PRODUCTION_SIPHON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_YIELD_FROM_ROUTE_MOVEMENT_IN_FOREIGN_TERRITORY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SANE_UNIT_MOVEMENT_COST = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_UNIT_CLASS_REPLACEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TECHS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TECHS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_GG_FROM_BARBARIANS = 0 CustomMods.cpp[267]: CustomMods::getOption - Cache: PROMOTIONS_VARIABLE_RECON has missing database updates! CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_VARIABLE_RECON = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_MOUNTAINS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_MOUNTAINS = 1 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_OCEANS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_OCEANS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_HALF_MOVE = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_DEEP_WATER_EMBARKATION appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_DEEP_WATER_EMBARKATION = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_FLAGSHIP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_UNIT_NAMING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_IMPROVEMENT_BONUS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_PRODUCTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_EXPANSION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_EXPANSION_BUTTONPOPUP_MODDER_OFFSET = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: WH_MILITARY_LOG = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_NW_EXCLUDE_RAZING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_PRO_RATA_PURCHASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_PRO_RATA_PURCHASE_DEPRECIATION = 80 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_THOROUGH_PREREQUISITES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRADE_ROUTE_SCALING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRADE_WONDER_RESOURCE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNITS_HOVERING_LAND_ONLY_HEAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNITS_RESOURCE_QUANTITY_TOTALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_NO_PREFERRENCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_RANDOMISE = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: RELIGION_CONVERSION_MODIFIERS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_CONVERSION_MODIFIERS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_KEEP_PROPHET_OVERFLOW = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_ALLIED_INQUISITORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_RECURRING_PURCHASE_NOTIFY = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: RELIGION_POLICY_BRANCH_FAITH_GP appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_POLICY_BRANCH_FAITH_GP = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_LOCAL_RELIGIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_PASSIVE_SPREAD_WITH_CONNECTION_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_EXTENSIONS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_PERMANENT_PANTHEON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_NO_RANGED_ATTACK_FROM_CITIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_RELAXED_BORDER_CHECK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROCESS_STOCKPILE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RESOURCES_PRODUCTION_COST_MODIFIERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIVILIZATIONS_UNIQUE_PROCESSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: AI_UNIT_PRODUCTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ADJACENT_BLOCKADE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ATTRITION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIVILIANS_RETREAT_WITH_MILITARY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: LINKED_MOVEMENT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GP_ERA_SCALING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SQUADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NOTIFICATION_SETTINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NOT_FOR_SALE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: LOG_MAP_STATE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TERRAFORMING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TILE_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TILE_REVEALED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CIRCUMNAVIGATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NEW_ERA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NW_DISCOVERY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_DIPLO_EVENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_DIPLO_MODIFIERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS_INTERACTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BARBARIANS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOODY_CHOICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOODY_TECH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AI_OVERRIDE_TECH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GREAT_PEOPLE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_FOUND_RELIGION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_ACQUIRE_BELIEFS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RELIGION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_ESPIONAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PLOT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PLAYER_TURN = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOLDEN_AGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_CAPITAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_BORDERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_FOUNDING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_LIBERATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_RAZING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_AIRLIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_BOMBARD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_CONNECTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AREA_RESOURCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AIRLIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_REBASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PARADROPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CREATED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_FOUNDED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_PREKILL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CAPTURE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_ACTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_UPGRADES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CONVERTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_DATA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TRADE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TRADE_ROUTE_PLUNDERED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_WAR_AND_PEACE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_IDEOLOGIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RESOLUTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NUCLEAR_DETONATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_COMMAND = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CUSTOM_MISSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BATTLES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BATTLES_DAMAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GAME_SAVE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_TURN = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_MISSION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_ABORT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_RESULT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_ENDED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CAN_MOVE_INTO = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: API_ACHIEVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: COMMUNITY_PATCH = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_YIELDS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SPIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNCAPPED_UNHAPPINESS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_POP_REQ_BUILDINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLER_RESET_FOOD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_WONDERS_VARIABLE_REWARD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BELIEFS_RESOURCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_AFRAID_ANNEX = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_INSTANT_YIELD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BELIEFS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RANDOMIZED_GREAT_PROPHET_SPAWNS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_FOLLOWER_POP_WONDER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_POLICIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BARBARIAN_THEFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_FLAVORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PURCHASE_COST_INCREASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PUPPET_PURCHASE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_EMBARK_CITY_NO_COST = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_PROTECTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_IDEOLOGY_START = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_WONDER_COST_INCREASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_CIV_GIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLER_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_PROMOTION_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIT_CREATION_DAMAGED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNIT_SUPPLY_MINORS_USE_HANDICAP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_LUXURIES_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SPIES_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_LOGGING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_MONOPOLIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_MONOPOLIES_STRATEGIC = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_INVESTMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIT_INVESTMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_ENGINEER_HURRY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MAYA_CHANGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PORTUGAL_CHANGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_VARIABLE_BULLYING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_YIELD_SCALE_ERA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_NEW_GP_ATTRIBUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_DEBUGGING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_JFD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_RESISTANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_RESOURCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PANTHEON_RESET_FOUND = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_DIPLOMACY_ERA_INFLUENCE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_PTP_MINIMUM_VALUE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_VICTORY_GAME_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_RESOURCE_MAINTENANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_EVENTS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_RANDOM_TEXT_CIVS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_RETROACTIVE_PROMOS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_NO_GAP_DURING_GA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLERS_CONSUME_POP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIQUE_BELIEFS_ONLY_FOR_CIV = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_DEFENSIVE_PACTS_AGGRESSION_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SCALING_TRADE_DISTANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SCALING_XP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_HALF_XP_PURCHASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_XP_ON_FIRST_ATTACK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_QUEST_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PUPPET_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_CITY_DEFENSE_SWITCH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_ARCHAEOLOGY_FROM_GP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_GOLD_INTERNAL_TRADE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BOMBARD_RANGE_BUILDINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_TOURISM_HUNDREDS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_FLIPPED_TOURISM_MODIFIER_OPEN_BORDERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RANGED_ATTACK_PENALTY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_INQUISITOR_TWEAKS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_DISABLE_LUA_HOOKS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_AREA_EFFECT_PROMOTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIV6_ROADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIV6_WORKER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CITY_STATE_SCALE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ANY_PANTHEON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_GOODY_RECON_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: YIELD_MODIFIER_FROM_UNITS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ISKA_HERITAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BATTLE_ROYALE = 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_SCORE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_PRODUCTIONPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALGOLD for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GOLDPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_CITYCOUNT for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TECHSKNOWN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_SCIENCEPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALCULTURE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_CULTUREPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOURISMPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GAPPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_EXCESSHAPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_HAPPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_UNHAPPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GOLDENAGETURNS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_POPULATION for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_FOODPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALLAND for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTCITYCONNECTIONS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTINTERNATIONALTRADE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTDEALS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_UNITMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_BUILDINGMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_IMPROVEMENTMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_NUMBEROFPOLICIES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_NUMBEROFWORKERS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_IMPROVEDTILES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_WORKEDTILES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_MILITARYMIGHT for player 0
Database.log: [180.609] columns StrategicViewType, TileType are not unique [180.609] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)' [201.218] no such table: ContentPackage.LocalizedText [201.218] no such table: ContentPackage.LocalizedText [201.218] no such table: ContentPackage.LocalizedText [210.890] no such table: ContentPackage.LocalizedText [222.562] columns StrategicViewType, TileType are not unique [222.562] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)' [225.484] no such table: ContentPackage.LocalizedText [225.484] no such table: ContentPackage.LocalizedText [225.484] no such table: ContentPackage.LocalizedText [249.000] Validating Foreign Key Constraints... [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [253.312] Failure to check references for foreign key Units(PolicyType). [253.312] no such table: PolicyTypes [253.312] Failed Validation. [254.328] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6223944 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5807088 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
[254.390] Validating Foreign Key Constraints... [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [257.203] Failure to check references for foreign key Units(PolicyType). [257.203] no such table: PolicyTypes [257.203] Failed Validation. [258.796] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6225120 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5808264 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
[346.062] no such column: WarmongerPercent [358.562] Validating Foreign Key Constraints... [364.078] Failure to check references for foreign key Units(PolicyType). [364.093] no such table: PolicyTypes [364.093] Failed Validation. [366.859] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 8903864 81303792 PageCache: 9 15 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 8137920 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
[664.906] no such column: Type [664.906] In Query - select * from Natural_Wonder_Placement where Type = ? LIMIT 1
Gamecore.log:WRN: GreatWorkSlotType - GREAT_WORK_SLOT_FILM is used in the DLL but does not exist in the database. WRN: GreatWorkSlotType - GREAT_WORK_SLOT_RELIC is used in the DLL but does not exist in the database. WRN: MissionType - MISSION_FREE_LUXURY is used in the DLL but does not exist in the database.
init_host.log: [662.625] DBG: Multiplayer Init(Host)
InstantYieldSummary.csv:327, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 24 327, Ottomani, Ankara, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 328, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 24 329, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 330, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 331, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 30 334, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 336, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 336, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 337, Spagna, Madrid, Instant Yield Type: RA, Yield Type: Scienza, Value: 889 337, Austria, Vienna, Instant Yield Type: RA, Yield Type: Scienza, Value: 889 340, Irochesi, Akwesasme, Instant Yield Type: Barb Camp, Yield Type: Oro, Value: 25 342, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 342, Ottomani, Istanbul, Instant Yield Type: RA, Yield Type: Scienza, Value: 424 342, Irochesi, Onondaga, Instant Yield Type: RA, Yield Type: Scienza, Value: 424 346, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 347, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 347, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 354, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 356, Austria, Boston, Instant Yield Type: Barb Camp, Yield Type: Oro, Value: 25 368, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 369, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 370, Austria, Vienna, Instant Yield Type: RA, Yield Type: Scienza, Value: 2249 370, Irochesi, Onondaga, Instant Yield Type: RA, Yield Type: Scienza, Value: 2249 371, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 374, Austria, Stoccolma, Instant Yield Type: Spread Foreign, Yield Type: Scienza, Value: 180 375, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 376, Austria, Stoccolma, Instant Yield Type: Spread Foreign, Yield Type: Scienza, Value: 140 378, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100
Localization.log:[317.796] WRN: A resource bundle lookup returned a result from the root locale (not an error).
Lua.log: [167.875] Initializing Lua 5.1.4 [319.500] InstalledPanel: Refreshing Mods [319.515] InstalledPanel: GetModBrowserListings() [319.578] InstalledPanel: Refreshing Mods [319.578] InstalledPanel: GetModBrowserListings() [337.250] InstalledPanel: Refreshing Mods [337.250] InstalledPanel: GetModBrowserListings() [337.312] InstalledPanel: Refreshing Mods [337.312] InstalledPanel: GetModBrowserListings() [339.687] InstalledPanel: Refreshing Mods [339.687] InstalledPanel: GetModBrowserListings() [341.484] InstalledPanel: Refreshing Mods [341.484] InstalledPanel: GetModBrowserListings() [342.375] InstalledPanel: Refreshing Mods [342.375] InstalledPanel: GetModBrowserListings() [663.125] Map Script: Generating Map [663.125] Map Script: Generating Plot Types (Lua Continents) ... [663.156] Map Script: Setting Plot Types (MapGenerator.Lua) [663.593] Map Script: Setting coasts and oceans (MapGenerator.Lua) [663.609] Map Script: Expanding coasts (MapGenerator.Lua) [663.625] Map Script: Generating Terrain (Lua Continents) ... [663.640] Map Script: Setting Terrain Types (MapGenerator.Lua) [664.000] Map Script: Map Generation - Adding Rivers [664.031] Map Script: Map Generation - Adding Lakes [664.031] Map Script: 1 lakes added [664.375] Map Script: Adding Features (Lua Continents) ... [664.796] Map Script: Creating start plot database. [664.828] Map Script: Dividing the map in to Regions. [664.828] Map Script: Map Generation - Dividing the map in to Regions [664.828] Map Script: Civs: 6 [664.828] Map Script: City States: 16 [664.843] Map Script: - [664.843] Map Script: --- Continental Division, Initial Readout --- [664.843] Map Script: - [664.843] Map Script: - Global Fertility: 2916 [664.843] Map Script: - Total Land Plots: 701 [664.843] Map Script: - Total Areas: 29 [664.843] Map Script: - Relevant Areas: 6 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 1 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 1484 [664.843] Map Script: Civ # 1 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 2 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 742 [664.843] Map Script: Civ # 2 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 3 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 494.66666666667 [664.843] Map Script: - Found new candidate landmass with Area ID#: 6 with fertility of 614 [664.843] Map Script: Civ # 3 has been assigned to Area# 6 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 4 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 494.66666666667 [664.843] Map Script: Civ # 4 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 5 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 371 [664.843] Map Script: Civ # 5 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 6 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 296.8 [664.843] Map Script: - Found new candidate landmass with Area ID#: 6 with fertility of 307 [664.843] Map Script: Civ # 6 has been assigned to Area# 6 [664.843] Map Script: - [664.843] Map Script: - [664.843] Map Script: --- End of Initial Readout --- [664.843] Map Script: - [664.843] Map Script: Number of Civs per Landmass - Table Readout [664.843] Map Script: -------------------------------------------------- [664.843] Map Script: Table printout for table ID: table: 1580ABE8 [664.843] Map Script: Table index: 1 Table entry: 4 [664.843] Map Script: Table index: 2 Table entry: 2 [664.843] Map Script: Table index: 3 Table entry: 0 [664.843] Map Script: Table index: 4 Table entry: 0 [664.843] Map Script: Table index: 5 Table entry: 0 [664.843] Map Script: Table index: 6 Table entry: 0 [664.843] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - [664.843] Map Script: --- End of Civs per Landmass readout *** [664.843] Map Script: - [664.843] Map Script: - [664.843] Map Script: - Region #: 1 [664.843] Map Script: - Civs on this landmass: 4 [664.843] Map Script: - Area ID#: 3 [664.843] Map Script: - Fertility: 1484 [664.843] Map Script: - Plot Count: 682 [664.843] Map Script: - [664.843] Map Script: DivideIntoRegions: Even: 2, 2 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 1 East: 1 [664.843] Map Script: Removed Dead Rows, South: 0 North: 0 [664.843] Map Script: - [664.843] Map Script: Incoming values: 41 6 22 16 [664.843] Map Script: Outgoing values: 42 6 20 16 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 352 [664.843] Map Script: Size of outgoing fertility table: 320 [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 0 East: 0 [664.843] Map Script: Removed Dead Rows, South: 1 North: 0 [664.843] Map Script: - [664.843] Map Script: Incoming values: 51 6 11 16 [664.843] Map Script: Outgoing values: 51 7 11 15 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 176 [664.843] Map Script: Size of outgoing fertility table: 165 [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 0 East: 0 [664.843] Map Script: Removed Dead Rows, South: 0 North: 1 [664.843] Map Script: - [664.843] Map Script: Incoming values: 41 22 13 15 [664.843] Map Script: Outgoing values: 41 22 13 14 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 195 [664.843] Map Script: Size of outgoing fertility table: 182 [664.843] Map Script: - [664.843] Map Script: - Region #: 2 [664.843] Map Script: - Civs on this landmass: 2 [664.843] Map Script: - Area ID#: 6 [664.843] Map Script: - Fertility: 614 [664.843] Map Script: - Plot Count: 312 [664.843] Map Script: - [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.859] Map Script: - [664.859] Map Script: Removed Dead Rows, West: 3 East: 0 [664.859] Map Script: Removed Dead Rows, South: 0 North: 0 [664.859] Map Script: - [664.859] Map Script: Incoming values: 10 9 12 16 [664.859] Map Script: Outgoing values: 13 9 9 16 [664.859] Map Script: - [664.859] Map Script: Size of incoming fertility table: 192 [664.859] Map Script: Size of outgoing fertility table: 144 [664.859] Map Script: - [664.859] Map Script: Removed Dead Rows, West: 0 East: 2 [664.859] Map Script: Removed Dead Rows, South: 0 North: 0 [664.859] Map Script: - [664.859] Map Script: Incoming values: 10 25 12 10 [664.859] Map Script: Outgoing values: 10 25 10 10 [664.859] Map Script: - [664.859] Map Script: Size of incoming fertility table: 120 [664.859] Map Script: Size of outgoing fertility table: 100 [664.859] Map Script: Choosing start locations for civilizations. [664.859] Map Script: Map Generation - Choosing Start Locations for Civilizations [664.875] Map Script: Normalizing start locations and assigning them to Players. [664.875] Map Script: Player 0 of Civ Type CIVILIZATION_RUSSIA [664.875] Map Script: Player 1 of Civ Type CIVILIZATION_NETHERLANDS [664.875] Map Script: Player 2 of Civ Type CIVILIZATION_JAPAN [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Player 3 of Civ Type CIVILIZATION_GERMANY [664.875] Map Script: Player 4 of Civ Type CIVILIZATION_BYZANTIUM [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Player 5 of Civ Type CIVILIZATION_INDONESIA [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Civs with Coastal Bias: 3 [664.875] Map Script: Civs with River Bias: 0 [664.875] Map Script: Civs with Region Priority: 2 [664.875] Map Script: Civs with Region Avoid: 0 [664.875] Map Script: - [664.875] Map Script: Region# 3 has a Coastal Start. [664.875] Map Script: Region# 5 has a Coastal Start. [664.875] Map Script: iNumCoastalCivs: 3 [664.875] Map Script: iNumUnassignableCoastStarts: 1
[664.875] Map Script: Placing Natural Wonders. [665.171] Map Script: - [665.171] Map Script: --- Number of Candidate Plots on the map for Natural Wonders --- [665.171] Map Script: - 104 candidates for FEATURE_CRATER [665.171] Map Script: - 9 candidates for FEATURE_FUJI [665.171] Map Script: - 9 candidates for FEATURE_MESA [665.171] Map Script: - 114 candidates for FEATURE_REEF [665.171] Map Script: - 38 candidates for FEATURE_VOLCANO [665.171] Map Script: - 103 candidates for FEATURE_GIBRALTAR [665.171] Map Script: - 16 candidates for FEATURE_GEYSER [665.171] Map Script: - 16 candidates for FEATURE_FOUNTAIN_YOUTH [665.171] Map Script: - 88 candidates for FEATURE_POTOSI [665.171] Map Script: - 45 candidates for FEATURE_EL_DORADO [665.171] Map Script: - 91 candidates for FEATURE_SRI_PADA [665.171] Map Script: - 6 candidates for FEATURE_MT_SINAI [665.171] Map Script: - 35 candidates for FEATURE_MT_KAILASH [665.171] Map Script: - 14 candidates for FEATURE_ULURU [665.171] Map Script: - 61 candidates for FEATURE_LAKE_VICTORIA [665.171] Map Script: - 25 candidates for FEATURE_KILIMANJARO [665.171] Map Script: - 42 candidates for FEATURE_SOLOMONS_MINES [665.171] Map Script: --- End of candidates readout for Natural Wonders --- [665.171] Map Script: - [665.203] Map Script: -- Placed all Natural Wonders -- [665.203] Map Script: - [665.203] Map Script: Placing Resources and City States. [665.203] Map Script: Map Generation - Assigning Luxury Resource Distribution [665.203] Map Script: Luxury Cap: 1 [665.203] Runtime Error: C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7631: attempt to compare nil with number stack traceback: C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7631: in function 'AssignLuxuryToRegion' C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7815: in function 'AssignLuxuryRoles' C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:9799: in function 'PlaceResourcesAndCityStates' Assets\Maps\Continents.lua:321: in function 'StartPlotSystem' Assets\DLC\Expansion2\Gameplay\Lua\MapGenerator.lua:815: in function <Assets\DLC\Expansion2\Gameplay\Lua\MapGenerator.lua:779> =[C]: ? [682.984] CivilopediaScreen: SetSelectedCategory(12) [682.984] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList [683.187] CivilopediaScreen: SetSelectedCategory(1) [683.187] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList [683.250] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components' [683.500] CityBannerManager: This is the modded CityStateStatusHelper from CBP [685.937] DiploList: This is the modded CityStateStatusHelper from CBP [686.109] SimpleDiploTrade: This is the modded TradeLogic from CP [686.546] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua [686.546] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua [689.593] StagingRoom: ShowHideHandler Hide: true Init: true [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua [690.140] DeclareWarPopup: This is the modded DeclareWarPopup from CP [691.312] CityStateGreetingPopup: This is the modded CityStateStatusHelper from CBP [691.375] CityStateDiploPopup: This is the modded CityStateStatusHelper from CBP [691.921] EconomicGeneralInfo: Total Units - 2 [691.921] EconomicGeneralInfo: Maint Free Units - 0 [691.921] EconomicGeneralInfo: Paid Units - 2 [691.968] EconomicGeneralInfo: Total Units - 2 [691.968] EconomicGeneralInfo: Maint Free Units - 0 [691.968] EconomicGeneralInfo: Paid Units - 2 [692.046] DiploCurrentDeals: This is the modded TradeLogic from CP [692.125] DiploRelationships: This is the modded CityStateStatusHelper from CBP [692.171] DiploGlobalRelationships: This is the modded DiploGlobalRelationships from CP [693.156] ChoosePantheonPopup: -252 [693.156] ChoosePantheonPopup: 963 [693.156] ChoosePantheonPopup: 711 [693.453] EspionageOverview: This is the modded EspionageOverview from CBP [693.453] EspionageOverview: This is the modded CityStateStatusHelper from CBP [693.875] ProductionPopup: This is the 'CP Production Mod Replacement.' [694.171] ChooseIdeologyPopup: -252 [694.171] ChooseIdeologyPopup: 963 [694.171] ChooseIdeologyPopup: 711 [694.218] ChooseInternationalTradeRoutePopup: This is the modded TradeRouteHelpers from CBP [694.312] CultureOverview: This is the modded CultureOverview from CBP [694.328] CultureOverview: Non-Wonder Great Work buildings [694.328] CultureOverview: 145:BUILDINGCLASS_LIBRARY/BUILDING_ROYAL_LIBRARY: 1x GW / CIVILIZATION_ASSYRIA (2,2) [694.328] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 1x GW / Generic (4,2) [694.328] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (7,3) [694.328] CultureOverview: 116:BUILDINGCLASS_OPERA_HOUSE/BUILDING_CEILIDH_HALL: 1x GW / CIVILIZATION_CELTS (7,3) [694.328] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (9,1) [694.328] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 1x GW / Generic (11,2) [694.328] CultureOverview: 137:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech) [694.453] TradeRouteOverview: This is the modded TradeRouteHelpers from CBP [695.468] InGame: This is the modded Bombardment from 'Global - City Bombard Range' [695.578] EventChoicePopupCity: This is the City Event Popup Manager from CBP [695.718] EspionageChoicePopup: This is the City Event Popup Manager from CBP [695.812] EventChoicePopup: This is the Event Popup Manager from CBP [695.984] GlobalCityBombardRange: This is the 'Global - City Bombard Range' mod script. [696.406] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP [696.484] DiploTrade: This is the modded TradeLogic from CP [697.000] AdvisorInfoPopup: Closing Advisor Info [697.000] Demographics: Dequeuing demographics [697.000] Demographics: Dequeuing demographics [718.015] TechPopup: stealingTechTargetPlayerID: -1 [718.015] TechPopup: iValue: 0 [724.812] TurnProcessing: Hiding TurnProcessing [736.843] TurnProcessing: Hiding TurnProcessing
The links don't even work? Do you need an account or something?
Part 2 modding.log:[222.359] Changing active DLC and Mods. [343.078] Changing active DLC and Mods.
net_message_debug.log: [254.343] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {83F34FF0-3D60-43E7-AEDB-82C79867EE3F}, version 1.0.0 [316.546] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {83F34FF0-3D60-43E7-AEDB-82C79867EE3F}, version 1.0.0 [358.437] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {BF9BF7F0-E078-4D4E-8A3E-84712F85AA2B}, version 1.0.0 [662.640] DBG: Evaluating Map Path: (Success) Original Path: Assets\Maps\Continents.lua New Path: Assets\Maps\Continents.lua [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(22) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(23) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(24) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(25) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(26) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(27) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(28) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(29) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(30) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(31) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(32) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(33) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(34) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(35) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(36) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(37) OldTurnActive(0) NewTurnActive(0) [699.125] DBG: setTimeoutCheck(true) [708.984] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [712.875] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [718.671] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Caterina [718.781] DBG: UpdateMoves() : player 0 Caterina running AutoMission (AI_EXPLORE) on Guerriero id=1002 [718.781] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Caterina [719.281] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 1 Guglielmo [719.281] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 1 Guglielmo [719.281] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (AI_EXPLORE) on Guerriero id=1004 [719.296] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (NO_MISSIONAI) on Colono id=1003 [719.296] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Guglielmo [719.875] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Oda Nobunaga [719.875] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Oda Nobunaga [719.875] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (AI_EXPLORE) on Guerriero id=1006 [719.875] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (NO_MISSIONAI) on Colono id=1005 [719.875] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Oda Nobunaga [720.343] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Bismarck [720.343] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Bismarck [720.343] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (AI_EXPLORE) on Guerriero id=1008 [720.343] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (NO_MISSIONAI) on Colono id=1007 [720.343] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Bismarck [720.718] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Teodora [720.718] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Teodora [720.718] DBG: UpdateMoves() : player 4 Teodora running AutoMission (AI_EXPLORE) on Guerriero id=1010 [720.718] DBG: UpdateMoves() : player 4 Teodora running AutoMission (NO_MISSIONAI) on Colono id=1009 [720.718] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Teodora [721.171] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Gajah Mada [721.171] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Gajah Mada [721.171] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (AI_EXPLORE) on Guerriero id=1012 [721.171] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (NO_MISSIONAI) on Colono id=1011 [721.171] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Gajah Mada [721.375] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbaro [721.375] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbaro [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1018 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1019 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1020 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1021 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1022 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1023 [721.375] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbaro [723.781] DBG: Game Turn 1 [723.828] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [733.734] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Caterina [733.843] DBG: UpdateMoves() : player 0 Caterina running AutoMission (AI_EXPLORE) on Guerriero id=1002 [733.843] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Caterina [733.953] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 1 Guglielmo [733.953] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 1 Guglielmo [733.953] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (AI_EXPLORE) on Guerriero id=1004 [733.953] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Guglielmo [734.187] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Oda Nobunaga [734.187] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Oda Nobunaga [734.187] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (AI_EXPLORE) on Guerriero id=1006 [734.187] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Oda Nobunaga [734.390] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Bismarck [734.390] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Bismarck [734.390] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (AI_EXPLORE) on Guerriero id=1008 [734.390] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Bismarck [734.625] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Teodora [734.656] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Teodora [734.656] DBG: UpdateMoves() : player 4 Teodora running AutoMission (AI_EXPLORE) on Guerriero id=1010 [734.656] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Teodora [734.890] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Gajah Mada [734.890] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Gajah Mada [734.890] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (AI_EXPLORE) on Guerriero id=1012 [734.890] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (NO_MISSIONAI) on Colono id=1011 [734.890] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Gajah Mada [735.531] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbaro [735.531] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbaro [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1018 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1019 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1020 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1021 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1022 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1023 [735.531] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbaro [735.781] DBG: Game Turn 2 [735.890] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina
SteamCloud.log:[8550.765] Searching for CloudSave 1.Civ5Save ... missing [8550.765] Searching for CloudSave 2.Civ5Save ... missing [8550.765] Searching for CloudSave 3.Civ5Save ... missing [8550.765] Searching for CloudSave 4.Civ5Save ... missing [8550.765] Searching for CloudSave 5.Civ5Save ... missing [8550.765] Searching for CloudSave 6.Civ5Save ... missing [8550.765] Searching for CloudSave 7.Civ5Save ... missing [8550.765] Searching for CloudSave 8.Civ5Save ... missing [8550.765] Searching for CloudSave 9.Civ5Save ... missing [8550.765] Searching for CloudSave 10.Civ5Save ... missing [8550.765] Found 0 cloud saves.
stopwatch.log:[179.906] , Discovering Base Game Map Scripts, 0.004259 [183.921] , CreateCoreDatabase, 3.883603 [190.062] , cvAudioManager::LoadExtraContentScripts, 3.453700 [190.062] , cvAudioSystem::Startup, 3.453852 [191.562] , DISCOVERING MODS, 1.232072 [191.750] , Generate BaseGame Loc Database., 0.174883 [191.765] , Get Package Files, 0.018284 [192.015] , Generate Specific DLC Database, 0.253089 [192.046] , Get Package Files, 0.026802 [192.328] , Generate Specific DLC Database, 0.287450 [192.359] , Get Package Files, 0.021667 [192.609] , Generate Specific DLC Database, 0.251012 [192.640] , Get Package Files, 0.024855 [193.000] , Generate Specific DLC Database, 0.370474 [193.015] , Get Package Files, 0.017439 [193.203] , Generate Specific DLC Database, 0.186592 [193.218] , Get Package Files, 0.012520 [193.390] , Generate Specific DLC Database, 0.165328 [193.421] , Get Package Files, 0.036782 [193.890] , Generate Specific DLC Database, 0.461231 [193.906] , Get Package Files, 0.012623 [194.125] , Generate Specific DLC Database, 0.225007 [194.125] , Get Package Files, 0.000007 [194.125] , Get Package Files, 0.000003 [194.125] , Get Package Files, 0.000003 [194.375] , Get Package Files, 0.253989 [195.843] , Generate Specific DLC Database, 1.462468 [196.156] , Get Package Files, 0.316556 [197.734] , Generate Specific DLC Database, 1.578095 [197.750] , Get Package Files, 0.013353 [197.906] , Generate Specific DLC Database, 0.154166 [197.906] , Get Package Files, 0.000007 [197.906] , Generate DLC Loc Databases., 6.158494 [218.968] , CvLocalizationDatabaseFactory::GenerateMergedLocalizationDatabase(), 21.066842 [218.968] , New Localization Code, 27.413259 [222.359] , BeforeDeactivateMods - Release Database Cache, 0.000284 [222.359] , BeforeDeactivateMods - Unload DLL, 0.000000 [222.500] , AfterDeactivateMods - Reset filesystem, 0.000002 [224.359] , LoadCoreDatabase - Detach Loc Database, 0.033756 [224.375] , LoadCoreDatabase - Load Database, 0.020495 [237.281] , CvLocalizationDatabaseFactory::GenerateMergedLocalizationDatabase(), 12.905619 [239.906] , LoadCoreDatabase - Attach Loc Database, 15.526609 [239.906] , AfterDeactivateMods - Rollback Database, 17.405556 [242.359] , Load DLC into Game Database, 2.458289 [242.359] , AfterDeactivateMods - Load DLC, 2.458363 [242.359] , Discovering Base Game Map Scripts, 0.004155 [245.953] , Parse Map Scripts, 3.583828 [245.953] , Discover and Parse Base Game Map Scripts, 3.588186 [245.953] , SetActiveDLCandMods - Import Mod Files into filesystem, 0.001256 [245.953] , SetActiveDLCandMods - Perform OnModActivated Actions, 0.000742 [245.953] , SetActiveDLCandMods - Activate Mods, 0.002097 [248.625] , SetActiveDLCandMods - Notify Localization Database Updated, 2.680768 [249.000] , Ensure All Tables with 'ID' column start at 0, 0.034008 [253.312] , Validate FK Constraints, 4.310281 [253.359] , Localization Checks, 0.055575 [253.359] , Validating UnitGameplay2DScripts, 0.000293 [254.343] , SetActiveDLCandMods - Reload GameCore DLL, 5.711093 [254.375] , SetActiveDLCandMods - Refresh include() file list, 0.031261 [254.375] , SetActiveDLCandMods - Refresh Gameplay DLL Data, 0.000000 [254.375] , SetActiveDLCandMods - Perform Gameplay Database Post Processing, 0.002283 [254.390] , Ensure All Tables with 'ID' column start at 0, 0.012722 [257.203] , Validate FK Constraints, 2.809744 [257.281] , Localization Checks, 0.081052 [257.281] , Validating UnitGameplay2DScripts, 0.000515 [258.796] , SetActiveDLCandMods - Cache Game Database Data, 4.420321 [258.796] , SetActiveDLCandMods - Rescan Localized Audio, 0.000349 [260.171] , SetActiveDLCandMods, 37.822115 [283.796] , LoadUnitLibraries via Database, 23.271202 [319.000] , Discovering Base Game Maps, 0.005808 [319.578] , (Lua) Modding.CanEnableMod, 0.002278 [319.593] , (Lua) Modding.CanEnableMod, 0.002014 [319.656] , Discovering Base Game Maps, 0.005783 [319.812] , Discovering Base Game Maps, 0.005490 [337.281] , (Lua) Modding.CanEnableMod, 0.029201 [337.343] , (Lua) Modding.CanEnableMod, 0.030282 [339.718] , (Lua) Modding.CanEnableMod, 0.027387 [341.500] , (Lua) Modding.CanEnableMod, 0.024235 [342.390] , (Lua) Modding.CanEnableMod, 0.018558 [343.078] , ActivateModsAndDLCForEnabledMods - Get Enabled Mods, 0.000301 [343.953] , SetActiveDLCandMods - Import Mod Files into filesystem, 0.754839 [343.984] , Update Database - Core Files/CommunityPatchTables.xml, 0.020707 [345.250] , Update Database - Core Files/Core Tables/CoreTableEntries.sql, 1.276120 [345.515] , Update Database - Core Files/Core Tables/CoreTableAdditions.xml, 0.263289 [345.906] , Update Database - Core Files/Core Tables/DifficultyTables.sql, 0.385083 [345.953] , Update Database - Core Files/Core Tables/DifficultyTables.xml, 0.052314 [346.000] , Update Database - Core Files/Core Tables/CustomModOptions.xml, 0.043453 [346.015] , Update Database - Core Files/Core Changes/CommunityPatchDLLChanges.xml, 0.023470 [346.062] , Update Database - Core Files/Core Values/CoreDefines.sql, 0.038016 [346.109] , Update Database - Core Files/Core Changes/CoreChanges.sql, 0.054559 [346.125] , Update Database - Core Files/Core Values/CoreValues.xml, 0.015039 [346.140] , Update Database - Core Files/Core Changes/CoreChanges.xml, 0.018955 [346.203] , Update Database - Core Files/Core Changes/NewText.xml, 0.057161 [346.265] , Update Database - Core Files/Core Values/ExtraSpyTable.xml, 0.060823 [346.328] , Update Database - Core Files/PNM Mods DB/API/Achievements.xml, 0.061445 [346.468] , Update Database - Core Files/PNM Mods DB/API/Espionage.xml, 0.146855 [346.484] , Update Database - Core Files/PNM Mods DB/API/Extensions.sql, 0.011107 [346.500] , Update Database - Core Files/PNM Mods DB/API/PlotBasedDamage.sql, 0.017070 [346.546] , Update Database - Core Files/PNM Mods DB/API/PlotYields.xml, 0.039319 [346.687] , Update Database - Core Files/PNM Mods DB/API/Religion.xml, 0.142403 [346.687] , Update Database - Core Files/PNM Mods DB/BUGFIX/FeatureRemoval.sql, 0.004333 [346.875] , Update Database - Core Files/PNM Mods DB/BUGFIX/GoodyHutMessages.xml, 0.188397 [347.062] , Update Database - Core Files/PNM Mods DB/BUGFIX/SpyNames.xml, 0.191391 [347.343] , Update Database - Core Files/PNM Mods DB/BUGFIX/UnitclassNotUnit.xml, 0.276533 [347.343] , Update Database - Core Files/PNM Mods DB/BUGFIX/UnitclassNotUnit.sql, 0.000717 [347.343] , Update Database - Core Files/PNM Mods DB/EVENTS/CanMoveInto.sql, 0.003380 [347.359] , Update Database - Core Files/PNM Mods DB/EVENTS/CityBombard.sql, 0.000841 [347.359] , Update Database - Core Files/PNM Mods DB/EVENTS/DiploModifiers.xml, 0.012389 [347.375] , Update Database - Core Files/PNM Mods DB/EVENTS/BattleRoles.xml, 0.003948 [347.375] , Update Database - Core Files/PNM Mods DB/GLOBAL/AlpinePasses.sql, 0.002876 [347.375] , Update Database - Core Files/PNM Mods DB/GLOBAL/CannotEmbark.sql, 0.003195 [347.390] , Update Database - Core Files/PNM Mods DB/GLOBAL/CityWorking.sql, 0.015273 [347.406] , Update Database - Core Files/PNM Mods DB/GLOBAL/AutomatonWorkers.sql, 0.019856 [347.406] , Update Database - Core Files/PNM Mods DB/GLOBAL/ExcludeFromGifts.sql, 0.003427 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/GreatworkYieldtypes.sql, 0.004109 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/MoveAfterUpgrade.sql, 0.003339 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/PassableForts.sql, 0.002960 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/PromotionClasses.sql, 0.002983 [347.437] , Update Database - Core Files/PNM Mods DB/GLOBAL/SeparateGreatAdmiral.sql, 0.005697 [347.437] , Update Database - Core Files/PNM Mods DB/GLOBAL/StackingRules.sql, 0.007223 [347.453] , Update Database - Core Files/PNM Mods DB/GLOBAL/Relocation.sql, 0.006536 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossIce.sql, 0.003953 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossMountains.sql, 0.003558 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossOceans.sql, 0.003978 [347.468] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/DeepWaterEmbarkation.sql, 0.003830 [347.468] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/HalfMove.sql, 0.006025 [347.484] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/ImprovementBonus.sql, 0.009798 [347.734] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/UnitNaming.xml, 0.252928 [347.750] , Update Database - Core Files/PNM Mods DB/RELIGION/ConversionModifiers.sql, 0.010566 [347.750] , Update Database - Core Files/PNM Mods DB/RELIGION/LocalReligions.sql, 0.014393 [347.765] , Update Database - Core Files/PNM Mods DB/RELIGION/PlotYields.xml, 0.001759 [347.796] , Update Database - Core Files/PNM Mods DB/RELIGION/PolicyBranchFaithGp.xml, 0.042452 [347.812] , Update Database - Core Files/PNM Mods DB/TRADE/RouteScaling.sql, 0.015765 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/AnyBelief.sql, 0.006343 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/CrossesIce.sql, 0.003253 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/TradeRouteBonuses.sql, 0.003714 [347.843] , Update Database - Core Files/PNM Mods DB/TRAITS/OtherPrereqs.sql, 0.011834 [347.843] , Update Database - Core Files/PNM Mods DB/UI/CityExpansion.sql, 0.000993 [347.859] , Update Database - Core Files/Core Changes/EraSpecificArtists.sql, 0.015409 [347.890] , Update Database - Core Files/Core Changes/EraSpecificMusicians.sql, 0.031394 [347.906] , Update Database - Core Files/Core Changes/EraSpecificWriters.sql, 0.016136 [347.937] , Update Database - Core Files/Core Changes/NewArtists.xml, 0.033904 [347.953] , Update Database - Core Files/Core Changes/NewWriters.xml, 0.013698 [347.968] , Update Database - Core Files/Core Changes/ConceptChanges.sql, 0.020166 [347.984] , Update Database - Core Files/Core Changes/TerrainFixes.xml, 0.011166 [348.031] , Update Database - Core Files/Core Values/Automates.xml, 0.038460 [348.046] , Update Database - Core Files/Core Changes/WorldChanges.sql, 0.025601 [348.062] , Update Database - Core Files/Core Changes/SaneTerrain.sql, 0.010256 [348.109] , Update Database - Core Files/Core Values/MinorCivQuestRewards.xml, 0.044495 [348.109] , Update Database - Core Files/Core Values/DummyTrigger.sql, 0.009283 [349.515] , Update Database - Core Files/Text/CoreText_en_US.sql, 1.396837 [353.375] , Update Database - Core Files/Text/CoreText_en_US.xml, 3.868175 [353.531] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/DeepWater.xml, 0.147356 [353.546] , Update Database - Core Files/Core Changes/UnitFixes.sql, 0.023258 [353.671] , Update Database - Core Files/Core Tables/GameEventsTable.xml, 0.120129 [353.687] , Update Database - Core Files/Core Values/New_CIV5AICityStrategies.xml, 0.014407 [353.703] , Update Database - Core Files/Core Values/New_CIV5AIMilitaryStrategies.xml, 0.010853 [353.718] , Update Database - Core Files/Core Values/New_CIV5MultiUnitFormations.xml, 0.018723 [353.734] , Update Database - Core Files/Core Tables/JFDContracts.xml, 0.016601 [354.375] , Update Database - Core Files/Core Values/CargoShipMod.sql, 0.647285 [354.421] , Update Database - Core Files/Core Changes/DiploAIOptions.sql, 0.038302 [354.437] , Update Database - Core Files/Core Values/DiploApproachWeights.sql, 0.016924 [354.468] , Update Database - Core Files/Core Values/DiploOpinionWeights.sql, 0.031979 [354.468] , Update Database - Core Files/Core Values/FasterAircraft.sql, 0.004317 [355.140] , Update Database - Modules/MoreGP/ExtraGPs.sql, 0.673616 [355.265] , Update Database - Core Files/Core Changes/DatabaseIndexes.sql, 0.120847 [355.265] , SetActiveDLCandMods - Perform OnModActivated Actions, 11.312729 [355.265] , SetActiveDLCandMods - Activate Mods, 12.180620 [357.921] , SetActiveDLCandMods - Notify Localization Database Updated, 2.660997 [358.453] , SetActiveDLCandMods - Reload GameCore DLL, 0.519128 [358.500] , SetActiveDLCandMods - Refresh include() file list, 0.053760 [358.500] , SetActiveDLCandMods - Refresh Gameplay DLL Data, 0.000003 [358.500] , SetActiveDLCandMods - Perform Gameplay Database Post Processing, 0.005375 [358.562] , Ensure All Tables with 'ID' column start at 0, 0.050970 [364.093] , Validate FK Constraints, 5.526264 [364.171] , Localization Checks, 0.084045 [364.171] , Validating UnitGameplay2DScripts, 0.000479 [366.859] , SetActiveDLCandMods - Cache Game Database Data, 8.349044 [366.859] , SetActiveDLCandMods - Rescan Localized Audio, 0.000345 [366.859] , Discovering Modder Map Scripts, 0.000457 [366.859] , Parse Map Scripts, 0.006183 [366.859] , SetActiveDLCandMods - Parse Map Scripts, 0.006743 [383.062] , LoadUnitLibraries via Database, 16.092786 [396.890] , StopAll, 0.000002 [396.890] , Update, 0.000025 [396.890] , UnCacheAllSounds, 0.000000 [396.921] , RebuildLibraryReferences, 0.029771 [396.921] , Stop Audio and Rebuild Cache, 0.030033 [396.921] , Post Hotload Audio, 0.000222 [396.921] , Reload Modded Audio, 0.038581 [398.109] , SetActiveDLCandMods, 55.039369 [398.109] , ActivateModsAndDLCForEnabledMods, 55.042951 [398.109] , ActivateEnabledMods, 55.042999 [398.125] , (Lua) AllEnabledModsContainPropertyValue, 0.000742 [398.125] , (Lua) AllEnabledModsContainPropertyValue, 0.000533 [536.078] , Discovering Base Game Maps, 0.005995 [663.093] , CvMapGenerator - GetMapInitData(), 0.000002 [665.203] , CvMapGenerator - GenerateRandomMap(), 2.076194 [665.218] , CvMapGenerator - GetGameInitialItemsOverrides(), 0.000003
system_init.log:[316.890] DBG: SystemInit: DistanceFog_System::Startup(): 72 Milliseconds [316.890] DBG: SystemInit: ColorKey_System::Startup(): 265 Milliseconds [316.890] DBG: SystemInit: GameSplineDatabase::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: RiverVisSystem::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: Unit_System::Startup(): 23293 Milliseconds [316.890] DBG: SystemInit: Overlay_System::Startup(): 394 Milliseconds [316.890] DBG: SystemInit: Arrow_System::Startup(): 15 Milliseconds [316.890] DBG: SystemInit: MovementPathSystem::Startup(): 399 Milliseconds [316.890] DBG: SystemInit: Decal_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: FluidFOW_System::Startup(): 1 Milliseconds [316.890] DBG: SystemInit: FOW_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: City_System::Startup(): 7441 Milliseconds [316.890] DBG: SystemInit: LandmarkSystem::Startup(): 20209 Milliseconds [316.890] DBG: SystemInit: Forest_System::Startup(): 269 Milliseconds [316.890] DBG: SystemInit: Particle_System::Startup(): 1904 Milliseconds [316.890] DBG: SystemInit: Wave_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: MiniMap_System::Startup(): 68 Milliseconds [316.890] DBG: SystemInit: TerrainSystem::Startup(): 944 Milliseconds [316.890] DBG: SystemInit: LeaderHead_System::Startup(): 2 Milliseconds [316.890] DBG: SystemInit: Combat_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: StrategicView::Startup(): 622 Milliseconds [316.890] DBG: SystemInit: AudioSimSystem::Startup(): 0 Milliseconds [668.437] DBG: SystemInit: RoadLayout::GameView::Startup(): 187 Milliseconds [668.437] DBG: SystemInit: DynamicGeometryVisSystem::GameView::Startup(): 0 Milliseconds [668.437] DBG: SystemInit: LoadGameState::GameViewState::Startup(): 187 Milliseconds [682.171] DBG: SystemInit: StartInitTerrainFromGameplayMap(): 13745 Milliseconds [696.953] DBG: SystemInit: GameViewStateLuaContextInit::StartupGame(): 13812 Milliseconds [696.953] DBG: SystemInit: InitDebugMenu::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: DynamicGeometryLib::StartupGame(): 172 Milliseconds [696.953] DBG: SystemInit: LeaderHeadState::StartupGame(): 435 Milliseconds [696.953] DBG: SystemInit: ForestSystem::StartupGame(): 61 Milliseconds [696.953] DBG: SystemInit: TerrainSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: Landmark&DynamicGeometrySystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: OverlaySystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: MovementPath::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: FogSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: FluidFogSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: UnitSimSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: CityBuildingSystem::StartupGame(): 8 Milliseconds [696.953] DBG: SystemInit: ParticleSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: StrategicViewSystem::StartupGame(): 4 Milliseconds [696.953] DBG: SystemInit: MiniMapSystem::StartupGame(): 3 Milliseconds [696.953] DBG: SystemInit: WaveSystem::StartupGame(): 5 Milliseconds [696.953] DBG: SystemInit: LeaderHeadSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: AudioSimSystem::StartupGame(): 265 Milliseconds [697.203] DBG: SystemInit: LoadGameState::GameViewState::StartupGame(): 14786 Milliseconds [697.203] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 4 Milliseconds [698.750] DBG: SystemInit: CreateTreeShadows(): 1097 Milliseconds [698.750] DBG: SystemInit: StartGPUInitWork(): 4 Milliseconds [699.125] DBG: SystemInit: NetPlayer::IAmReady(): 0 Milliseconds [705.015] DBG: SystemInit: WaitForNetPlayers(): 0 Milliseconds [705.015] DBG: SystemInit: LoadGameState_TOTAL(): 31306 Milliseconds
TotalBeliefScoringReligionLog.csv:
xml.log:[248.968] Validating Game Database * [253.312] Performing Localization Checks [253.312] Checking Tag Format... [253.312] Note: Tags must only use [A-Z_] characters, start with 'TXTKEY', and be under 128 characters long. [253.359] Validating UnitGameplay2DScripts [253.359] Missing Entry for UNIT_BARBARIAN_HORSEMAN [253.359] VALIDATION FAILED * [253.359] Validation Took 4.413305 seconds [254.328] Validating Prefetch Process * [254.328] Validation Success * [254.328] SetGlobalActionInfo [254.328] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6223944 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5807088 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
[254.375] Validating Game Database * [257.203] Performing Localization Checks [257.203] Checking Tag Format... [257.203] Note: Tags must only use [A-Z_] characters, start with 'TXTKEY', and be under 128 characters long. [257.281] Validating UnitGameplay2DScripts [257.281] Missing Entry for UNIT_BARBARIAN_HORSEMAN [257.281] VALIDATION FAILED * [257.281] Validation Took 2.904349 seconds [258.796] Validating Prefetch Process * [258.796] Validation Success * [258.796] SetGlobalActionInfo [258.796] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6225120 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5808264 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
[358.500] Validating Game Database * [358.515] Table 'ArtDefineUnitMemberCombatWeapons' contains 'ID' column that starts at 1 instead of 0. [358.515] Table 'MinorCivilizations' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'MultiplayerOptions' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'ReplayDataSets' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'HistoricRankings' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'FakeFeatures' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkSlots' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkClasses' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorks' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkArtifactClasses' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'Leaders' contains 'ID' column that starts at 1 instead of 0. [364.093] Performing Localization Checks [364.093] Checking Tag Format... [364.093] Note: Tags must only use [A-Z] characters, start with 'TXTKEY', and be under 128 characters long. [364.171] Validating UnitGameplay2DScripts [364.171] Missing Entry for UNIT_BARBARIAN_HORSEMAN [364.171] VALIDATION FAILED * [364.171] Validation Took 5.663108 seconds [366.843] Validating Prefetch Process * [366.843] ERROR: gc.getNumEventInfos <= 0 [366.843] ERROR: gc.getNumEventChoiceInfos <= 0 [366.843] ERROR: gc.getNumCityEventInfos <= 0 [366.843] ERROR: gc.getNumCityEventChoiceInfos <= 0 [366.843] ERROR: gc.getNumCorporationInfos <= 0 [366.843] VALIDATION FAILED * [366.843] SetGlobalActionInfo [366.859] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 8903864 81303792 PageCache: 9 15 LookAside: 0 0 Scratch: 0 1
Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 8137920 67425960 Scratch: 0 0
Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376
xml-perf.log:[253.359] , Validating Game Database, 4.413305 [253.359] , Validating Game Database, 4.413948 [253.453] , Colors, 0.001682 [253.453] , PlayerColors, 0.001968 [253.453] , InterfaceModes, 0.001163 [253.453] , AICityStrategies, 0.003919 [253.468] , AIEconomicStrategies, 0.006358 [253.468] , AIGrandStrategies, 0.000827 [253.468] , AIMilitaryStrategies, 0.003340 [253.468] , CitySpecializations, 0.001013 [253.468] , TacticalMoves, 0.000384 [253.468] , UnitAIInfos, 0.000305 [253.468] , UnitCombatInfos, 0.000140 [253.484] , BuildingClasses, 0.006105 [253.687] , Buildings, 0.213687 [253.687] , EmphasizeInfos, 0.000698 [253.687] , Eras, 0.000638 [253.687] , GameOptions, 0.000460 [253.687] , GameSpeeds, 0.000793 [253.703] , HandicapInfos, 0.003045 [253.703] , HurryInfos, 0.000115 [253.703] , MultiplayerOptions, 0.000118 [253.703] , PlayerOptions, 0.000220 [253.828] , Policies, 0.132289 [253.828] , PolicyBranchTypes, 0.000943 [253.828] , Processes, 0.000750 [253.828] , Projects, 0.001369 [253.828] , SmallAwards, 0.000061 [253.828] , Specialists, 0.000639 [253.828] , Victories, 0.000239 [253.828] , Votes, 0.000160 [253.828] , VoteSources, 0.000095 [253.828] , Domains, 0.000073 [253.859] , Leaders, 0.032185 [253.859] , Routes, 0.000408 [253.875] , Notifications, 0.000376 [253.890] , Technologies, 0.024543 [253.890] , Features, 0.004666 [253.921] , Improvements, 0.023127 [253.921] , ResourceClasses, 0.000105 [253.937] , Resources, 0.010381 [253.937] , Terrains, 0.001600 [253.937] , Yields, 0.000166 [253.937] , Automates, 0.000147 [253.937] , Builds, 0.007286 [253.937] , Commands, 0.000278 [253.937] , Controls, 0.000730 [253.937] , EntityEvents, 0.001989 [253.937] , Missions, 0.001190 [253.953] , MultiUnitFormations, 0.001953 [253.953] , SpecialUnits, 0.000393 [253.953] , UnitClasses, 0.001032 [254.015] , UnitPromotions, 0.075254 [254.171] , Units, 0.146508 [254.234] , Civilizations, 0.067632 [254.250] , MinorCivilizations, 0.011522 [254.265] , Traits, 0.022699 [254.265] , Religions, 0.000174 [254.328] , Beliefs, 0.053083 [254.328] , LeagueSpecialSessions, 0.000219 [254.328] , LeagueNames, 0.000070 [254.328] , LeagueProjects, 0.000174 [254.328] , LeagueProjectRewards, 0.000181 [254.328] , Resolutions, 0.000564 [254.328] , PrefetchGameData, 0.877038 [254.328] , UpdatePlayableCivilizationCounts, 0.000002 [254.328] , SetGlobalActionInfo, 0.000414 [257.281] , Validating Game Database, 2.904349 [257.281] , Validating Game Database, 2.904403 [257.359] , Colors, 0.001925 [257.359] , PlayerColors, 0.002282 [257.359] , InterfaceModes, 0.001077 [257.359] , AICityStrategies, 0.007171 [257.375] , AIEconomicStrategies, 0.010521 [257.375] , AIGrandStrategies, 0.001085 [257.375] , AIMilitaryStrategies, 0.006174 [257.375] , CitySpecializations, 0.001978 [257.375] , TacticalMoves, 0.000733 [257.390] , UnitAIInfos, 0.000580 [257.390] , UnitCombatInfos, 0.000258 [257.390] , BuildingClasses, 0.008087 [257.750] , Buildings, 0.356672 [257.750] , EmphasizeInfos, 0.000605 [257.750] , Eras, 0.000991 [257.750] , GameOptions, 0.000535 [257.750] , GameSpeeds, 0.000984 [257.750] , HandicapInfos, 0.003814 [257.750] , HurryInfos, 0.000154 [257.750] , MultiplayerOptions, 0.000160 [257.750] , PlayerOptions, 0.000259 [257.937] , Policies, 0.183568 [257.937] , PolicyBranchTypes, 0.001204 [257.937] , Processes, 0.000909 [257.937] , Projects, 0.002192 [257.937] , SmallAwards, 0.000098 [257.953] , Specialists, 0.001236 [257.953] , Victories, 0.000475 [257.953] , Votes, 0.000346 [257.953] , VoteSources, 0.000166 [257.953] , Domains, 0.000134 [258.000] , Leaders, 0.051577 [258.000] , Routes, 0.000761 [258.000] , Notifications, 0.000562 [258.031] , Technologies, 0.037648 [258.046] , Features, 0.007415 [258.078] , Improvements, 0.032622 [258.078] , ResourceClasses, 0.000127 [258.093] , Resources, 0.016750 [258.093] , Terrains, 0.002110 [258.093] , Yields, 0.000278 [258.093] , Automates, 0.000268 [258.109] , Builds, 0.013225 [258.109] , Commands, 0.000527 [258.109] , Controls, 0.001418 [258.125] , EntityEvents, 0.004193 [258.125] , Missions, 0.002194 [258.125] , MultiUnitFormations, 0.003910 [258.125] , SpecialUnits, 0.001274 [258.125] , UnitClasses, 0.002332 [258.265] , UnitPromotions, 0.131613 [258.546] , Units, 0.283275 [258.640] , Civilizations, 0.096046 [258.656] , MinorCivilizations, 0.013584 [258.703] , Traits, 0.043211 [258.703] , Religions, 0.000330 [258.796] , Beliefs, 0.093146 [258.796] , LeagueSpecialSessions, 0.000293 [258.796] , LeagueNames, 0.000099 [258.796] , LeagueProjects, 0.000212 [258.796] , LeagueProjectRewards, 0.000337 [258.796] , Resolutions, 0.001137 [258.796] , PrefetchGameData, 1.442917 [258.796] , UpdatePlayableCivilizationCounts, 0.000003 [258.796] , SetGlobalActionInfo, 0.000536 [364.171] , Validating Game Database, 5.663108 [364.171] , Validating Game Database, 5.663163 [364.296] , Colors, 0.002114 [364.296] , PlayerColors, 0.002718 [364.296] , InterfaceModes, 0.002145 [364.312] , AICityStrategies, 0.007054 [364.328] , AIEconomicStrategies, 0.008704 [364.328] , AIGrandStrategies, 0.001507 [364.328] , AIMilitaryStrategies, 0.007682 [364.328] , CitySpecializations, 0.001994 [364.328] , UnitAIInfos, 0.000624 [364.328] , UnitCombatInfos, 0.000292 [364.343] , BuildingClasses, 0.008350 [365.203] , Buildings, 0.865344 [365.203] , EmphasizeInfos, 0.000753 [365.203] , Eras, 0.001112 [365.203] , GameOptions, 0.000736 [365.203] , GameSpeeds, 0.001103 [365.218] , HandicapInfos, 0.008876 [365.218] , HurryInfos, 0.000185 [365.218] , MultiplayerOptions, 0.000178 [365.218] , PlayerOptions, 0.000301 [365.812] , Policies, 0.592223 [365.812] , PolicyBranchTypes, 0.001470 [365.812] , Processes, 0.000854 [365.812] , Projects, 0.002083 [365.812] , SmallAwards, 0.000908 [365.812] , Specialists, 0.001457 [365.828] , Victories, 0.000420 [365.828] , Votes, 0.000270 [365.828] , VoteSources, 0.000145 [365.828] , Events, 0.000209 [365.828] , EventChoices, 0.000262 [365.828] , CityEvents, 0.000249 [365.828] , CityEventChoices, 0.000439 [365.828] , Domains, 0.000184 [365.828] , DiploModifiers, 0.000066 [365.843] , Leaders, 0.014883 [365.843] , Routes, 0.001067 [365.843] , Notifications, 0.001167 [365.875] , Technologies, 0.029621 [365.875] , Features, 0.010837 [365.921] , Improvements, 0.037208 [365.921] , ResourceClasses, 0.000124 [365.937] , Resources, 0.019014 [365.937] , Plots, 0.000594 [365.937] , GreatPersons, 0.000270 [365.937] , Terrains, 0.003131 [365.937] , Yields, 0.001017 [365.937] , Automates, 0.000334 [365.953] , Builds, 0.013687 [365.953] , Commands, 0.000523 [365.953] , Controls, 0.001394 [365.968] , EntityEvents, 0.003507 [365.968] , Missions, 0.001929 [365.968] , MultiUnitFormations, 0.003565 [365.968] , SpecialUnits, 0.000701 [365.968] , UnitClasses, 0.001543 [366.109] , UnitPromotions, 0.146460 [366.312] , Units, 0.201324 [366.359] , Civilizations, 0.048919 [366.375] , MinorCivilizations, 0.005189 [366.593] , Traits, 0.221796 [366.593] , Religions, 0.000535 [366.843] , Beliefs, 0.251655 [366.843] , SpyPassiveBonuses, 0.000102 [366.843] , SpyPassiveBonusesDiplomat, 0.000084 [366.843] , LeagueSpecialSessions, 0.000671 [366.843] , LeagueNames, 0.000123 [366.843] , LeagueProjects, 0.000173 [366.843] , LeagueProjectRewards, 0.000310 [366.843] , Resolutions, 0.001024 [366.843] , Corporations, 0.000122 [366.843] , Contracts, 0.000109 [366.843] , PrefetchGameData, 2.551852 [366.843] , UpdatePlayableCivilizationCounts, 0.000002 [366.859] , SetGlobalActionInfo, 0.001092
Mod list?
Elenco delle mod?
This log only with Community patch , But normally i play with Community patch Quick turno and a few time with eras mod
It doesn't look possible. Do you still get it without Community Patch?
Non sembra possibile. Lo ottieni ancora senza la Community Patch?
Without Community patch i get all resource and city state . i play civ v versione 1.0.3.144
Non sembra possibile. Lo ottieni ancora senza la Community Patch?
no without Community patch i have resource and city state
Non sembra possibile. Lo ottieni ancora senza la Community Patch?
I updated the version to 279 and solved it
hi guys, I have a problem with these mods, I only like playing with the community patch only that every time I use it the resources and city-states don't appear, I've tried everything (reinstalling the mod, reinstalling civ v etc etc) but nothing works Some advice?