LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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No Resource and city state with only community patch #10700

Closed giuseppemodano closed 7 months ago

giuseppemodano commented 7 months ago

hi guys, I have a problem with these mods, I only like playing with the community patch only that every time I use it the resources and city-states don't appear, I've tried everything (reinstalling the mod, reinstalling civ v etc etc) but nothing works Some advice?

n-core commented 7 months ago

Sounds like an issue with AssignStartingPlots.lua file. Can you send the log files (make sure logging is enabled) right after you generate the map?

azum4roll commented 7 months ago

The CP version of ASP hasn't been changed for ages. Which map were you trying to use?

giuseppemodano commented 7 months ago

La versione CP di ASP non è stata modificata da secoli. Quale mappa stavi cercando di utilizzare?

Continents

giuseppemodano commented 7 months ago

file:///C:/Users/GiuseppeM/Desktop/AssignStartingPlots.lua this is good?

axatin commented 7 months ago

you need to attach a zipped version of your "Logs" folder after having enabled logging (https://forums.civfanatics.com/threads/how-to-enable-logging.487482/)

giuseppemodano commented 7 months ago

you need to attach a zipped version of your "Logs" folder after having enabled logging (https://forums.civfanatics.com/threads/how-to-enable-logging.487482/)

okok

https://sendeyo.com/updownload/file/script/88a3da95c83bdcb349993ef4fbb14fa3.txt achievements_debug.log https://sendeyo.com/updownload/file/script/ead0e033c100130e2b71ea21b7d97c1c.txt APP.log https://sendeyo.com/updownload/file/script/abc7b4aeea3c5b6a3d2a82ea16f87595.txt CustomMods.log
https://sendeyo.com/updownload/file/script/52973f0b3bbc1478c4c625de2d96a2ef.txt Database.log https://sendeyo.com/updownload/file/script/bf220ed6b1b53db83a573991c5d78786.txt Gamecore.log https://sendeyo.com/updownload/file/script/18024147d2d16eed354fbc5629f3b87c.txt init_host.log https://sendeyo.com/updownload/file/script/ef11d51d424ab674b63766c347b6b8c4.txt InstantYieldSummary.csv https://sendeyo.com/updownload/file/script/5e7aeb03617eb3b6c768196bd3de8510.txt Localization.log https://sendeyo.com/updownload/file/script/9025e3b7ada1581fd6b4a0d957e7c737.txt Lua.log https://sendeyo.com/updownload/file/script/76ed943a1bfa309a528e3c85a1f03d1c.txt modding.log https://sendeyo.com/updownload/file/script/f56964b19d13ad8ed0b891315bfb3898.txt net_message_debug.log https://sendeyo.com/updownload/file/script/d277b107f8e170a15af9841753217be4.txt stopwatch.log https://sendeyo.com/updownload/file/script/56eaab9602155a43cc0753100693686d.txt system_init.log https://sendeyo.com/updownload/file/script/5dc8837aaa895e20c34ddf7b62b5cc7c.txt xml.log https://sendeyo.com/updownload/file/script/11beda497daf290fc342d3ca6e526b05.txt xml-perf.log

azum4roll commented 7 months ago

The links don't even work? Do you need an account or something?

giuseppemodano commented 7 months ago

The links don't even work? Do you need an account or something?

sorry my bad

achievements_debug.log : [320.218] DBG: Achievements (303 Total) **** [320.218] DBG: ** [320.218] DBG: 0 (L): ACHIEVEMENT_WIN_WASHINGTON (ACHIEVEMENT_WIN_WASHINGTON) = Locked [320.218] DBG: 1 (L): ACHIEVEMENT_WIN_ELIZABETH (ACHIEVEMENT_WIN_ELIZABETH) = Locked [320.218] DBG: 2 (L): ACHIEVEMENT_WIN_NAPOLEON (ACHIEVEMENT_WIN_NAPOLEON) = Locked [320.218] DBG: 3 (L): ACHIEVEMENT_WIN_BISMARCK (ACHIEVEMENT_WIN_BISMARCK) = Locked [320.218] DBG: 4 (L): ACHIEVEMENT_WIN_CATHERINE (ACHIEVEMENT_WIN_CATHERINE) = Locked [320.218] DBG: 5 (L): ACHIEVEMENT_WIN_CAESAR (ACHIEVEMENT_WIN_CAESAR) = Locked [320.218] DBG: 6 (L): ACHIEVEMENT_WIN_ALEXANDER (ACHIEVEMENT_WIN_ALEXANDER) = Locked [320.218] DBG: 7 (L): ACHIEVEMENT_WIN_RAMESSES (ACHIEVEMENT_WIN_RAMESSES) = Locked [320.218] DBG: 8 (L): ACHIEVEMENT_WIN_ASKIA (ACHIEVEMENT_WIN_ASKIA) = Locked [320.218] DBG: 9 (L): ACHIEVEMENT_WIN_HARUN (ACHIEVEMENT_WIN_HARUN) = Locked [320.218] DBG: 10 (L): ACHIEVEMENT_WIN_DARIUS (ACHIEVEMENT_WIN_DARIUS) = Locked [320.218] DBG: 11 (L): ACHIEVEMENT_WIN_GANDHI (ACHIEVEMENT_WIN_GANDHI) = Locked [320.218] DBG: 12 (L): ACHIEVEMENT_WIN_RAMKHAMHAENG (ACHIEVEMENT_WIN_RAMKHAMHAENG) = Locked [320.218] DBG: 13 (L): ACHIEVEMENT_WIN_WU (ACHIEVEMENT_WIN_WU) = Locked [320.218] DBG: 14 (L): ACHIEVEMENT_WIN_ODA (ACHIEVEMENT_WIN_ODA) = Locked [320.218] DBG: 15 (L): ACHIEVEMENT_WIN_HIAWATHA (ACHIEVEMENT_WIN_HIAWATHA) = Locked [320.218] DBG: 16 (L): ACHIEVEMENT_WIN_MONTEZUMA (ACHIEVEMENT_WIN_MONTEZUMA) = Locked [320.218] DBG: 17 (L): ACHIEVEMENT_WIN_SULEIMAN (ACHIEVEMENT_WIN_SULEIMAN) = Locked [320.218] DBG: 18 (L): ACHIEVEMENT_WIN_ALLBASELEADERS (ACHIEVEMENT_WIN_ALLBASELEADERS) = Locked [320.218] DBG: 19 (L): ACHIEVEMENT_DIFLEVEL_SETTLER (ACHIEVEMENT_DIFLEVEL_SETTLER) = Locked [320.218] DBG: 20 (L): ACHIEVEMENT_DIFLEVEL_CHIEFTAIN (ACHIEVEMENT_DIFLEVEL_CHIEFTAIN) = Locked [320.218] DBG: 21 (L): ACHIEVEMENT_DIFLEVEL_WARLORD (ACHIEVEMENT_DIFLEVEL_WARLORD) = Locked [320.218] DBG: 22 (L): ACHIEVEMENT_DIFLEVEL_PRINCE (ACHIEVEMENT_DIFLEVEL_PRINCE) = Locked [320.218] DBG: 23 (L): ACHIEVEMENT_DIFLEVEL_KING (ACHIEVEMENT_DIFLEVEL_KING) = Locked [320.218] DBG: 24 (L): ACHIEVEMENT_DIFLEVEL_EMPEROR (ACHIEVEMENT_DIFLEVEL_EMPEROR) = Locked [320.218] DBG: 25 (L): ACHIEVEMENT_DIFLEVEL_IMMORTAL (ACHIEVEMENT_DIFLEVEL_IMMORTAL) = Locked [320.218] DBG: 26 (L): ACHIEVEMENT_DIFLEVEL_DEITY (ACHIEVEMENT_DIFLEVEL_DEITY) = Locked [320.218] DBG: 27 (L): ACHIEVEMENT_MAPSIZE_DUEL (ACHIEVEMENT_MAPSIZE_DUEL) = Locked [320.218] DBG: 28 (L): ACHIEVEMENT_MAPSIZE_TINY (ACHIEVEMENT_MAPSIZE_TINY) = Locked [320.218] DBG: 29 (L): ACHIEVEMENT_MAPSIZE_SMALL (ACHIEVEMENT_MAPSIZE_SMALL) = Locked [320.218] DBG: 30 (L): ACHIEVEMENT_MAPSIZE_STANDARD (ACHIEVEMENT_MAPSIZE_STANDARD) = Locked [320.218] DBG: 31 (L): ACHIEVEMENT_MAPSIZE_LARGE (ACHIEVEMENT_MAPSIZE_LARGE) = Locked [320.218] DBG: 32 (L): ACHIEVEMENT_MAPSIZE_HUGE (ACHIEVEMENT_MAPSIZE_HUGE) = Locked [320.218] DBG: 33 (L): ACHIEVEMENT_MAPTYPE_CONTINENTS (ACHIEVEMENT_MAPTYPE_CONTINENTS) = Locked [320.218] DBG: 34 (L): ACHIEVEMENT_MAPTYPE_PANGAEA (ACHIEVEMENT_MAPTYPE_PANGAEA) = Locked [320.218] DBG: 35 (L): ACHIEVEMENT_MAPTYPE_ARCHIPELAGO (ACHIEVEMENT_MAPTYPE_ARCHIPELAGO) = Locked [320.218] DBG: 36 (L): ACHIEVEMENT_MAPTYPE_EARTH (ACHIEVEMENT_MAPTYPE_EARTH) = Locked [320.218] DBG: 37 (L): ACHIEVEMENT_MAPS_ALL (ACHIEVEMENT_MAPS_ALL) = Locked [320.218] DBG: 38 (L): ACHIEVEMENT_WIN_MULTIPLAYER (ACHIEVEMENT_WIN_MULTIPLAYER) = Locked [320.218] DBG: 39 (L): ACHIEVEMENT_HUNDRED_WAR (ACHIEVEMENT_HUNDRED_WAR) = Locked [320.218] DBG: 40 (L): ACHIEVEMENT_CATFIGHT (ACHIEVEMENT_CATFIGHT) = Locked [320.218] DBG: 41 (L): ACHIEVEMENT_MANIFEST_DESTINY (ACHIEVEMENT_MANIFEST_DESTINY) = Locked [320.218] DBG: 42 (L): ACHIEVEMENT_CITYSTATE_ALLY (ACHIEVEMENT_CITYSTATE_ALLY) = Locked [320.218] DBG: 43 (L): ACHIEVEMENT_CITYSTATE_ANNEX (ACHIEVEMENT_CITYSTATE_ANNEX) = Locked [320.218] DBG: 44 (L): ACHIEVEMENT_BUILD_WONDER (ACHIEVEMENT_BUILD_WONDER) = Locked [320.218] DBG: 45 (L): ACHIEVEMENT_UNIT_UPGRADE (ACHIEVEMENT_UNIT_UPGRADE) = Locked [320.218] DBG: 46 (L): ACHIEVEMENT_UNIT_PROMOTE (ACHIEVEMENT_UNIT_PROMOTE) = Locked [320.218] DBG: 47 (L): ACHIEVEMENT_DESTROY_CIV (ACHIEVEMENT_DESTROY_CIV) = Locked [320.218] DBG: 48 (L): ACHIEVEMENT_SECOND_CITY (ACHIEVEMENT_SECOND_CITY) = Locked [320.218] DBG: 49 (L): ACHIEVEMENT_ANCIENT_RUIN (ACHIEVEMENT_ANCIENT_RUIN) = Locked [320.218] DBG: 50 (L): ACHIEVEMENT_UNIT_20BATTLES (ACHIEVEMENT_UNIT_20BATTLES) = Locked [320.218] DBG: 51 (L): ACHIEVEMENT_ALL_TECHS (ACHIEVEMENT_ALL_TECHS) = Locked [320.218] DBG: 52 (L): ACHIEVEMENT_ALL_WONDERS (ACHIEVEMENT_ALL_WONDERS) = Locked [320.218] DBG: 53 (L): ACHIEVEMENT_ALL_SOCIAL_POLICIES (ACHIEVEMENT_ALL_SOCIAL_POLICIES) = Locked [320.218] DBG: 54 (L): ACHIEVEMENT_ALL_UNITS (ACHIEVEMENT_ALL_UNITS) = Locked [320.218] DBG: 55 (L): ACHIEVEMENT_GOLDEN_AGE (ACHIEVEMENT_GOLDEN_AGE) = Locked [320.218] DBG: 56 (L): ACHIEVEMENT_CITY_100CULTURE (ACHIEVEMENT_CITY_100CULTURE) = Locked [320.218] DBG: 57 (L): ACHIEVEMENT_CITY_100SCIENCE (ACHIEVEMENT_CITY_100SCIENCE) = Locked [320.218] DBG: 58 (L): ACHIEVEMENT_CITY_100GOLD (ACHIEVEMENT_CITY_100GOLD) = Locked [320.218] DBG: 59 (L): ACHIEVEMENT_PURCHASE_1000TILES (ACHIEVEMENT_PURCHASE_1000TILES) = Locked [320.218] DBG: 60 (L): ACHIEVEMENT_ONEHITKILL (ACHIEVEMENT_ONEHITKILL) = Locked [320.218] DBG: 61 (L): ACHIEVEMENT_ALL_WAR (ACHIEVEMENT_ALL_WAR) = Locked [320.218] DBG: 62 (L): ACHIEVEMENT_UNIT_EMBARK (ACHIEVEMENT_UNIT_EMBARK) = Locked [320.218] DBG: 63 (L): ACHIEVEMENT_100CAMPS (ACHIEVEMENT_100CAMPS) = Locked [320.218] DBG: 64 (L): ACHIEVEMENT_PEACEFULPLAY (ACHIEVEMENT_PEACEFULPLAY) = Locked [320.218] DBG: 65 (L): ACHIEVEMENT_SUCK_AT_WONDERS (ACHIEVEMENT_SUCK_AT_WONDERS) = Locked [320.218] DBG: 66 (L): ACHIEVEMENT_ONECITY (ACHIEVEMENT_ONECITY) = Locked [320.218] DBG: 67 (L): ACHIEVEMENT_VICTORY_SPACE (ACHIEVEMENT_VICTORY_SPACE) = Locked [320.218] DBG: 68 (L): ACHIEVEMENT_VICTORY_CULTURE (ACHIEVEMENT_VICTORY_CULTURE) = Locked [320.218] DBG: 69 (L): ACHIEVEMENT_VICTORY_DIPLO (ACHIEVEMENT_VICTORY_DIPLO) = Locked [320.234] DBG: 70 (L): ACHIEVEMENT_VICTORY_DOMINATION (ACHIEVEMENT_VICTORY_DOMINATION) = Locked [320.234] DBG: 71 (L): ACHIEVEMENT_VICTORY_ALL (ACHIEVEMENT_VICTORY_ALL) = Locked [320.234] DBG: 72 (L): ACHIEVEMENT_DROP_NUKE (ACHIEVEMENT_DROP_NUKE) = Locked [320.234] DBG: 73 (L): ACHIEVEMENT_LOSE_MULTIPLAYER (ACHIEVEMENT_LOSE_MULTIPLAYER) = Locked [320.234] DBG: 74 (L): ACHIEVEMENT_SIX_DEGREES (ACHIEVEMENT_SIX_DEGREES) = Locked [320.234] DBG: 75 (U): ACHIEVEMENT_EXPERIMENTER (ACHIEVEMENT_EXPERIMENTER) = Unlocked [320.234] DBG: 76 (L): ACHIEVEMENT_EXPANSIONIST (ACHIEVEMENT_EXPANSIONIST) = Locked [320.234] DBG: 77 (L): ACHIEVEMENT_CONNOISSEUR (ACHIEVEMENT_CONNOISSEUR) = Locked [320.234] DBG: 78 (L): ACHIEVEMENT_POLICY_LIBERTY (ACHIEVEMENT_POLICY_LIBERTY) = Locked [320.234] DBG: 79 (L): ACHIEVEMENT_POLICY_PIETY (ACHIEVEMENT_POLICY_PIETY) = Locked [320.234] DBG: 80 (L): ACHIEVEMENT_POLICY_AUTOCRACY (ACHIEVEMENT_POLICY_AUTOCRACY) = Locked [320.234] DBG: 81 (L): ACHIEVEMENT_POLICY_ORDER (ACHIEVEMENT_POLICY_ORDER) = Locked [320.234] DBG: 82 (L): ACHIEVEMENT_POLICY_TRADITION (ACHIEVEMENT_POLICY_TRADITION) = Locked [320.234] DBG: 83 (L): ACHIEVEMENT_POLICY_HONOR (ACHIEVEMENT_POLICY_HONOR) = Locked [320.234] DBG: 84 (L): ACHIEVEMENT_POLICY_PATRONAGE (ACHIEVEMENT_POLICY_PATRONAGE) = Locked [320.234] DBG: 85 (L): ACHIEVEMENT_POLICY_COMMERCE (ACHIEVEMENT_POLICY_COMMERCE) = Locked [320.234] DBG: 86 (L): ACHIEVEMENT_POLICY_RATIONALISM (ACHIEVEMENT_POLICY_RATIONALISM) = Locked [320.234] DBG: 87 (L): ACHIEVEMENT_POLICY_FREEDOM (ACHIEVEMENT_POLICY_FREEDOM) = Locked [320.234] DBG: 88 (L): ACHIEVEMENT_ALL_NATURALWONDER (ACHIEVEMENT_ALL_NATURALWONDER) = Locked [320.234] DBG: 89 (L): ACHIEVEMENT_DEFPACT (ACHIEVEMENT_DEFPACT) = Locked [320.234] DBG: 90 (L): ACHIEVEMENT_RESEARCHPACT (ACHIEVEMENT_RESEARCHPACT) = Locked [320.234] DBG: 91 (L): ACHIEVEMENT_1000ROADS (ACHIEVEMENT_1000ROADS) = Locked [320.234] DBG: 92 (L): ACHIEVEMENT_1000MINES (ACHIEVEMENT_1000MINES) = Locked [320.234] DBG: 93 (L): ACHIEVEMENT_100RESOURCES (ACHIEVEMENT_100RESOURCES) = Locked [320.234] DBG: 94 (L): ACHIEVEMENT_1000TILES (ACHIEVEMENT_1000TILES) = Locked [320.234] DBG: 95 (L): ACHIEVEMENT_ROUND_WORLD (ACHIEVEMENT_ROUND_WORLD) = Locked [320.234] DBG: 96 (L): ACHIEVEMENT_1000FOREST (ACHIEVEMENT_1000FOREST) = Locked [320.234] DBG: 97 (L): ACHIEVEMENT_1000TEMPLES (ACHIEVEMENT_1000TEMPLES) = Locked [320.234] DBG: 98 (L): ACHIEVEMENT_SPECIAL_B17 (ACHIEVEMENT_SPECIAL_B17) = Locked [320.234] DBG: 99 (L): ACHIEVEMENT_SPECIAL_TRADER (ACHIEVEMENT_SPECIAL_TRADER) = Locked [320.234] DBG: 100: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_GARDENS [320.234] DBG: 101: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_SPHINX [320.234] DBG: 102: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_MUSKETEERS [320.234] DBG: 103: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_LONGHOUSE [320.234] DBG: 104: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BOLLYWOOD [320.234] DBG: 105: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_KAMIKAZE [320.234] DBG: 106: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ARCHAEMENNID [320.234] DBG: 107: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ROMANROADS [320.234] DBG: 108: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ELEPHANTBATTLE [320.234] DBG: 109: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_SUNTZU [320.234] DBG: 110: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BARBARIANWARLORD [320.234] DBG: 111: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_BARBARYPIRATE [320.234] DBG: 112: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_TOMBRAIDER [320.234] DBG: 113: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_WARCANOE [320.234] DBG: 114: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_PONY [320.234] DBG: 115: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ARMADA [320.234] DBG: 116: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_CONQUEST_WORLD [320.234] DBG: 117: ERROR: Couldn't retrieve ACHIEVEMENT_CIVILOPEDIA [320.234] DBG: 118: ERROR: Couldn't retrieve ACHIEVEMENT_REALLY_SUCK [320.234] DBG: 119: ERROR: Couldn't retrieve ACHIEVEMENT_PSG [320.234] DBG: 120: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_NEBUCHADNEZZAR [320.234] DBG: 121: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_GENGHIS [320.234] DBG: 122: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_PRINCE_OR_BELOW [320.234] DBG: 123: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_KING [320.234] DBG: 124: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_EMPEROR [320.234] DBG: 125: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_IMMORTAL [320.234] DBG: 126: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SCENARIO_01_DEITY [320.234] DBG: 127: ERROR: Couldn't retrieve ACHIEVEMENT_LOSE_SCENARIO_01 [320.234] DBG: 128: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_ISABELLA [320.234] DBG: 129: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_PACHACUTI [320.234] DBG: 130: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_SPAIN [320.234] DBG: 131: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_FRANCE [320.234] DBG: 132: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_ENGLAND [320.234] DBG: 133: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_INCA [320.234] DBG: 134: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_AZTECS [320.234] DBG: 135: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_WIN_IROQUOIS [320.234] DBG: 136: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_ROUTE_TO_ORIENT [320.234] DBG: 137: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_DISCOVER_FOUNTAIN [320.234] DBG: 138: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_DISCOVER_EL_DORADO [320.234] DBG: 139: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_02_RETURN_TREASURE [320.234] DBG: 140: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_KAMEHAMEHA [320.234] DBG: 141: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_HIVA [320.234] DBG: 142: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_TAHITI [320.234] DBG: 143: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_SAMOA [320.234] DBG: 144: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_WIN_TONGA [320.234] DBG: 145: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_HAWAII [320.234] DBG: 146: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_EASTER_ISLAND [320.234] DBG: 147: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_CAPTAIN_COOK [320.234] DBG: 148: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_AUSTRALIA [320.234] DBG: 149: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_03_FIND_NEW_ZEALAND [320.234] DBG: 150: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_BLUETOOTH [320.234] DBG: 151: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_BIATHLON [320.234] DBG: 152: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_PILLAGE [320.234] DBG: 153: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_NORMANDY [320.234] DBG: 154: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_DENMARK [320.234] DBG: 155: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_NORWAY [320.234] DBG: 156: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_ENGLAND [320.234] DBG: 157: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_BUILD_MOTTE [320.234] DBG: 158: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_EMPEROR [320.234] DBG: 159: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_IMMORTAL [320.234] DBG: 160: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_04_WIN_DEITY [320.234] DBG: 161: ERROR: Couldn't retrieve ACHIEVEMENT_WIN_SEJONG [320.234] DBG: 162: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_IRONCLAD_TURTLE [320.234] DBG: 163: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_HWATCH_OUT [320.234] DBG: 164: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_JAPAN [320.234] DBG: 165: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_KOREA [320.234] DBG: 166: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_CHINA [320.234] DBG: 167: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_MANCHU [320.234] DBG: 168: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_LOSE_KOREA [320.234] DBG: 169: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_EMPEROR [320.234] DBG: 170: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_IMMORTAL [320.234] DBG: 171: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_DEITY [320.234] DBG: 172: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_WIN_100TURNS [320.234] DBG: 173: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_05_QING_TAKES_MING [320.234] DBG: 174: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ROME_GETS_ZEUS [320.234] DBG: 175: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ZEUS_AND_ARTEMIS [320.234] DBG: 176: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_HALICARNASSUS_GOLD [320.234] DBG: 177: ERROR: Couldn't retrieve ACHIEVEMENT_SPECIAL_ANCIENT_WONDERS [320.234] DBG: 178: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_HITTITES [320.234] DBG: 179: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_GREECE [320.234] DBG: 180: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_SUMER [320.234] DBG: 181: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_EGYPT [320.234] DBG: 182: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_PERSIA [320.234] DBG: 183: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_PRINCE [320.234] DBG: 184: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_KING [320.234] DBG: 185: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_EMPEROR [320.234] DBG: 186: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_IMMORTAL [320.234] DBG: 187: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WIN_DEITY [320.234] DBG: 188: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WONDER_CITY [320.234] DBG: 189: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_WONDER_CONQUEST [320.234] DBG: 190: ERROR: Couldn't retrieve ACHIEVEMENT_SCENARIO_06_ORACLE_CONSULT [320.234] DBG: 191: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_01 [320.234] DBG: 192: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_02 [320.234] DBG: 193: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_03 [320.234] DBG: 194: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_04 [320.234] DBG: 195: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_05 [320.234] DBG: 196: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_06 [320.234] DBG: 197: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_07 [320.234] DBG: 198: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_08 [320.234] DBG: 199: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_09 [320.234] DBG: 200: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_10 [320.234] DBG: 201: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_11 [320.234] DBG: 202: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_12 [320.234] DBG: 203: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_13 [320.234] DBG: 204: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_14 [320.234] DBG: 205: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_15 [320.234] DBG: 206: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_16 [320.234] DBG: 207: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_17 [320.234] DBG: 208: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_18 [320.234] DBG: 209: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_19 [320.234] DBG: 210: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_20 [320.234] DBG: 211: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_21 [320.234] DBG: 212: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_22 [320.234] DBG: 213: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_23 [320.234] DBG: 214: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_24 [320.234] DBG: 215: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_25 [320.234] DBG: 216: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_26 [320.234] DBG: 217: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_27 [320.234] DBG: 218: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_28 [320.234] DBG: 219: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_29 [320.234] DBG: 220: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_30 [320.234] DBG: 221: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_31 [320.234] DBG: 222: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_32 [320.234] DBG: 223: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_33 [320.234] DBG: 224: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_34 [320.234] DBG: 225: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_35 [320.234] DBG: 226: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_36 [320.234] DBG: 227: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_37 [320.234] DBG: 228: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_38 [320.234] DBG: 229: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_39 [320.234] DBG: 230: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_40 [320.234] DBG: 231: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_41 [320.234] DBG: 232: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_42 [320.234] DBG: 233: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_43 [320.234] DBG: 234: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_44 [320.234] DBG: 235: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_45 [320.234] DBG: 236: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_46 [320.234] DBG: 237: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_47 [320.234] DBG: 238: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_48 [320.234] DBG: 239: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_49 [320.234] DBG: 240: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_50 [320.234] DBG: 241: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_51 [320.234] DBG: 242: ERROR: Couldn't retrieve ACHIEVEMENT_XP1_52 [320.234] DBG: 243: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_01 [320.234] DBG: 244: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_02 [320.234] DBG: 245: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_03 [320.234] DBG: 246: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_04 [320.234] DBG: 247: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_05 [320.234] DBG: 248: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_06 [320.234] DBG: 249: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_07 [320.234] DBG: 250: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_08 [320.234] DBG: 251: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_09 [320.234] DBG: 252: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_10 [320.234] DBG: 253: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_11 [320.234] DBG: 254: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_12 [320.234] DBG: 255: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_13 [320.234] DBG: 256: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_14 [320.234] DBG: 257: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_15 [320.234] DBG: 258: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_16 [320.234] DBG: 259: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_17 [320.234] DBG: 260: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_18 [320.234] DBG: 261: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_19 [320.234] DBG: 262: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_20 [320.234] DBG: 263: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_21 [320.234] DBG: 264: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_22 [320.234] DBG: 265: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_23 [320.234] DBG: 266: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_24 [320.234] DBG: 267: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_25 [320.234] DBG: 268: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_26 [320.234] DBG: 269: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_27 [320.234] DBG: 270: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_28 [320.234] DBG: 271: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_29 [320.234] DBG: 272: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_30 [320.234] DBG: 273: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_31 [320.234] DBG: 274: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_32 [320.234] DBG: 275: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_33 [320.234] DBG: 276: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_34 [320.234] DBG: 277: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_35 [320.234] DBG: 278: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_36 [320.234] DBG: 279: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_37 [320.234] DBG: 280: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_38 [320.234] DBG: 281: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_39 [320.234] DBG: 282: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_40 [320.234] DBG: 283: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_41 [320.234] DBG: 284: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_42 [320.234] DBG: 285: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_43 [320.234] DBG: 286: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_44 [320.234] DBG: 287: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_45 [320.234] DBG: 288: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_46 [320.234] DBG: 289: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_47 [320.234] DBG: 290: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_48 [320.234] DBG: 291: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_49 [320.234] DBG: 292: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_50 [320.234] DBG: 293: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_51 [320.234] DBG: 294: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_52 [320.234] DBG: 295: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_53 [320.234] DBG: 296: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_54 [320.234] DBG: 297: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_55 [320.234] DBG: 298: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_56 [320.234] DBG: 299: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_57 [320.234] DBG: 300: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_58 [320.234] DBG: 301: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_59 [320.234] DBG: 302: ERROR: Couldn't retrieve ACHIEVEMENT_XP2_60 [320.234] DBG: Achievements Unlocked: 1 of 303 [320.234] DBG: ** Statistics (137 Total) ***** [320.234] DBG: ** [320.234] DBG: Steam Stat: ESTEAMSTAT_TOTAL_WINS = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHARIOTARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HOPLITE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_IMMORTAL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JAGUAR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SCOUT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SETTLER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SPEARMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TRIREME = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARCHARIOT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARELEPHANT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WARRIOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WORKBOAT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_WORKER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BALLISTA = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CATAPULT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COMPANIONCAVALRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HORSEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LEGION = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MOHAWKWARRIOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SWORDSMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CAMELARCHER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHUKONU = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CROSSBOWMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_KNIGHT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LANDSKNECHT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LONGBOWMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LONGSWORDSMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MANDEKALUCAVALRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PIKEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NARESUANSELEPHANT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SAMURAI = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TREBUCHET = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CANNON = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CARAVEL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COSSACK = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FRIGATE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JANISSARY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_LANCER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MINUTEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MUSKETEER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MUSKETMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_RIFLEMAN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SHIPOFTHELINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SIPAHI = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANTIAIRCRAFTGUN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANTITANKGUN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ARTILLERY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BATTLESHIP = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CARRIER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_DESTROYER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FIGHTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FOREIGNLEGION = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_INFANTRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_IRONCLAD = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PANZER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SUBMARINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TANK = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ZERO = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ATOMICBOMB = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_B17 = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BOMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GUIDEDMISSILE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HELICOPTERGUNSHIP = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_JETFIGHTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MECHANIZEDINFANTRY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MISSILECRUISER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MOBILESAM = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MODERNARMOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NUCLEARMISSILE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NUCLEARSUBMARINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PARATROOPER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ROCKETARTILLERY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSBOOSTER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSCOCKPIT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STEALTHBOMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GIANTDEATHROBOT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSENGINE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SSSTASISCHAMBER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_ANGKORWAT = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BIGBEN = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_BRANDENBURGGATE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CHICHENITZA = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_CRISTOREDENTOR = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_EIFFELTOWER = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_HIMEJICASTLE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_MACHUPICCHU = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_NOTREDAME = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_PENTAGON = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SISTINECHAPEL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STATUEOFLIBERTY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_STONEHENGE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_SYDNEYOPERAHOUSE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_TAJMAHAL = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_COLOSSUS = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_FORBIDDENPALACE = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GREATLIBRARY = 0 [320.234] DBG: Steam Stat: ESTEAMSTAT_GREATLIGHTHOUSE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_GREATWALL = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HAGIASOPHIA = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HANGINGGARDENS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_KREMLIN = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_LOUVRE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_ORACLE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PORCELAINTOWER = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PYRAMIDS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_UNITEDNATION = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HERMITAGE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HEROICEPIC = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_IRONWORKS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATIONALCOLLEGE = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATIONALEPIC = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_OXFORDUNIVERSITY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBARIANCAMPS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BEATWONDERS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_NATURALWONDERS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_ROADS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_MINES = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_RESOURCESTRADED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_FORESTS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TEMPLES = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_PEDIA = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_GREATGENERALS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_STANDINGARMY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_CAVALRY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TILESPURCHASED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TILESDISCOVERED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBSCONVERTED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BRITISHNAVY = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BARBSNAVALCONVERTED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HWACHAKILLS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_STATUEOFZEUS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_TEMPLEOFARTEMIS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_MAUSOLEUMOFHALICARNASSUS = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_HALICARNASSUSGOLDEARNED = 0 [320.250] DBG: Steam Stat: ESTEAMSTAT_BULLIEDGOLD = 0

APP.log : [167.875] DBG: Command Line Args:

CustomMods.log : CvDllContext.cpp[154]: CvDllGameContext::InitializeSingleton - Community Patch v127 (PNM v51+) - Startup (Version 127 - Build Feb 27 2024 23:12:59) CvDllContext.cpp[155]: CvDllGameContext::InitializeSingleton - Supporting 22 major civilizations CvDllContext.cpp[157]: CvDllGameContext::InitializeSingleton - Gamecore was built from git version Release-4.5.1 Clean CvGlobals.cpp[2471]: CvGlobals::init - MiniDump exception handler installed CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_VP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CITY_STATE_TRAITS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CITY_STATE_PERSONALITIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_ENCAMPMENTS_SPAWN_ON_VISIBLE_TILES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_PERMANENT_VOTE_COMMITMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATIVE_DIFFICULTY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_STACKING_RULES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_LOCAL_GENERALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: LOCAL_GENERALS_NEAREST_CITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SEPARATE_GREAT_ADMIRAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PROMOTION_CLASSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PASSABLE_FORTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_ANYTIME_GOODY_GOLD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_FOREST_BONUS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_FOREST_BONUS_PERCENT = 50 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_RELOCATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_ALPINE_PASSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFT_SHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_UPGRADES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_LIBERATE_AFTER_BUYOUT = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_GIFTS_LOCAL_XP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CS_OVERSEAS_TERRITORY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_FOLLOWUP_FROM_CITIES = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CAPTURE_AFTER_ATTACKING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_OCEAN_PLUNDERING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_CONQUERED_SPACESHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GRATEFUL_SETTLERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GRATEFUL_SETTLERS_PERCENT = 20 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_QUICK_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_RELIGIOUS_SETTLERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SUBS_UNDER_ICE_IMMUNITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PARATROOPS_AA_DAMAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NUKES_MELT_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_GREATWORK_YIELDTYPES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_NO_LOST_GREATWORKS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_EXCLUDE_FROM_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_MOVE_AFTER_UPGRADE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_CANNOT_EMBARK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_SEPARATE_GP_COUNTERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_TRULY_FREE_GP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GLOBAL_PURCHASE_FAITH_BUILDINGS_IN_PUPPETS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: IMPROVEMENTS_EXTENSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PLOTS_EXTENSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: DIPLOMACY_TECH_BONUSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: DIPLOMACY_NO_LEADERHEADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CARGO_SHIPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SHIPS_FIRE_IN_CITIES_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PSEUDO_NATURAL_WONDER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_AUTO_SPAWN_PROPHET = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_ASSYRIA_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_SIAM_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_REPAIR_FOREIGN_LANDS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_YIELD_ICE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_MAJORCIV_GIFTING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_HEALING_ON_MOUNTAINS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PILLAGE_PERMANENT_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ACTIVE_DIPLOMACY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: EXE_HACKING = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: ALTERNATE_CELTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ERA_RESTRICTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ERA_RESTRICTED_GENERALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NEW_GOODIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: USE_TRADE_FEATURES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BARBARIAN_GG_GA_POINTS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CROSSES_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_OTHER_PREREQS = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: TRAITS_ANY_BELIEF appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_ANY_BELIEF = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_TRADE_ROUTE_BONUSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_TRADE_ROUTE_PRODUCTION_SIPHON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRAITS_YIELD_FROM_ROUTE_MOVEMENT_IN_FOREIGN_TERRITORY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SANE_UNIT_MOVEMENT_COST = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: POLICIES_UNIT_CLASS_REPLACEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TECHS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TECHS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_GG_FROM_BARBARIANS = 0 CustomMods.cpp[267]: CustomMods::getOption - Cache: PROMOTIONS_VARIABLE_RECON has missing database updates! CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_VARIABLE_RECON = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_MOUNTAINS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_MOUNTAINS = 1 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_OCEANS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_OCEANS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_CROSS_ICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_HALF_MOVE = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: PROMOTIONS_DEEP_WATER_EMBARKATION appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_DEEP_WATER_EMBARKATION = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_FLAGSHIP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_UNIT_NAMING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROMOTIONS_IMPROVEMENT_BONUS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_PRODUCTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_EXPANSION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UI_CITY_EXPANSION_BUTTONPOPUP_MODDER_OFFSET = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: WH_MILITARY_LOG = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_NW_EXCLUDE_RAZING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_PRO_RATA_PURCHASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_PRO_RATA_PURCHASE_DEPRECIATION = 80 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_CITY_WORKING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_CITY_AUTOMATON_WORKERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BUILDINGS_THOROUGH_PREREQUISITES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRADE_ROUTE_SCALING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: TRADE_WONDER_RESOURCE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNITS_HOVERING_LAND_ONLY_HEAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNITS_RESOURCE_QUANTITY_TOTALS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_NO_PREFERRENCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_RANDOMISE = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: RELIGION_CONVERSION_MODIFIERS appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_CONVERSION_MODIFIERS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_KEEP_PROPHET_OVERFLOW = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_ALLIED_INQUISITORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_RECURRING_PURCHASE_NOTIFY = 0 CustomMods.cpp[265]: CustomMods::getOption - Cache: RELIGION_POLICY_BRANCH_FAITH_GP appears to have the required database updates CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_POLICY_BRANCH_FAITH_GP = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_LOCAL_RELIGIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_PASSIVE_SPREAD_WITH_CONNECTION_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_EXTENSIONS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: RELIGION_PERMANENT_PANTHEON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_NO_RANGED_ATTACK_FROM_CITIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_RELAXED_BORDER_CHECK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: PROCESS_STOCKPILE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: RESOURCES_PRODUCTION_COST_MODIFIERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIVILIZATIONS_UNIQUE_PROCESSES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: AI_UNIT_PRODUCTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ADJACENT_BLOCKADE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ATTRITION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIVILIANS_RETREAT_WITH_MILITARY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: LINKED_MOVEMENT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: GP_ERA_SCALING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: SQUADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NOTIFICATION_SETTINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: NOT_FOR_SALE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: LOG_MAP_STATE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TERRAFORMING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TILE_IMPROVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TILE_REVEALED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CIRCUMNAVIGATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NEW_ERA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NW_DISCOVERY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_DIPLO_EVENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_DIPLO_MODIFIERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS_GIFTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_MINORS_INTERACTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BARBARIANS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOODY_CHOICE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOODY_TECH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AI_OVERRIDE_TECH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GREAT_PEOPLE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_FOUND_RELIGION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_ACQUIRE_BELIEFS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RELIGION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_ESPIONAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PLOT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PLAYER_TURN = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GOLDEN_AGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_CAPITAL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_BORDERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_FOUNDING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_LIBERATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_RAZING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_AIRLIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_BOMBARD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CITY_CONNECTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AREA_RESOURCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_AIRLIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_REBASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_PARADROPS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CREATED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_FOUNDED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_PREKILL = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CAPTURE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_ACTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_UPGRADES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_CONVERTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_UNIT_DATA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TRADE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_TRADE_ROUTE_PLUNDERED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_WAR_AND_PEACE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_IDEOLOGIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RESOLUTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_NUCLEAR_DETONATION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_COMMAND = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CUSTOM_MISSIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BATTLES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_BATTLES_DAMAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_GAME_SAVE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_TURN = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_MISSION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_ABORT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_RESULT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_RED_COMBAT_ENDED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: EVENTS_CAN_MOVE_INTO = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: API_ACHIEVEMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: COMMUNITY_PATCH = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_YIELDS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SPIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNCAPPED_UNHAPPINESS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_POP_REQ_BUILDINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLER_RESET_FOOD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_WONDERS_VARIABLE_REWARD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BELIEFS_RESOURCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_AFRAID_ANNEX = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_INSTANT_YIELD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BELIEFS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RANDOMIZED_GREAT_PROPHET_SPAWNS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_FOLLOWER_POP_WONDER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_POLICIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BARBARIAN_THEFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_FLAVORS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PURCHASE_COST_INCREASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PUPPET_PURCHASE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_EMBARK_CITY_NO_COST = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_PROTECTION = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_IDEOLOGY_START = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_WONDER_COST_INCREASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_CIV_GIFT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLER_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_PROMOTION_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIT_CREATION_DAMAGED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: UNIT_SUPPLY_MINORS_USE_HANDICAP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_LUXURIES_TRAIT = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SPIES_ADVANCED = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_LOGGING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_MONOPOLIES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RESOURCE_MONOPOLIES_STRATEGIC = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_INVESTMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIT_INVESTMENTS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_ENGINEER_HURRY = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MAYA_CHANGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PORTUGAL_CHANGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_VARIABLE_BULLYING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_YIELD_SCALE_ERA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_NEW_GP_ATTRIBUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_DEBUGGING = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_JFD = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_RESISTANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MILITARY_RESOURCES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PANTHEON_RESET_FOUND = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_DIPLOMACY_ERA_INFLUENCE = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_MINOR_PTP_MINIMUM_VALUE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_VICTORY_GAME_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BUILDING_RESOURCE_MAINTENANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_EVENTS = 1 CustomMods.cpp[272]: CustomMods::getOption - Cache: NO_RANDOM_TEXT_CIVS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_RETROACTIVE_PROMOS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_NO_GAP_DURING_GA = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SETTLERS_CONSUME_POP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_UNIQUE_BELIEFS_ONLY_FOR_CIV = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_DEFENSIVE_PACTS_AGGRESSION_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SCALING_TRADE_DISTANCE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_SCALING_XP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_HALF_XP_PURCHASE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_XP_ON_FIRST_ATTACK = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_QUEST_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_PUPPET_CHANGES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_CITY_DEFENSE_SWITCH = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_ARCHAEOLOGY_FROM_GP = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_GOLD_INTERNAL_TRADE_ROUTES = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_BOMBARD_RANGE_BUILDINGS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_TOURISM_HUNDREDS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_FLIPPED_TOURISM_MODIFIER_OPEN_BORDERS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_RANGED_ATTACK_PENALTY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_INQUISITOR_TWEAKS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_DISABLE_LUA_HOOKS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CORE_AREA_EFFECT_PROMOTIONS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIV6_ROADS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CIV6_WORKER = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: CITY_STATE_SCALE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ANY_PANTHEON = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BALANCE_CORE_GOODY_RECON_ONLY = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: YIELD_MODIFIER_FROM_UNITS = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: ISKA_HERITAGE = 0 CustomMods.cpp[272]: CustomMods::getOption - Cache: BATTLE_ROYALE = 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_SCORE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_PRODUCTIONPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALGOLD for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GOLDPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_CITYCOUNT for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TECHSKNOWN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_SCIENCEPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALCULTURE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_CULTUREPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOURISMPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GAPPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_EXCESSHAPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_HAPPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_UNHAPPINESS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GOLDENAGETURNS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_POPULATION for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_FOODPERTURN for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_TOTALLAND for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTCITYCONNECTIONS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTINTERNATIONALTRADE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_GPTDEALS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_UNITMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_BUILDINGMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_IMPROVEMENTMAINTENANCE for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_NUMBEROFPOLICIES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_NUMBEROFWORKERS for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_IMPROVEDTILES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_WORKEDTILES for player 0 CvPlayer.cpp[43830]: CvPlayer::setReplayDataValue - Adding replay dataset REPLAYDATASET_MILITARYMIGHT for player 0

Database.log: [180.609] columns StrategicViewType, TileType are not unique [180.609] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)' [201.218] no such table: ContentPackage.LocalizedText [201.218] no such table: ContentPackage.LocalizedText [201.218] no such table: ContentPackage.LocalizedText [210.890] no such table: ContentPackage.LocalizedText [222.562] columns StrategicViewType, TileType are not unique [222.562] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)' [225.484] no such table: ContentPackage.LocalizedText [225.484] no such table: ContentPackage.LocalizedText [225.484] no such table: ContentPackage.LocalizedText [249.000] Validating Foreign Key Constraints... [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [249.000] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [253.312] Failure to check references for foreign key Units(PolicyType). [253.312] no such table: PolicyTypes [253.312] Failed Validation. [254.328] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6223944 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5807088 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 6

[254.390] Validating Foreign Key Constraints... [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [254.390] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [257.203] Failure to check references for foreign key Units(PolicyType). [257.203] no such table: PolicyTypes [257.203] Failed Validation. [258.796] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6225120 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5808264 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 6

[346.062] no such column: WarmongerPercent [358.562] Validating Foreign Key Constraints... [364.078] Failure to check references for foreign key Units(PolicyType). [364.093] no such table: PolicyTypes [364.093] Failed Validation. [366.859] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 8903864 81303792 PageCache: 9 15 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 8137920 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 8

[664.906] no such column: Type [664.906] In Query - select * from Natural_Wonder_Placement where Type = ? LIMIT 1

Gamecore.log:WRN: GreatWorkSlotType - GREAT_WORK_SLOT_FILM is used in the DLL but does not exist in the database. WRN: GreatWorkSlotType - GREAT_WORK_SLOT_RELIC is used in the DLL but does not exist in the database. WRN: MissionType - MISSION_FREE_LUXURY is used in the DLL but does not exist in the database.

init_host.log: [662.625] DBG: Multiplayer Init(Host)

InstantYieldSummary.csv:327, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 24 327, Ottomani, Ankara, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 328, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 24 329, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 330, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 331, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 30 334, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 336, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 336, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 337, Spagna, Madrid, Instant Yield Type: RA, Yield Type: Scienza, Value: 889 337, Austria, Vienna, Instant Yield Type: RA, Yield Type: Scienza, Value: 889 340, Irochesi, Akwesasme, Instant Yield Type: Barb Camp, Yield Type: Oro, Value: 25 342, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 342, Ottomani, Istanbul, Instant Yield Type: RA, Yield Type: Scienza, Value: 424 342, Irochesi, Onondaga, Instant Yield Type: RA, Yield Type: Scienza, Value: 424 346, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 347, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 347, Ottomani, Bursa, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 25 354, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 356, Austria, Boston, Instant Yield Type: Barb Camp, Yield Type: Oro, Value: 25 368, Ottomani, Istanbul, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 34 369, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 370, Austria, Vienna, Instant Yield Type: RA, Yield Type: Scienza, Value: 2249 370, Irochesi, Onondaga, Instant Yield Type: RA, Yield Type: Scienza, Value: 2249 371, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100 374, Austria, Stoccolma, Instant Yield Type: Spread Foreign, Yield Type: Scienza, Value: 180 375, Ottomani, Edirne, Instant Yield Type: Won Battle, Yield Type: Oro, Value: 20 376, Austria, Stoccolma, Instant Yield Type: Spread Foreign, Yield Type: Scienza, Value: 140 378, Spagna, Madrid, Instant Yield Type: GP Use, Yield Type: Oro, Value: 100

Localization.log:[317.796] WRN: A resource bundle lookup returned a result from the root locale (not an error).

Lua.log: [167.875] Initializing Lua 5.1.4 [319.500] InstalledPanel: Refreshing Mods [319.515] InstalledPanel: GetModBrowserListings() [319.578] InstalledPanel: Refreshing Mods [319.578] InstalledPanel: GetModBrowserListings() [337.250] InstalledPanel: Refreshing Mods [337.250] InstalledPanel: GetModBrowserListings() [337.312] InstalledPanel: Refreshing Mods [337.312] InstalledPanel: GetModBrowserListings() [339.687] InstalledPanel: Refreshing Mods [339.687] InstalledPanel: GetModBrowserListings() [341.484] InstalledPanel: Refreshing Mods [341.484] InstalledPanel: GetModBrowserListings() [342.375] InstalledPanel: Refreshing Mods [342.375] InstalledPanel: GetModBrowserListings() [663.125] Map Script: Generating Map [663.125] Map Script: Generating Plot Types (Lua Continents) ... [663.156] Map Script: Setting Plot Types (MapGenerator.Lua) [663.593] Map Script: Setting coasts and oceans (MapGenerator.Lua) [663.609] Map Script: Expanding coasts (MapGenerator.Lua) [663.625] Map Script: Generating Terrain (Lua Continents) ... [663.640] Map Script: Setting Terrain Types (MapGenerator.Lua) [664.000] Map Script: Map Generation - Adding Rivers [664.031] Map Script: Map Generation - Adding Lakes [664.031] Map Script: 1 lakes added [664.375] Map Script: Adding Features (Lua Continents) ... [664.796] Map Script: Creating start plot database. [664.828] Map Script: Dividing the map in to Regions. [664.828] Map Script: Map Generation - Dividing the map in to Regions [664.828] Map Script: Civs: 6 [664.828] Map Script: City States: 16 [664.843] Map Script: - [664.843] Map Script: --- Continental Division, Initial Readout --- [664.843] Map Script: - [664.843] Map Script: - Global Fertility: 2916 [664.843] Map Script: - Total Land Plots: 701 [664.843] Map Script: - Total Areas: 29 [664.843] Map Script: - Relevant Areas: 6 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 1 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 1484 [664.843] Map Script: Civ # 1 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 2 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 742 [664.843] Map Script: Civ # 2 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 3 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 494.66666666667 [664.843] Map Script: - Found new candidate landmass with Area ID#: 6 with fertility of 614 [664.843] Map Script: Civ # 3 has been assigned to Area# 6 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 4 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 494.66666666667 [664.843] Map Script: Civ # 4 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 5 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 371 [664.843] Map Script: Civ # 5 has been assigned to Area# 3 [664.843] Map Script: - [664.843] Map Script: - - Searching landmasses in order to place Civ # 6 [664.843] Map Script: - [664.843] Map Script: - Found new candidate landmass with Area ID#: 3 with fertility of 296.8 [664.843] Map Script: - Found new candidate landmass with Area ID#: 6 with fertility of 307 [664.843] Map Script: Civ # 6 has been assigned to Area# 6 [664.843] Map Script: - [664.843] Map Script: - [664.843] Map Script: --- End of Initial Readout --- [664.843] Map Script: - [664.843] Map Script: Number of Civs per Landmass - Table Readout [664.843] Map Script: -------------------------------------------------- [664.843] Map Script: Table printout for table ID: table: 1580ABE8 [664.843] Map Script: Table index: 1 Table entry: 4 [664.843] Map Script: Table index: 2 Table entry: 2 [664.843] Map Script: Table index: 3 Table entry: 0 [664.843] Map Script: Table index: 4 Table entry: 0 [664.843] Map Script: Table index: 5 Table entry: 0 [664.843] Map Script: Table index: 6 Table entry: 0 [664.843] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - [664.843] Map Script: --- End of Civs per Landmass readout *** [664.843] Map Script: - [664.843] Map Script: - [664.843] Map Script: - Region #: 1 [664.843] Map Script: - Civs on this landmass: 4 [664.843] Map Script: - Area ID#: 3 [664.843] Map Script: - Fertility: 1484 [664.843] Map Script: - Plot Count: 682 [664.843] Map Script: - [664.843] Map Script: DivideIntoRegions: Even: 2, 2 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 1 East: 1 [664.843] Map Script: Removed Dead Rows, South: 0 North: 0 [664.843] Map Script: - [664.843] Map Script: Incoming values: 41 6 22 16 [664.843] Map Script: Outgoing values: 42 6 20 16 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 352 [664.843] Map Script: Size of outgoing fertility table: 320 [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 0 East: 0 [664.843] Map Script: Removed Dead Rows, South: 1 North: 0 [664.843] Map Script: - [664.843] Map Script: Incoming values: 51 6 11 16 [664.843] Map Script: Outgoing values: 51 7 11 15 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 176 [664.843] Map Script: Size of outgoing fertility table: 165 [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.843] Map Script: - [664.843] Map Script: Removed Dead Rows, West: 0 East: 0 [664.843] Map Script: Removed Dead Rows, South: 0 North: 1 [664.843] Map Script: - [664.843] Map Script: Incoming values: 41 22 13 15 [664.843] Map Script: Outgoing values: 41 22 13 14 [664.843] Map Script: - [664.843] Map Script: Size of incoming fertility table: 195 [664.843] Map Script: Size of outgoing fertility table: 182 [664.843] Map Script: - [664.843] Map Script: - Region #: 2 [664.843] Map Script: - Civs on this landmass: 2 [664.843] Map Script: - Area ID#: 6 [664.843] Map Script: - Fertility: 614 [664.843] Map Script: - Plot Count: 312 [664.843] Map Script: - [664.843] Map Script: DivideIntoRegions: Even: 2, 1 [664.859] Map Script: - [664.859] Map Script: Removed Dead Rows, West: 3 East: 0 [664.859] Map Script: Removed Dead Rows, South: 0 North: 0 [664.859] Map Script: - [664.859] Map Script: Incoming values: 10 9 12 16 [664.859] Map Script: Outgoing values: 13 9 9 16 [664.859] Map Script: - [664.859] Map Script: Size of incoming fertility table: 192 [664.859] Map Script: Size of outgoing fertility table: 144 [664.859] Map Script: - [664.859] Map Script: Removed Dead Rows, West: 0 East: 2 [664.859] Map Script: Removed Dead Rows, South: 0 North: 0 [664.859] Map Script: - [664.859] Map Script: Incoming values: 10 25 12 10 [664.859] Map Script: Outgoing values: 10 25 10 10 [664.859] Map Script: - [664.859] Map Script: Size of incoming fertility table: 120 [664.859] Map Script: Size of outgoing fertility table: 100 [664.859] Map Script: Choosing start locations for civilizations. [664.859] Map Script: Map Generation - Choosing Start Locations for Civilizations [664.875] Map Script: Normalizing start locations and assigning them to Players. [664.875] Map Script: Player 0 of Civ Type CIVILIZATION_RUSSIA [664.875] Map Script: Player 1 of Civ Type CIVILIZATION_NETHERLANDS [664.875] Map Script: Player 2 of Civ Type CIVILIZATION_JAPAN [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Player 3 of Civ Type CIVILIZATION_GERMANY [664.875] Map Script: Player 4 of Civ Type CIVILIZATION_BYZANTIUM [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Player 5 of Civ Type CIVILIZATION_INDONESIA [664.875] Map Script: - - - - - - - needs Coastal Start! [664.875] Map Script: - [664.875] Map Script: Civs with Coastal Bias: 3 [664.875] Map Script: Civs with River Bias: 0 [664.875] Map Script: Civs with Region Priority: 2 [664.875] Map Script: Civs with Region Avoid: 0 [664.875] Map Script: - [664.875] Map Script: Region# 3 has a Coastal Start. [664.875] Map Script: Region# 5 has a Coastal Start. [664.875] Map Script: iNumCoastalCivs: 3 [664.875] Map Script: iNumUnassignableCoastStarts: 1

[664.875] Map Script: Placing Natural Wonders. [665.171] Map Script: - [665.171] Map Script: --- Number of Candidate Plots on the map for Natural Wonders --- [665.171] Map Script: - 104 candidates for FEATURE_CRATER [665.171] Map Script: - 9 candidates for FEATURE_FUJI [665.171] Map Script: - 9 candidates for FEATURE_MESA [665.171] Map Script: - 114 candidates for FEATURE_REEF [665.171] Map Script: - 38 candidates for FEATURE_VOLCANO [665.171] Map Script: - 103 candidates for FEATURE_GIBRALTAR [665.171] Map Script: - 16 candidates for FEATURE_GEYSER [665.171] Map Script: - 16 candidates for FEATURE_FOUNTAIN_YOUTH [665.171] Map Script: - 88 candidates for FEATURE_POTOSI [665.171] Map Script: - 45 candidates for FEATURE_EL_DORADO [665.171] Map Script: - 91 candidates for FEATURE_SRI_PADA [665.171] Map Script: - 6 candidates for FEATURE_MT_SINAI [665.171] Map Script: - 35 candidates for FEATURE_MT_KAILASH [665.171] Map Script: - 14 candidates for FEATURE_ULURU [665.171] Map Script: - 61 candidates for FEATURE_LAKE_VICTORIA [665.171] Map Script: - 25 candidates for FEATURE_KILIMANJARO [665.171] Map Script: - 42 candidates for FEATURE_SOLOMONS_MINES [665.171] Map Script: --- End of candidates readout for Natural Wonders --- [665.171] Map Script: - [665.203] Map Script: -- Placed all Natural Wonders -- [665.203] Map Script: - [665.203] Map Script: Placing Resources and City States. [665.203] Map Script: Map Generation - Assigning Luxury Resource Distribution [665.203] Map Script: Luxury Cap: 1 [665.203] Runtime Error: C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7631: attempt to compare nil with number stack traceback: C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7631: in function 'AssignLuxuryToRegion' C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:7815: in function 'AssignLuxuryRoles' C:\Users\GiuseppeM\Documents\My Games\Sid Meier's Civilization 5\MODS(1) Community Patch\LUA\AssignStartingPlots.lua:9799: in function 'PlaceResourcesAndCityStates' Assets\Maps\Continents.lua:321: in function 'StartPlotSystem' Assets\DLC\Expansion2\Gameplay\Lua\MapGenerator.lua:815: in function <Assets\DLC\Expansion2\Gameplay\Lua\MapGenerator.lua:779> =[C]: ? [682.984] CivilopediaScreen: SetSelectedCategory(12) [682.984] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList [683.187] CivilopediaScreen: SetSelectedCategory(1) [683.187] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList [683.250] YieldIconManager: This is the modded YieldIconManager from 'DLL - Various Mod Components' [683.500] CityBannerManager: This is the modded CityStateStatusHelper from CBP [685.937] DiploList: This is the modded CityStateStatusHelper from CBP [686.109] SimpleDiploTrade: This is the modded TradeLogic from CP [686.546] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua [686.546] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua [689.593] StagingRoom: ShowHideHandler Hide: true Init: true [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua [690.000] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua [690.140] DeclareWarPopup: This is the modded DeclareWarPopup from CP [691.312] CityStateGreetingPopup: This is the modded CityStateStatusHelper from CBP [691.375] CityStateDiploPopup: This is the modded CityStateStatusHelper from CBP [691.921] EconomicGeneralInfo: Total Units - 2 [691.921] EconomicGeneralInfo: Maint Free Units - 0 [691.921] EconomicGeneralInfo: Paid Units - 2 [691.968] EconomicGeneralInfo: Total Units - 2 [691.968] EconomicGeneralInfo: Maint Free Units - 0 [691.968] EconomicGeneralInfo: Paid Units - 2 [692.046] DiploCurrentDeals: This is the modded TradeLogic from CP [692.125] DiploRelationships: This is the modded CityStateStatusHelper from CBP [692.171] DiploGlobalRelationships: This is the modded DiploGlobalRelationships from CP [693.156] ChoosePantheonPopup: -252 [693.156] ChoosePantheonPopup: 963 [693.156] ChoosePantheonPopup: 711 [693.453] EspionageOverview: This is the modded EspionageOverview from CBP [693.453] EspionageOverview: This is the modded CityStateStatusHelper from CBP [693.875] ProductionPopup: This is the 'CP Production Mod Replacement.' [694.171] ChooseIdeologyPopup: -252 [694.171] ChooseIdeologyPopup: 963 [694.171] ChooseIdeologyPopup: 711 [694.218] ChooseInternationalTradeRoutePopup: This is the modded TradeRouteHelpers from CBP [694.312] CultureOverview: This is the modded CultureOverview from CBP [694.328] CultureOverview: Non-Wonder Great Work buildings [694.328] CultureOverview: 145:BUILDINGCLASS_LIBRARY/BUILDING_ROYAL_LIBRARY: 1x GW / CIVILIZATION_ASSYRIA (2,2) [694.328] CultureOverview: 121:BUILDINGCLASS_AMPHITHEATER/BUILDING_AMPHITHEATER: 1x GW / Generic (4,2) [694.328] CultureOverview: 30:BUILDINGCLASS_OPERA_HOUSE/BUILDING_OPERA_HOUSE: 1x GW / Generic (7,3) [694.328] CultureOverview: 116:BUILDINGCLASS_OPERA_HOUSE/BUILDING_CEILIDH_HALL: 1x GW / CIVILIZATION_CELTS (7,3) [694.328] CultureOverview: 31:BUILDINGCLASS_MUSEUM/BUILDING_MUSEUM: 2x GW+T / Generic (9,1) [694.328] CultureOverview: 32:BUILDINGCLASS_BROADCAST_TOWER/BUILDING_BROADCAST_TOWER: 1x GW / Generic (11,2) [694.328] CultureOverview: 137:BUILDINGCLASS_CATHEDRAL/BUILDING_CATHEDRAL: 1x GW / Generic (no tech) [694.453] TradeRouteOverview: This is the modded TradeRouteHelpers from CBP [695.468] InGame: This is the modded Bombardment from 'Global - City Bombard Range' [695.578] EventChoicePopupCity: This is the City Event Popup Manager from CBP [695.718] EspionageChoicePopup: This is the City Event Popup Manager from CBP [695.812] EventChoicePopup: This is the Event Popup Manager from CBP [695.984] GlobalCityBombardRange: This is the 'Global - City Bombard Range' mod script. [696.406] DiscussionDialog: This is the modded DiscussionDialog.lua from CBP [696.484] DiploTrade: This is the modded TradeLogic from CP [697.000] AdvisorInfoPopup: Closing Advisor Info [697.000] Demographics: Dequeuing demographics [697.000] Demographics: Dequeuing demographics [718.015] TechPopup: stealingTechTargetPlayerID: -1 [718.015] TechPopup: iValue: 0 [724.812] TurnProcessing: Hiding TurnProcessing [736.843] TurnProcessing: Hiding TurnProcessing

giuseppemodano commented 7 months ago

The links don't even work? Do you need an account or something?

Part 2 modding.log:[222.359] Changing active DLC and Mods. [343.078] Changing active DLC and Mods.

net_message_debug.log: [254.343] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {83F34FF0-3D60-43E7-AEDB-82C79867EE3F}, version 1.0.0 [316.546] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {83F34FF0-3D60-43E7-AEDB-82C79867EE3F}, version 1.0.0 [358.437] DBG: Civilization 5: App Version: 395131 FINAL_RELEASE, GameCore: {BF9BF7F0-E078-4D4E-8A3E-84712F85AA2B}, version 1.0.0 [662.640] DBG: Evaluating Map Path: (Success) Original Path: Assets\Maps\Continents.lua New Path: Assets\Maps\Continents.lua [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(22) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(23) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(24) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(25) OldTurnActive(0) NewTurnActive(0) [666.484] DBG: SetTurnActive() called without changing the end turn status. Player(26) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(27) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(28) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(29) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(30) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(31) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(32) OldTurnActive(0) NewTurnActive(0) [666.500] DBG: SetTurnActive() called without changing the end turn status. Player(33) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(34) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(35) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(36) OldTurnActive(0) NewTurnActive(0) [666.515] DBG: SetTurnActive() called without changing the end turn status. Player(37) OldTurnActive(0) NewTurnActive(0) [699.125] DBG: setTimeoutCheck(true) [708.984] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [712.875] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [718.671] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Caterina [718.781] DBG: UpdateMoves() : player 0 Caterina running AutoMission (AI_EXPLORE) on Guerriero id=1002 [718.781] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Caterina [719.281] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 1 Guglielmo [719.281] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 1 Guglielmo [719.281] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (AI_EXPLORE) on Guerriero id=1004 [719.296] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (NO_MISSIONAI) on Colono id=1003 [719.296] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Guglielmo [719.875] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Oda Nobunaga [719.875] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Oda Nobunaga [719.875] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (AI_EXPLORE) on Guerriero id=1006 [719.875] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (NO_MISSIONAI) on Colono id=1005 [719.875] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Oda Nobunaga [720.343] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Bismarck [720.343] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Bismarck [720.343] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (AI_EXPLORE) on Guerriero id=1008 [720.343] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (NO_MISSIONAI) on Colono id=1007 [720.343] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Bismarck [720.718] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Teodora [720.718] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Teodora [720.718] DBG: UpdateMoves() : player 4 Teodora running AutoMission (AI_EXPLORE) on Guerriero id=1010 [720.718] DBG: UpdateMoves() : player 4 Teodora running AutoMission (NO_MISSIONAI) on Colono id=1009 [720.718] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Teodora [721.171] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Gajah Mada [721.171] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Gajah Mada [721.171] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (AI_EXPLORE) on Guerriero id=1012 [721.171] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (NO_MISSIONAI) on Colono id=1011 [721.171] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Gajah Mada [721.375] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbaro [721.375] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbaro [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1018 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1019 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1020 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1021 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1022 [721.375] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1023 [721.375] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbaro [723.781] DBG: Game Turn 1 [723.828] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina [733.734] DBG: UpdateMoves() : player.setEndTurn(true) called for player 0 Caterina [733.843] DBG: UpdateMoves() : player 0 Caterina running AutoMission (AI_EXPLORE) on Guerriero id=1002 [733.843] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Caterina [733.953] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 1 Guglielmo [733.953] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 1 Guglielmo [733.953] DBG: UpdateMoves() : player 1 Guglielmo running AutoMission (AI_EXPLORE) on Guerriero id=1004 [733.953] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Guglielmo [734.187] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 2 Oda Nobunaga [734.187] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 2 Oda Nobunaga [734.187] DBG: UpdateMoves() : player 2 Oda Nobunaga running AutoMission (AI_EXPLORE) on Guerriero id=1006 [734.187] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Oda Nobunaga [734.390] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 3 Bismarck [734.390] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 3 Bismarck [734.390] DBG: UpdateMoves() : player 3 Bismarck running AutoMission (AI_EXPLORE) on Guerriero id=1008 [734.390] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Bismarck [734.625] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 4 Teodora [734.656] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 4 Teodora [734.656] DBG: UpdateMoves() : player 4 Teodora running AutoMission (AI_EXPLORE) on Guerriero id=1010 [734.656] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Teodora [734.890] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 5 Gajah Mada [734.890] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 5 Gajah Mada [734.890] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (AI_EXPLORE) on Guerriero id=1012 [734.890] DBG: UpdateMoves() : player 5 Gajah Mada running AutoMission (NO_MISSIONAI) on Colono id=1011 [734.890] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Gajah Mada [735.531] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 63 Barbaro [735.531] DBG: UpdateMoves() : player.setAutoMoves(true) called for player 63 Barbaro [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1018 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1019 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1020 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1021 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1022 [735.531] DBG: UpdateMoves() : player 63 Barbaro running AutoMission (NO_MISSIONAI) on Bruto id=1023 [735.531] DBG: CheckPlayerTurnDeactivate() : auto-moves complete for Barbaro [735.781] DBG: Game Turn 2 [735.890] DBG: UpdateMoves() : player.AI_unitUpdate() called for player 0 Caterina

SteamCloud.log:[8550.765] Searching for CloudSave 1.Civ5Save ... missing [8550.765] Searching for CloudSave 2.Civ5Save ... missing [8550.765] Searching for CloudSave 3.Civ5Save ... missing [8550.765] Searching for CloudSave 4.Civ5Save ... missing [8550.765] Searching for CloudSave 5.Civ5Save ... missing [8550.765] Searching for CloudSave 6.Civ5Save ... missing [8550.765] Searching for CloudSave 7.Civ5Save ... missing [8550.765] Searching for CloudSave 8.Civ5Save ... missing [8550.765] Searching for CloudSave 9.Civ5Save ... missing [8550.765] Searching for CloudSave 10.Civ5Save ... missing [8550.765] Found 0 cloud saves.

stopwatch.log:[179.906] , Discovering Base Game Map Scripts, 0.004259 [183.921] , CreateCoreDatabase, 3.883603 [190.062] , cvAudioManager::LoadExtraContentScripts, 3.453700 [190.062] , cvAudioSystem::Startup, 3.453852 [191.562] , DISCOVERING MODS, 1.232072 [191.750] , Generate BaseGame Loc Database., 0.174883 [191.765] , Get Package Files, 0.018284 [192.015] , Generate Specific DLC Database, 0.253089 [192.046] , Get Package Files, 0.026802 [192.328] , Generate Specific DLC Database, 0.287450 [192.359] , Get Package Files, 0.021667 [192.609] , Generate Specific DLC Database, 0.251012 [192.640] , Get Package Files, 0.024855 [193.000] , Generate Specific DLC Database, 0.370474 [193.015] , Get Package Files, 0.017439 [193.203] , Generate Specific DLC Database, 0.186592 [193.218] , Get Package Files, 0.012520 [193.390] , Generate Specific DLC Database, 0.165328 [193.421] , Get Package Files, 0.036782 [193.890] , Generate Specific DLC Database, 0.461231 [193.906] , Get Package Files, 0.012623 [194.125] , Generate Specific DLC Database, 0.225007 [194.125] , Get Package Files, 0.000007 [194.125] , Get Package Files, 0.000003 [194.125] , Get Package Files, 0.000003 [194.375] , Get Package Files, 0.253989 [195.843] , Generate Specific DLC Database, 1.462468 [196.156] , Get Package Files, 0.316556 [197.734] , Generate Specific DLC Database, 1.578095 [197.750] , Get Package Files, 0.013353 [197.906] , Generate Specific DLC Database, 0.154166 [197.906] , Get Package Files, 0.000007 [197.906] , Generate DLC Loc Databases., 6.158494 [218.968] , CvLocalizationDatabaseFactory::GenerateMergedLocalizationDatabase(), 21.066842 [218.968] , New Localization Code, 27.413259 [222.359] , BeforeDeactivateMods - Release Database Cache, 0.000284 [222.359] , BeforeDeactivateMods - Unload DLL, 0.000000 [222.500] , AfterDeactivateMods - Reset filesystem, 0.000002 [224.359] , LoadCoreDatabase - Detach Loc Database, 0.033756 [224.375] , LoadCoreDatabase - Load Database, 0.020495 [237.281] , CvLocalizationDatabaseFactory::GenerateMergedLocalizationDatabase(), 12.905619 [239.906] , LoadCoreDatabase - Attach Loc Database, 15.526609 [239.906] , AfterDeactivateMods - Rollback Database, 17.405556 [242.359] , Load DLC into Game Database, 2.458289 [242.359] , AfterDeactivateMods - Load DLC, 2.458363 [242.359] , Discovering Base Game Map Scripts, 0.004155 [245.953] , Parse Map Scripts, 3.583828 [245.953] , Discover and Parse Base Game Map Scripts, 3.588186 [245.953] , SetActiveDLCandMods - Import Mod Files into filesystem, 0.001256 [245.953] , SetActiveDLCandMods - Perform OnModActivated Actions, 0.000742 [245.953] , SetActiveDLCandMods - Activate Mods, 0.002097 [248.625] , SetActiveDLCandMods - Notify Localization Database Updated, 2.680768 [249.000] , Ensure All Tables with 'ID' column start at 0, 0.034008 [253.312] , Validate FK Constraints, 4.310281 [253.359] , Localization Checks, 0.055575 [253.359] , Validating UnitGameplay2DScripts, 0.000293 [254.343] , SetActiveDLCandMods - Reload GameCore DLL, 5.711093 [254.375] , SetActiveDLCandMods - Refresh include() file list, 0.031261 [254.375] , SetActiveDLCandMods - Refresh Gameplay DLL Data, 0.000000 [254.375] , SetActiveDLCandMods - Perform Gameplay Database Post Processing, 0.002283 [254.390] , Ensure All Tables with 'ID' column start at 0, 0.012722 [257.203] , Validate FK Constraints, 2.809744 [257.281] , Localization Checks, 0.081052 [257.281] , Validating UnitGameplay2DScripts, 0.000515 [258.796] , SetActiveDLCandMods - Cache Game Database Data, 4.420321 [258.796] , SetActiveDLCandMods - Rescan Localized Audio, 0.000349 [260.171] , SetActiveDLCandMods, 37.822115 [283.796] , LoadUnitLibraries via Database, 23.271202 [319.000] , Discovering Base Game Maps, 0.005808 [319.578] , (Lua) Modding.CanEnableMod, 0.002278 [319.593] , (Lua) Modding.CanEnableMod, 0.002014 [319.656] , Discovering Base Game Maps, 0.005783 [319.812] , Discovering Base Game Maps, 0.005490 [337.281] , (Lua) Modding.CanEnableMod, 0.029201 [337.343] , (Lua) Modding.CanEnableMod, 0.030282 [339.718] , (Lua) Modding.CanEnableMod, 0.027387 [341.500] , (Lua) Modding.CanEnableMod, 0.024235 [342.390] , (Lua) Modding.CanEnableMod, 0.018558 [343.078] , ActivateModsAndDLCForEnabledMods - Get Enabled Mods, 0.000301 [343.953] , SetActiveDLCandMods - Import Mod Files into filesystem, 0.754839 [343.984] , Update Database - Core Files/CommunityPatchTables.xml, 0.020707 [345.250] , Update Database - Core Files/Core Tables/CoreTableEntries.sql, 1.276120 [345.515] , Update Database - Core Files/Core Tables/CoreTableAdditions.xml, 0.263289 [345.906] , Update Database - Core Files/Core Tables/DifficultyTables.sql, 0.385083 [345.953] , Update Database - Core Files/Core Tables/DifficultyTables.xml, 0.052314 [346.000] , Update Database - Core Files/Core Tables/CustomModOptions.xml, 0.043453 [346.015] , Update Database - Core Files/Core Changes/CommunityPatchDLLChanges.xml, 0.023470 [346.062] , Update Database - Core Files/Core Values/CoreDefines.sql, 0.038016 [346.109] , Update Database - Core Files/Core Changes/CoreChanges.sql, 0.054559 [346.125] , Update Database - Core Files/Core Values/CoreValues.xml, 0.015039 [346.140] , Update Database - Core Files/Core Changes/CoreChanges.xml, 0.018955 [346.203] , Update Database - Core Files/Core Changes/NewText.xml, 0.057161 [346.265] , Update Database - Core Files/Core Values/ExtraSpyTable.xml, 0.060823 [346.328] , Update Database - Core Files/PNM Mods DB/API/Achievements.xml, 0.061445 [346.468] , Update Database - Core Files/PNM Mods DB/API/Espionage.xml, 0.146855 [346.484] , Update Database - Core Files/PNM Mods DB/API/Extensions.sql, 0.011107 [346.500] , Update Database - Core Files/PNM Mods DB/API/PlotBasedDamage.sql, 0.017070 [346.546] , Update Database - Core Files/PNM Mods DB/API/PlotYields.xml, 0.039319 [346.687] , Update Database - Core Files/PNM Mods DB/API/Religion.xml, 0.142403 [346.687] , Update Database - Core Files/PNM Mods DB/BUGFIX/FeatureRemoval.sql, 0.004333 [346.875] , Update Database - Core Files/PNM Mods DB/BUGFIX/GoodyHutMessages.xml, 0.188397 [347.062] , Update Database - Core Files/PNM Mods DB/BUGFIX/SpyNames.xml, 0.191391 [347.343] , Update Database - Core Files/PNM Mods DB/BUGFIX/UnitclassNotUnit.xml, 0.276533 [347.343] , Update Database - Core Files/PNM Mods DB/BUGFIX/UnitclassNotUnit.sql, 0.000717 [347.343] , Update Database - Core Files/PNM Mods DB/EVENTS/CanMoveInto.sql, 0.003380 [347.359] , Update Database - Core Files/PNM Mods DB/EVENTS/CityBombard.sql, 0.000841 [347.359] , Update Database - Core Files/PNM Mods DB/EVENTS/DiploModifiers.xml, 0.012389 [347.375] , Update Database - Core Files/PNM Mods DB/EVENTS/BattleRoles.xml, 0.003948 [347.375] , Update Database - Core Files/PNM Mods DB/GLOBAL/AlpinePasses.sql, 0.002876 [347.375] , Update Database - Core Files/PNM Mods DB/GLOBAL/CannotEmbark.sql, 0.003195 [347.390] , Update Database - Core Files/PNM Mods DB/GLOBAL/CityWorking.sql, 0.015273 [347.406] , Update Database - Core Files/PNM Mods DB/GLOBAL/AutomatonWorkers.sql, 0.019856 [347.406] , Update Database - Core Files/PNM Mods DB/GLOBAL/ExcludeFromGifts.sql, 0.003427 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/GreatworkYieldtypes.sql, 0.004109 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/MoveAfterUpgrade.sql, 0.003339 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/PassableForts.sql, 0.002960 [347.421] , Update Database - Core Files/PNM Mods DB/GLOBAL/PromotionClasses.sql, 0.002983 [347.437] , Update Database - Core Files/PNM Mods DB/GLOBAL/SeparateGreatAdmiral.sql, 0.005697 [347.437] , Update Database - Core Files/PNM Mods DB/GLOBAL/StackingRules.sql, 0.007223 [347.453] , Update Database - Core Files/PNM Mods DB/GLOBAL/Relocation.sql, 0.006536 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossIce.sql, 0.003953 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossMountains.sql, 0.003558 [347.453] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/CrossOceans.sql, 0.003978 [347.468] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/DeepWaterEmbarkation.sql, 0.003830 [347.468] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/HalfMove.sql, 0.006025 [347.484] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/ImprovementBonus.sql, 0.009798 [347.734] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/UnitNaming.xml, 0.252928 [347.750] , Update Database - Core Files/PNM Mods DB/RELIGION/ConversionModifiers.sql, 0.010566 [347.750] , Update Database - Core Files/PNM Mods DB/RELIGION/LocalReligions.sql, 0.014393 [347.765] , Update Database - Core Files/PNM Mods DB/RELIGION/PlotYields.xml, 0.001759 [347.796] , Update Database - Core Files/PNM Mods DB/RELIGION/PolicyBranchFaithGp.xml, 0.042452 [347.812] , Update Database - Core Files/PNM Mods DB/TRADE/RouteScaling.sql, 0.015765 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/AnyBelief.sql, 0.006343 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/CrossesIce.sql, 0.003253 [347.828] , Update Database - Core Files/PNM Mods DB/TRAITS/TradeRouteBonuses.sql, 0.003714 [347.843] , Update Database - Core Files/PNM Mods DB/TRAITS/OtherPrereqs.sql, 0.011834 [347.843] , Update Database - Core Files/PNM Mods DB/UI/CityExpansion.sql, 0.000993 [347.859] , Update Database - Core Files/Core Changes/EraSpecificArtists.sql, 0.015409 [347.890] , Update Database - Core Files/Core Changes/EraSpecificMusicians.sql, 0.031394 [347.906] , Update Database - Core Files/Core Changes/EraSpecificWriters.sql, 0.016136 [347.937] , Update Database - Core Files/Core Changes/NewArtists.xml, 0.033904 [347.953] , Update Database - Core Files/Core Changes/NewWriters.xml, 0.013698 [347.968] , Update Database - Core Files/Core Changes/ConceptChanges.sql, 0.020166 [347.984] , Update Database - Core Files/Core Changes/TerrainFixes.xml, 0.011166 [348.031] , Update Database - Core Files/Core Values/Automates.xml, 0.038460 [348.046] , Update Database - Core Files/Core Changes/WorldChanges.sql, 0.025601 [348.062] , Update Database - Core Files/Core Changes/SaneTerrain.sql, 0.010256 [348.109] , Update Database - Core Files/Core Values/MinorCivQuestRewards.xml, 0.044495 [348.109] , Update Database - Core Files/Core Values/DummyTrigger.sql, 0.009283 [349.515] , Update Database - Core Files/Text/CoreText_en_US.sql, 1.396837 [353.375] , Update Database - Core Files/Text/CoreText_en_US.xml, 3.868175 [353.531] , Update Database - Core Files/PNM Mods DB/PROMOTIONS/DeepWater.xml, 0.147356 [353.546] , Update Database - Core Files/Core Changes/UnitFixes.sql, 0.023258 [353.671] , Update Database - Core Files/Core Tables/GameEventsTable.xml, 0.120129 [353.687] , Update Database - Core Files/Core Values/New_CIV5AICityStrategies.xml, 0.014407 [353.703] , Update Database - Core Files/Core Values/New_CIV5AIMilitaryStrategies.xml, 0.010853 [353.718] , Update Database - Core Files/Core Values/New_CIV5MultiUnitFormations.xml, 0.018723 [353.734] , Update Database - Core Files/Core Tables/JFDContracts.xml, 0.016601 [354.375] , Update Database - Core Files/Core Values/CargoShipMod.sql, 0.647285 [354.421] , Update Database - Core Files/Core Changes/DiploAIOptions.sql, 0.038302 [354.437] , Update Database - Core Files/Core Values/DiploApproachWeights.sql, 0.016924 [354.468] , Update Database - Core Files/Core Values/DiploOpinionWeights.sql, 0.031979 [354.468] , Update Database - Core Files/Core Values/FasterAircraft.sql, 0.004317 [355.140] , Update Database - Modules/MoreGP/ExtraGPs.sql, 0.673616 [355.265] , Update Database - Core Files/Core Changes/DatabaseIndexes.sql, 0.120847 [355.265] , SetActiveDLCandMods - Perform OnModActivated Actions, 11.312729 [355.265] , SetActiveDLCandMods - Activate Mods, 12.180620 [357.921] , SetActiveDLCandMods - Notify Localization Database Updated, 2.660997 [358.453] , SetActiveDLCandMods - Reload GameCore DLL, 0.519128 [358.500] , SetActiveDLCandMods - Refresh include() file list, 0.053760 [358.500] , SetActiveDLCandMods - Refresh Gameplay DLL Data, 0.000003 [358.500] , SetActiveDLCandMods - Perform Gameplay Database Post Processing, 0.005375 [358.562] , Ensure All Tables with 'ID' column start at 0, 0.050970 [364.093] , Validate FK Constraints, 5.526264 [364.171] , Localization Checks, 0.084045 [364.171] , Validating UnitGameplay2DScripts, 0.000479 [366.859] , SetActiveDLCandMods - Cache Game Database Data, 8.349044 [366.859] , SetActiveDLCandMods - Rescan Localized Audio, 0.000345 [366.859] , Discovering Modder Map Scripts, 0.000457 [366.859] , Parse Map Scripts, 0.006183 [366.859] , SetActiveDLCandMods - Parse Map Scripts, 0.006743 [383.062] , LoadUnitLibraries via Database, 16.092786 [396.890] , StopAll, 0.000002 [396.890] , Update, 0.000025 [396.890] , UnCacheAllSounds, 0.000000 [396.921] , RebuildLibraryReferences, 0.029771 [396.921] , Stop Audio and Rebuild Cache, 0.030033 [396.921] , Post Hotload Audio, 0.000222 [396.921] , Reload Modded Audio, 0.038581 [398.109] , SetActiveDLCandMods, 55.039369 [398.109] , ActivateModsAndDLCForEnabledMods, 55.042951 [398.109] , ActivateEnabledMods, 55.042999 [398.125] , (Lua) AllEnabledModsContainPropertyValue, 0.000742 [398.125] , (Lua) AllEnabledModsContainPropertyValue, 0.000533 [536.078] , Discovering Base Game Maps, 0.005995 [663.093] , CvMapGenerator - GetMapInitData(), 0.000002 [665.203] , CvMapGenerator - GenerateRandomMap(), 2.076194 [665.218] , CvMapGenerator - GetGameInitialItemsOverrides(), 0.000003

system_init.log:[316.890] DBG: SystemInit: DistanceFog_System::Startup(): 72 Milliseconds [316.890] DBG: SystemInit: ColorKey_System::Startup(): 265 Milliseconds [316.890] DBG: SystemInit: GameSplineDatabase::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: RiverVisSystem::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: Unit_System::Startup(): 23293 Milliseconds [316.890] DBG: SystemInit: Overlay_System::Startup(): 394 Milliseconds [316.890] DBG: SystemInit: Arrow_System::Startup(): 15 Milliseconds [316.890] DBG: SystemInit: MovementPathSystem::Startup(): 399 Milliseconds [316.890] DBG: SystemInit: Decal_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: FluidFOW_System::Startup(): 1 Milliseconds [316.890] DBG: SystemInit: FOW_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: City_System::Startup(): 7441 Milliseconds [316.890] DBG: SystemInit: LandmarkSystem::Startup(): 20209 Milliseconds [316.890] DBG: SystemInit: Forest_System::Startup(): 269 Milliseconds [316.890] DBG: SystemInit: Particle_System::Startup(): 1904 Milliseconds [316.890] DBG: SystemInit: Wave_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: MiniMap_System::Startup(): 68 Milliseconds [316.890] DBG: SystemInit: TerrainSystem::Startup(): 944 Milliseconds [316.890] DBG: SystemInit: LeaderHead_System::Startup(): 2 Milliseconds [316.890] DBG: SystemInit: Combat_System::Startup(): 0 Milliseconds [316.890] DBG: SystemInit: StrategicView::Startup(): 622 Milliseconds [316.890] DBG: SystemInit: AudioSimSystem::Startup(): 0 Milliseconds [668.437] DBG: SystemInit: RoadLayout::GameView::Startup(): 187 Milliseconds [668.437] DBG: SystemInit: DynamicGeometryVisSystem::GameView::Startup(): 0 Milliseconds [668.437] DBG: SystemInit: LoadGameState::GameViewState::Startup(): 187 Milliseconds [682.171] DBG: SystemInit: StartInitTerrainFromGameplayMap(): 13745 Milliseconds [696.953] DBG: SystemInit: GameViewStateLuaContextInit::StartupGame(): 13812 Milliseconds [696.953] DBG: SystemInit: InitDebugMenu::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: DynamicGeometryLib::StartupGame(): 172 Milliseconds [696.953] DBG: SystemInit: LeaderHeadState::StartupGame(): 435 Milliseconds [696.953] DBG: SystemInit: ForestSystem::StartupGame(): 61 Milliseconds [696.953] DBG: SystemInit: TerrainSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: Landmark&DynamicGeometrySystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: OverlaySystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: MovementPath::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: FogSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: FluidFogSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: UnitSimSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: CityBuildingSystem::StartupGame(): 8 Milliseconds [696.953] DBG: SystemInit: ParticleSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: StrategicViewSystem::StartupGame(): 4 Milliseconds [696.953] DBG: SystemInit: MiniMapSystem::StartupGame(): 3 Milliseconds [696.953] DBG: SystemInit: WaveSystem::StartupGame(): 5 Milliseconds [696.953] DBG: SystemInit: LeaderHeadSystem::StartupGame(): 0 Milliseconds [696.953] DBG: SystemInit: AudioSimSystem::StartupGame(): 265 Milliseconds [697.203] DBG: SystemInit: LoadGameState::GameViewState::StartupGame(): 14786 Milliseconds [697.203] DBG: SystemInit: LoadGameState::StartInitStuffOnMap(): 4 Milliseconds [698.750] DBG: SystemInit: CreateTreeShadows(): 1097 Milliseconds [698.750] DBG: SystemInit: StartGPUInitWork(): 4 Milliseconds [699.125] DBG: SystemInit: NetPlayer::IAmReady(): 0 Milliseconds [705.015] DBG: SystemInit: WaitForNetPlayers(): 0 Milliseconds [705.015] DBG: SystemInit: LoadGameState_TOTAL(): 31306 Milliseconds

TotalBeliefScoringReligionLog.csv:

xml.log:[248.968] Validating Game Database * [253.312] Performing Localization Checks [253.312] Checking Tag Format... [253.312] Note: Tags must only use [A-Z_] characters, start with 'TXTKEY', and be under 128 characters long. [253.359] Validating UnitGameplay2DScripts [253.359] Missing Entry for UNIT_BARBARIAN_HORSEMAN [253.359] VALIDATION FAILED * [253.359] Validation Took 4.413305 seconds [254.328] Validating Prefetch Process * [254.328] Validation Success * [254.328] SetGlobalActionInfo [254.328] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6223944 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5807088 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 6

[254.375] Validating Game Database * [257.203] Performing Localization Checks [257.203] Checking Tag Format... [257.203] Note: Tags must only use [A-Z_] characters, start with 'TXTKEY', and be under 128 characters long. [257.281] Validating UnitGameplay2DScripts [257.281] Missing Entry for UNIT_BARBARIAN_HORSEMAN [257.281] VALIDATION FAILED * [257.281] Validation Took 2.904349 seconds [258.796] Validating Prefetch Process * [258.796] Validation Success * [258.796] SetGlobalActionInfo [258.796] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 6225120 81303792 PageCache: 6 12 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 5808264 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 6

[358.500] Validating Game Database * [358.515] Table 'ArtDefineUnitMemberCombatWeapons' contains 'ID' column that starts at 1 instead of 0. [358.515] Table 'MinorCivilizations' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'MultiplayerOptions' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'ReplayDataSets' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'HistoricRankings' contains 'ID' column that starts at 1 instead of 0. [358.531] Table 'FakeFeatures' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkSlots' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkClasses' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorks' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'GreatWorkArtifactClasses' contains 'ID' column that starts at 1 instead of 0. [358.546] Table 'Leaders' contains 'ID' column that starts at 1 instead of 0. [364.093] Performing Localization Checks [364.093] Checking Tag Format... [364.093] Note: Tags must only use [A-Z] characters, start with 'TXTKEY', and be under 128 characters long. [364.171] Validating UnitGameplay2DScripts [364.171] Missing Entry for UNIT_BARBARIAN_HORSEMAN [364.171] VALIDATION FAILED * [364.171] Validation Took 5.663108 seconds [366.843] Validating Prefetch Process * [366.843] ERROR: gc.getNumEventInfos <= 0 [366.843] ERROR: gc.getNumEventChoiceInfos <= 0 [366.843] ERROR: gc.getNumCityEventInfos <= 0 [366.843] ERROR: gc.getNumCityEventChoiceInfos <= 0 [366.843] ERROR: gc.getNumCorporationInfos <= 0 [366.843] VALIDATION FAILED * [366.843] SetGlobalActionInfo [366.859] -- SQLite Memory Statistics -- Memory Usage: [Cur] [Max] Malloc: 8903864 81303792 PageCache: 9 15 LookAside: 0 0 Scratch: 0 1

Static Buffer Overflows: [TooLarge] [NoSpace] PageCache: 8137920 67425960 Scratch: 0 0

Largest Allocations: Malloc: 262144 PageCache: 1172 Scratch: 6376

Prepared Statements: Current: 8

xml-perf.log:[253.359] , Validating Game Database, 4.413305 [253.359] , Validating Game Database, 4.413948 [253.453] , Colors, 0.001682 [253.453] , PlayerColors, 0.001968 [253.453] , InterfaceModes, 0.001163 [253.453] , AICityStrategies, 0.003919 [253.468] , AIEconomicStrategies, 0.006358 [253.468] , AIGrandStrategies, 0.000827 [253.468] , AIMilitaryStrategies, 0.003340 [253.468] , CitySpecializations, 0.001013 [253.468] , TacticalMoves, 0.000384 [253.468] , UnitAIInfos, 0.000305 [253.468] , UnitCombatInfos, 0.000140 [253.484] , BuildingClasses, 0.006105 [253.687] , Buildings, 0.213687 [253.687] , EmphasizeInfos, 0.000698 [253.687] , Eras, 0.000638 [253.687] , GameOptions, 0.000460 [253.687] , GameSpeeds, 0.000793 [253.703] , HandicapInfos, 0.003045 [253.703] , HurryInfos, 0.000115 [253.703] , MultiplayerOptions, 0.000118 [253.703] , PlayerOptions, 0.000220 [253.828] , Policies, 0.132289 [253.828] , PolicyBranchTypes, 0.000943 [253.828] , Processes, 0.000750 [253.828] , Projects, 0.001369 [253.828] , SmallAwards, 0.000061 [253.828] , Specialists, 0.000639 [253.828] , Victories, 0.000239 [253.828] , Votes, 0.000160 [253.828] , VoteSources, 0.000095 [253.828] , Domains, 0.000073 [253.859] , Leaders, 0.032185 [253.859] , Routes, 0.000408 [253.875] , Notifications, 0.000376 [253.890] , Technologies, 0.024543 [253.890] , Features, 0.004666 [253.921] , Improvements, 0.023127 [253.921] , ResourceClasses, 0.000105 [253.937] , Resources, 0.010381 [253.937] , Terrains, 0.001600 [253.937] , Yields, 0.000166 [253.937] , Automates, 0.000147 [253.937] , Builds, 0.007286 [253.937] , Commands, 0.000278 [253.937] , Controls, 0.000730 [253.937] , EntityEvents, 0.001989 [253.937] , Missions, 0.001190 [253.953] , MultiUnitFormations, 0.001953 [253.953] , SpecialUnits, 0.000393 [253.953] , UnitClasses, 0.001032 [254.015] , UnitPromotions, 0.075254 [254.171] , Units, 0.146508 [254.234] , Civilizations, 0.067632 [254.250] , MinorCivilizations, 0.011522 [254.265] , Traits, 0.022699 [254.265] , Religions, 0.000174 [254.328] , Beliefs, 0.053083 [254.328] , LeagueSpecialSessions, 0.000219 [254.328] , LeagueNames, 0.000070 [254.328] , LeagueProjects, 0.000174 [254.328] , LeagueProjectRewards, 0.000181 [254.328] , Resolutions, 0.000564 [254.328] , PrefetchGameData, 0.877038 [254.328] , UpdatePlayableCivilizationCounts, 0.000002 [254.328] , SetGlobalActionInfo, 0.000414 [257.281] , Validating Game Database, 2.904349 [257.281] , Validating Game Database, 2.904403 [257.359] , Colors, 0.001925 [257.359] , PlayerColors, 0.002282 [257.359] , InterfaceModes, 0.001077 [257.359] , AICityStrategies, 0.007171 [257.375] , AIEconomicStrategies, 0.010521 [257.375] , AIGrandStrategies, 0.001085 [257.375] , AIMilitaryStrategies, 0.006174 [257.375] , CitySpecializations, 0.001978 [257.375] , TacticalMoves, 0.000733 [257.390] , UnitAIInfos, 0.000580 [257.390] , UnitCombatInfos, 0.000258 [257.390] , BuildingClasses, 0.008087 [257.750] , Buildings, 0.356672 [257.750] , EmphasizeInfos, 0.000605 [257.750] , Eras, 0.000991 [257.750] , GameOptions, 0.000535 [257.750] , GameSpeeds, 0.000984 [257.750] , HandicapInfos, 0.003814 [257.750] , HurryInfos, 0.000154 [257.750] , MultiplayerOptions, 0.000160 [257.750] , PlayerOptions, 0.000259 [257.937] , Policies, 0.183568 [257.937] , PolicyBranchTypes, 0.001204 [257.937] , Processes, 0.000909 [257.937] , Projects, 0.002192 [257.937] , SmallAwards, 0.000098 [257.953] , Specialists, 0.001236 [257.953] , Victories, 0.000475 [257.953] , Votes, 0.000346 [257.953] , VoteSources, 0.000166 [257.953] , Domains, 0.000134 [258.000] , Leaders, 0.051577 [258.000] , Routes, 0.000761 [258.000] , Notifications, 0.000562 [258.031] , Technologies, 0.037648 [258.046] , Features, 0.007415 [258.078] , Improvements, 0.032622 [258.078] , ResourceClasses, 0.000127 [258.093] , Resources, 0.016750 [258.093] , Terrains, 0.002110 [258.093] , Yields, 0.000278 [258.093] , Automates, 0.000268 [258.109] , Builds, 0.013225 [258.109] , Commands, 0.000527 [258.109] , Controls, 0.001418 [258.125] , EntityEvents, 0.004193 [258.125] , Missions, 0.002194 [258.125] , MultiUnitFormations, 0.003910 [258.125] , SpecialUnits, 0.001274 [258.125] , UnitClasses, 0.002332 [258.265] , UnitPromotions, 0.131613 [258.546] , Units, 0.283275 [258.640] , Civilizations, 0.096046 [258.656] , MinorCivilizations, 0.013584 [258.703] , Traits, 0.043211 [258.703] , Religions, 0.000330 [258.796] , Beliefs, 0.093146 [258.796] , LeagueSpecialSessions, 0.000293 [258.796] , LeagueNames, 0.000099 [258.796] , LeagueProjects, 0.000212 [258.796] , LeagueProjectRewards, 0.000337 [258.796] , Resolutions, 0.001137 [258.796] , PrefetchGameData, 1.442917 [258.796] , UpdatePlayableCivilizationCounts, 0.000003 [258.796] , SetGlobalActionInfo, 0.000536 [364.171] , Validating Game Database, 5.663108 [364.171] , Validating Game Database, 5.663163 [364.296] , Colors, 0.002114 [364.296] , PlayerColors, 0.002718 [364.296] , InterfaceModes, 0.002145 [364.312] , AICityStrategies, 0.007054 [364.328] , AIEconomicStrategies, 0.008704 [364.328] , AIGrandStrategies, 0.001507 [364.328] , AIMilitaryStrategies, 0.007682 [364.328] , CitySpecializations, 0.001994 [364.328] , UnitAIInfos, 0.000624 [364.328] , UnitCombatInfos, 0.000292 [364.343] , BuildingClasses, 0.008350 [365.203] , Buildings, 0.865344 [365.203] , EmphasizeInfos, 0.000753 [365.203] , Eras, 0.001112 [365.203] , GameOptions, 0.000736 [365.203] , GameSpeeds, 0.001103 [365.218] , HandicapInfos, 0.008876 [365.218] , HurryInfos, 0.000185 [365.218] , MultiplayerOptions, 0.000178 [365.218] , PlayerOptions, 0.000301 [365.812] , Policies, 0.592223 [365.812] , PolicyBranchTypes, 0.001470 [365.812] , Processes, 0.000854 [365.812] , Projects, 0.002083 [365.812] , SmallAwards, 0.000908 [365.812] , Specialists, 0.001457 [365.828] , Victories, 0.000420 [365.828] , Votes, 0.000270 [365.828] , VoteSources, 0.000145 [365.828] , Events, 0.000209 [365.828] , EventChoices, 0.000262 [365.828] , CityEvents, 0.000249 [365.828] , CityEventChoices, 0.000439 [365.828] , Domains, 0.000184 [365.828] , DiploModifiers, 0.000066 [365.843] , Leaders, 0.014883 [365.843] , Routes, 0.001067 [365.843] , Notifications, 0.001167 [365.875] , Technologies, 0.029621 [365.875] , Features, 0.010837 [365.921] , Improvements, 0.037208 [365.921] , ResourceClasses, 0.000124 [365.937] , Resources, 0.019014 [365.937] , Plots, 0.000594 [365.937] , GreatPersons, 0.000270 [365.937] , Terrains, 0.003131 [365.937] , Yields, 0.001017 [365.937] , Automates, 0.000334 [365.953] , Builds, 0.013687 [365.953] , Commands, 0.000523 [365.953] , Controls, 0.001394 [365.968] , EntityEvents, 0.003507 [365.968] , Missions, 0.001929 [365.968] , MultiUnitFormations, 0.003565 [365.968] , SpecialUnits, 0.000701 [365.968] , UnitClasses, 0.001543 [366.109] , UnitPromotions, 0.146460 [366.312] , Units, 0.201324 [366.359] , Civilizations, 0.048919 [366.375] , MinorCivilizations, 0.005189 [366.593] , Traits, 0.221796 [366.593] , Religions, 0.000535 [366.843] , Beliefs, 0.251655 [366.843] , SpyPassiveBonuses, 0.000102 [366.843] , SpyPassiveBonusesDiplomat, 0.000084 [366.843] , LeagueSpecialSessions, 0.000671 [366.843] , LeagueNames, 0.000123 [366.843] , LeagueProjects, 0.000173 [366.843] , LeagueProjectRewards, 0.000310 [366.843] , Resolutions, 0.001024 [366.843] , Corporations, 0.000122 [366.843] , Contracts, 0.000109 [366.843] , PrefetchGameData, 2.551852 [366.843] , UpdatePlayableCivilizationCounts, 0.000002 [366.859] , SetGlobalActionInfo, 0.001092

azum4roll commented 7 months ago

Mod list?

giuseppemodano commented 7 months ago

Elenco delle mod?

This log only with Community patch , But normally i play with Community patch Quick turno and a few time with eras mod

azum4roll commented 7 months ago

It doesn't look possible. Do you still get it without Community Patch?

giuseppemodano commented 7 months ago

Non sembra possibile. Lo ottieni ancora senza la Community Patch?

Without Community patch i get all resource and city state . i play civ v versione 1.0.3.144

giuseppemodano commented 7 months ago

Non sembra possibile. Lo ottieni ancora senza la Community Patch?

no without Community patch i have resource and city state

giuseppemodano commented 7 months ago

Non sembra possibile. Lo ottieni ancora senza la Community Patch?

I updated the version to 279 and solved it