LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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3 Desync Issues on 4.7.3 #10997

Closed CIVITAS-John closed 2 weeks ago

CIVITAS-John commented 3 weeks ago

1. Mod Version 4.7.3. Current Version: 4.8.1 I used a multiplayer modpack with EUI.

2. DirectX Version

3. List of Other Mods

I also use 4UC, Enlightenment Era in the modpack.

4. Describe the Issue

We used synchronous multiplayer with a dedicated server/pitboss. We are reporting 2 frequently appearing de-sync issues, although they are not crashing the game.


5. Save Game From 1 Turn Before (ALWAYS ATTACH THIS IF POSSIBLE)

6. Logs (ALWAYS ATTACH THESE IF POSSIBLE)

[302584.343] DBG: City out of sync. Player=1, Name=TXT_KEY_CITY_NAME_AMSTERDAM, id=1073, X=19, Y=47
Variable Out Of Sync : m_paiNumUnimprovedResourcesLocal
Game Turn : 7
[302584.343] DBG: Variable Out Of Sync : m_paiNumResourceUnimproved
Game Turn : 7
[303077.390] DBG: Unit out of sync. Player=1, Name=Pathfinder, id=1117, X=14, Y=54
Variable Out Of Sync : m_eActivityType

7. CvMiniDump.dmp File (ATTACH IF REPORTING A GAME CRASH)

8. Steps to reproduce the Issue (Optional)

9. Screenshots of the Issue (Optional)

axatin commented 3 weeks ago

Thanks for reporting. We also need the full logs of all players, and if possible a save game from one turn before the desync.

A desync in the number of unimproved resouces in turn 7? That‘s very strange…

Cyclopia31 commented 3 weeks ago

@axatin Got it on 4.9, turn 10. Maybe a false positive as it had 0 consequence on the next 170 turns I did. Host on turn 10: image Non-host turn 82: image

Theses two desyncs are the only ones I got reported for the first 180 turns. Really promising :) I can post the logs/saves here if you want, or create a new issue report.

axatin commented 3 weeks ago

feel free to post them here

Cyclopia31 commented 3 weeks ago

@axatin I'm not sure that this is easily reproducible.

Here a link to the modpack: https://drive.google.com/file/d/1gZAzOwFv1TuMZh7DwlSPtmfODZ6w89Xx/view?usp=sharing

Here a link to the data: https://drive.google.com/file/d/1hKQSltyH1OHZMKG-q3AstTjVQITaQw0s/view?usp=sharing

Thank you for the help !

Cyclopia31 commented 3 weeks ago

But it seems to happen pretty quickly so maybe you can reproduce it playing the ~10 first turns.

axatin commented 3 weeks ago

It is reproducible.

Cyclopia31 commented 3 weeks ago

It is reproducible.

Nice, it also happened a lot on my 4.7.3 game. But I don't know if it had consequences ?

axatin commented 2 weeks ago

Resource desyncs are fixed. The desync in m_eActivityType is probably caused by the squads modmod, which should not be included in the modpack

CIVITAS-John commented 2 weeks ago

Amazing, thanks!