Closed coinich closed 1 month ago
Tested God of War with latest version and works for me. Will look at save
Weird. Attaching zips of my mods. Ofc the 4UC mod is 28MB not 25MB so I can't attach directly.
Opened save -- no yield Spawned new barbarian near Hoplites to the North East -- no yield IGE -- Founded Religion Spawned new barbarian near Hoplites to the North East -- yield again
so something wonky going on with the Belief backend
What's your primary religion?
Err, mine? I mean, I hadn't founded one yet.
Is that a thing? If you don't have your pantheon in the majority of cities you lose God of War?
I kinda hope not - nobody takes God of War to go hippie peace mode. Capturing even one capital at that point threatens to turn off your pantheon unless/until you get more cities running.
It's a "global" belief, so it only works if and only if the belief belongs to your primary religion.
But shouldn't a captured city automatically gain the pantheon before you found?
Yeah I would have thought so but in this save file at least the conquered cities have no followers
Hmm, I can try checking my past autosaves to see the exact order of things. I believe I conquered Persia before I founded my pantheon - not sure if they had founded one yet. India already had theirs of course.
On Mon, Jul 22, 2024, 21:29 Tom @.***> wrote:
Yeah I would have thought so but in this save file at least the conquered cities have no followers
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Unless conquered cities are supposed to take my pantheon... cant remember now.
On Mon, Jul 22, 2024, 21:44 Nick La Pietra @.***> wrote:
Hmm, I can try checking my past autosaves to see the exact order of things. I believe I conquered Persia before I founded my pantheon - not sure if they had founded one yet. India already had theirs of course.
On Mon, Jul 22, 2024, 21:29 Tom @.***> wrote:
Yeah I would have thought so but in this save file at least the conquered cities have no followers
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There's actually no reason for Faith on kill to not be local. Maybe we should just change it to local?
Is that a change thats savegame compatible? Do I just need to go back 30-50 turns of autosave and reevaluate how I do things?
Maybe we should just change it to local?
What exactly does that mean?
Maybe we should just change it to local?
What exactly does that mean?
Not requiring the belief to be part of the primary religion, instead only the majority religion of the origin city of the unit.
Maybe we should just change it to local?
What exactly does that mean?
Not requiring the belief to be part of the primary religion, instead only the majority religion of the origin city of the unit.
Could be done, but that's something to be discussed in congress. I'd say it's intentional that the bonuses are not given completely unconditionally.
1. Mod Version (X.Y.Z). Current Version: 4.14.1
2. DirectX Version
3. List of Other Mods
More Unique Components for VP v88 azum4roll's Unit Supply for VP Squads DISABLED
4. Describe the Issue
Killing barbarians does not trigger God of War pantheon. Did not notice any change for conquering cities or killing AI Civ units either.
5. Save Game From 1 Turn Before (ALWAYS ATTACH THIS IF POSSIBLE)
Alexander_0178 BC-1720.zip Only one save, but there's a barbarian near Persepolis with a Scout nearby in range to kill it
6. Logs (ALWAYS ATTACH THESE IF POSSIBLE)
Logs.zip
7. CvMiniDump.dmp File (ATTACH IF REPORTING A GAME CRASH)
8. Steps to reproduce the Issue (Optional)
Kill a barbarian unit. Possibly kill any unit/city?
9. Screenshots of the Issue (Optional)
![20240721180846_1](https://github.com/user-attachments/assets/26b0633e-089c-4caa-9171-1b83f5afd619)