LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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Pioneer Bug Report #11219

Closed Flamingcheesepie closed 2 weeks ago

Flamingcheesepie commented 1 month ago

4.14.1

When settling a pioneer, the value of PIONEER_POPULATION_CHANGE is being counted twice. Currently the define is 3, so settling should create a 4 pop city, (3 + 1 base), but is creating a 7 pop city. Confirm that when changing PIONEER_POPULATION_CHANGE to 2 it settles a 5 pop city.

Likely this bug came when pioneers and colonists were fixed to start spawning with (1 + PIONEER_POPULATION_CHANGE) pop instead of PIONEER_POPULATION_CHANGE pop. It may also be linked to Colonist - Colonist spawns a city with (1 + PIONEER_POPULATION_CHANGE + COLONIST_POPULATION_CHANGE) pop, which is calculated correctly as (1 + 3 + 5).

axatin commented 1 month ago

Can't reproduce. When I found with a pioneer I get a city with 4 pop, and 6 when using a colonist. (tested on 4.15 but I don't think anything related to it was changed in between). Any additional mods you're using?