Closed saamohod closed 6 years ago
Did you recently have enemy units blockading tiles?
IIRC I haven't been warring for a while neither any barbarians showed up in the vicinity.
city is about to grow, was it the same after getting to 8pop?
Not exactly
Another case from the same game. When on "Food Focus" it does the following:
"Gold focus" makes similar bad decisions as above screenshots.
savegame: wrong food focus.zip
Weird, I'm not seeing this at all. I'll look at the save, any other mods? If so, zip it and stick it here as well.
These are the mods, all of which should be harmless and irrelevant and save-compatible.
another oddity - why not work the fish?
really wants culture for border growth? That's my guess.
really wants culture for border growth? That's my guess.
But shouldn't the default focus value 6F+1P+2G more than 2F+4P?
same would apply for production, especially since the city is close to finishing the harbor.
Doesn't seem like the tiles yet to be acquired by border growth would come close to outweigh working the improved fish.
And border growth is still 59 turns away, even working those two culture tiles. It would have to be an insanely good tile to outweigh 59 turns working those two weak culture tiles.
see point about production.
6f1p beats 1c in almost any situation. that city has stagnated at pop 3 for a long time. this cannot be right.
Not saying it’s right, just saying that’s probably why it is doing that. Is your CP up to date? I altered the value defines quite a bit recently.
CP mod, not DLL*
Not saying it’s right, just saying that’s probably why it is doing that. Is your CP up to date? I altered the value defines quite a bit recently.
The question is apparently not addressed to me, but I'd like to note that the bug is from a previous version( 4-20 IIRC). I haven't tested the latest fix on this matter.
well it's kinda hard to say, i think i'm on 4-20-2
@ilteroi just make sure your CP defines files are up to date- if they aren’t, the food will be valued way too low because I changed the food value scaler quite a bit.
_1. Mod version (i.e Date - 4/23):_4-20 hotfix
_2. Mod list (if using Vox Populi only, leave blank):_FlagPromotions
3. Error description:
"Default focus" city management AI chooses certain poor tiles (circled red) over the much nicer tiles (circled blue). Apparently a bug in AI logic.
Savegame attached
QuickSave.zip