LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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more statistics #6308

Closed ilteroi closed 4 years ago

ilteroi commented 4 years ago

some numbers on what the AI units are doing all the time. a unit can have either a tactical move (T) or a barbarian move (B) or a homeland move (H_).

obviously some are almost never used and candidates for removal.

Name Count@T465
T_UNASSIGNED 1139
T_GUARD 20669
T_GARRISON 1875
T_OPERATION 19105
T_PILLAGE 296
T_PLUNDER 5
T_GOODY 378
T_HEAL 3718
T_SAFETY 971
T_REPOSITION 4382
T_ESCORT 33
T_AIRSWEEP 56
T_AIRPATROL 156
T_HEDGEHOG 472
T_COUNTERATTACK 1884
T_WITHDRAW 465
T_CLOSE_ON_TARGET 3244
T_ATTRITION 311
T_SURGICAL_STRIKE 41
T_STEAMROLL 2302
T_FLANKATTACK 699
T_AIRLIFT 1
T_BLOCKADE 384
T_CAPTURE 2
B_CAMP_DEFENSE 1959
B_CIVILIAN_ATTACK 0
B_AGGRESSIVE_MOVE 913
B_PASSIVE_MOVE 3
B_HUNT 252
H_MOVE_UNASSIGNED 16894
H_MOVE_EXPLORE 2098
H_MOVE_EXPLORE_SEA 2824
H_MOVE_SETTLE 4
H_MOVE_GARRISON 18025
H_MOVE_HEAL 511
H_MOVE_TO_SAFETY 610
H_MOVE_MOBILE_RESERVE 0
H_MOVE_SENTRY 2237
H_MOVE_SENTRY_NAVAL 19311
H_MOVE_WORKER 16033
H_MOVE_WORKER_SEA 224
H_MOVE_PATROL 14445
H_MOVE_UPGRADE 1309
H_MOVE_ANCIENT_RUINS 0
H_MOVE_WRITER 5
H_MOVE_ARTIST_GOLDEN_AGE 4
H_MOVE_MUSICIAN 492
H_MOVE_SCIENTIST_FREE_TECH 50
H_MOVE_MERCHANT_TRADE 47
H_MOVE_ENGINEER_HURRY 149
H_MOVE_GENERAL 1136
H_MOVE_ADMIRAL 516
H_MOVE_SPACESHIP_PART 0
H_MOVE_AIRCRAFT_REBASE 4774
H_MOVE_TREASURE 0
H_MOVE_PROPHET_RELIGION 168
H_MOVE_MISSIONARY 249
H_MOVE_INQUISITOR 558
H_MOVE_TRADE_UNIT 0
H_MOVE_ARCHAEOLOGIST 1259
H_MOVE_ADD_SPACESHIP_PART 0
H_MOVE_AIRLIFT 0
H_MOVE_DIPLOMAT_EMBASSY 172
H_MOVE_MESSENGER 1035
H_MOVE_SECONDARY_SETTLER 0
H_MOVE_SECONDARY_WORKER 0
LoneGazebo commented 4 years ago

huh. spaceship part never used?

ilteroi commented 4 years ago

well, it was 2020 but they weren't so advanced

ilteroi commented 4 years ago

another game.

move count@T415
T_UNASSIGNED 284
T_GUARD 20846
T_GARRISON 1578
T_OPERATION 13735
T_PILLAGE 93
T_PLUNDER 0
T_GOODY 139
T_HEAL 2039
T_SAFETY 547
T_REPOSITION 2874
T_ESCORT 39
T_AIRSWEEP 0
T_AIRPATROL 0
T_HEDGEHOG 148
T_COUNTERATTACK 1038
T_WITHDRAW 264
T_CLOSE_ON_TARGET 2135
T_ATTRITION 175
T_SURGICAL_STRIKE 85
T_STEAMROLL 873
T_FLANKATTACK 511
T_AIRLIFT 0
T_BLOCKADE 171
T_CAPTURE 0
B_CAMP_DEFENSE 1589
B_CIVILIAN_ATTACK 0
B_AGGRESSIVE_MOVE 924
B_PASSIVE_MOVE 5
B_HUNT 177
H_MOVE_UNASSIGNED 22570
H_MOVE_EXPLORE 4330
H_MOVE_EXPLORE_SEA 3291
H_MOVE_SETTLE 2
H_MOVE_GARRISON 20415
H_MOVE_HEAL 267
H_MOVE_TO_SAFETY 220
H_MOVE_SENTRY 992
H_MOVE_SENTRY_NAVAL 33010
H_MOVE_WORKER 13689
H_MOVE_WORKER_SEA 146
H_MOVE_PATROL 10987
H_MOVE_UPGRADE 1287
H_MOVE_ANCIENT_RUINS 7
H_MOVE_WRITER 0
H_MOVE_ARTIST_GOLDEN_AGE 0
H_MOVE_MUSICIAN 16
H_MOVE_SCIENTIST_FREE_TECH 50
H_MOVE_MERCHANT_TRADE 43
H_MOVE_ENGINEER_HURRY 106
H_MOVE_GENERAL 1809
H_MOVE_ADMIRAL 682
H_MOVE_SPACESHIP_PART 0
H_MOVE_AIRCRAFT_REBASE 241
H_MOVE_TREASURE 0
H_MOVE_PROPHET_RELIGION 106
H_MOVE_MISSIONARY 415
H_MOVE_INQUISITOR 1156
H_MOVE_TRADE_UNIT 495
H_MOVE_ARCHAEOLOGIST 885
H_MOVE_ADD_SPACESHIP_PART 0
H_MOVE_DIPLOMAT_EMBASSY 151
H_MOVE_MESSENGER 1331
H_MOVE_SECONDARY_SETTLER 0
H_MOVE_SECONDARY_WORKER 0
JamesNinelives commented 4 years ago
  • plundering traderoutes never seems to happen on purpose

  • capturing civilians never seems to happen on purpose

Something I noticed is that plundering trade routes seem to incur a 'you have captured or killed cilivian units' penalty. So these may both have the same cause (wanting to avoid the diplo penalty)?

RecursiveStar commented 4 years ago

@JamesNinelives Not the case; I added that. Seemed unfitting that you would be penalized for killing a civ's workers but not their merchants.

@ilteroi "Treasure" might refer to the treasure units from the "conquest of the new world" scenario, which need to be escorted back to the capital like spaceship parts.