LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
Other
290 stars 160 forks source link

Several problems: Ancient ruins not granting rewards, frequent desyncs, and lost Pathfinder #7504

Closed WardBenjamin closed 3 years ago

WardBenjamin commented 3 years ago

A bunch of issues all in one save here. I'm playing Venice along with a human player playing Austria. We've been experiencing frequent desyncs (one every 2-4 turns, or so), and a few other odd issues. Popping a goody hut with a unit doesn't seem to actually grant the reward. Also, an Austrian pathfinder somehow made it inside the fog of war while auto-exploring, and it wasn't revealing tiles.

1. Mod version (i.e Date - 12/1): 2/4 beta hotfix 5 (multiplayer modpack)

2. Mod list (if using Vox Populi only, leave blank):

3. Error description: Moving a unit into a goody hut shows a reward message (free tech, advanced weapons, citizen, etc) but the event doesn't actually occur.

4. Steps to reproduce (optional):


Supporting information: Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.

Modpack: https://mega.nz/file/SkxiTaSJ#N8R7po-uVfiscea99ZtrHcFZ2NxbZvsGSYBLK2wAkXU (file too big to upload to Github)

  1. Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repository's main page, under "To enable logging for bug reports"):

Logs_Venice-MP.zip

I'm not sure these logs correspond exactly to the savegame below; they may be from a few turns later.

  1. Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu):

Save_Venice-MP.zip

In this file, the Austrian pathfinder is lost in the fog of war and the Venetian warrior is one tile away from an ancient ruin

  1. CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):

  2. Screenshots (optional):

ilteroi commented 3 years ago

yeah, multiplayer is not tested well and a pain to debug

WardBenjamin commented 3 years ago

If I can help out with the actual debugging, please let me know. I don't have experience with Civ/VP in particular but I know my way around an IDE.

Mileslewis commented 3 years ago

Yea I think a lot of people would appreciate if VP worked better in online. Do we have any idea what sort of things could cause desyncs so we could try to change them where possible?