LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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Events with multiple choices impossible to interact with, prevents turn from ending. #8293

Closed BZab closed 3 years ago

BZab commented 3 years ago

1. Mod version (X.Y.Z, e.g. 1.0.0): 1.0.3.279

2. Mod list (if using Vox Populi only, leave blank):

3. Error description: Same error like described in #8134. Seems like the choice menu gets unresponsive only in multiplayer games (ie in single player ones it works for me flawlessly). Window with the choices can be opened, but choice can't be applied. After selecting any choice and pressing 'OK' window closes, but nothing else happens.

4. Logs + save file: It is random event, so it may take few turns after saved one to let it happen again report.zip

Additionaly, link to modpack zip I use: GDrive

BZab commented 3 years ago

Same bug happens, when there is espionage related event to be selected: espionage.zip

BZab commented 3 years ago

New game, with events disabled from start. 2 Human players in multi. Seems like the bug without results of choosing spy's action affects only the host. report1.zip

On a side note - this one HAS full logging enabled (previous ones were missing it). Additionaly to reported bug, after turn 0 happened desync, which resulted in teleportation of second human player's capital onto the hex with host's capital, and teleportation of second player's units to keep relative position of them to the second's capital.

LoneGazebo commented 3 years ago

Seems like the bug without results of choosing spy's action affects only the host.

Can you elaborate?

BZab commented 3 years ago

For the test purposes I have set up game with 2 human players - host + 1 guest. Popup with choices of spy actions worked well for the guest - after choosing an option, 'OK' was closing window, finishing event and switching button in bottom-right corner to 'End Turn'. For the host however, 'OK' seemed to be not working correctly - popup was closed, but choice wasn't applied, so button was still in state related to choice of spy actions. What was blocking ending the turn for the host.