Closed jayeye2011 closed 2 years ago
@azum4roll
Communitas is incompatible with full VP. Please use Communitu_79a instead.
Does this mean that the Civilization V vanilla DLC map scripts I own can also become incompatible with VP when the next AssignStartingPlots change is made someday in the future so that the Commuitu_79a map script is one that will be guaranteed to work going forwards? If that's the case, I would vote that AssignStartingPlots.lua be reverted back to where it remains compatible.
Since the Communitas.lua script is incompatible, it should not be included in the Vox Populi installer.
As long as maps don't override AssignStartingPlots functions they're always compatible.
1. Mod version (X.Y.Z, e.g. 1.4.1): VP 1.4.1 with EUI
2. Mod list (if using Vox Populi only, leave blank):
3. Error description: The Communitas.lua map script that is included in VP 1.4.1 does not generate any starting resources.
4. Steps to reproduce (optional): Communitas default settings were used. Standard size.
Supporting information: Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.
Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repos Logs.zip itory's main page, under "To enable logging for bug reports"):
Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu): Augustus Caesar_0009 BC-3640.zip
CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):
Screenshots (optional):