1. Mod version, and DirectX version if reporting a graphical issue (X.Y.Z, e.g. 1.4.6, DX 10 & 11):
VP 1.4.6 with EUI, dx11, pangea map script
2. Mod list (if using Vox Populi only, leave blank):
3. Error description:
Observed following runtime error being reported in lua.log although did not appear to cause any map generation issues. So just reporting it in case it might be a problem. I think it happens with any map script.
Line 519: [92690.078] Runtime Error: C:\Users\john_i\Documents\My Games\Sid Meier's Civilization 5\MODS(2) Community Balance Overhaul\Art/Improvements/Inca/CBP_IncaFunctions.lua:26: attempt to call field 'COMMUNITY' (a nil value)
Line 520: [92690.078] Runtime Error: Error loading C:\Users\john_i\Documents\My Games\Sid Meier's Civilization 5\MODS(2) Community Balance Overhaul\Art/Improvements/Inca/CBP_IncaFunctions.lua.
4. Steps to reproduce (optional):
Supporting information:
Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.
Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repository's main page, under "To enable logging for bug reports"):
Logs.zip
Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu):
Napoleon_0000 BC-4000.zip
CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):
1. Mod version, and DirectX version if reporting a graphical issue (X.Y.Z, e.g. 1.4.6, DX 10 & 11): VP 1.4.6 with EUI, dx11, pangea map script
2. Mod list (if using Vox Populi only, leave blank):
3. Error description: Observed following runtime error being reported in lua.log although did not appear to cause any map generation issues. So just reporting it in case it might be a problem. I think it happens with any map script. Line 519: [92690.078] Runtime Error: C:\Users\john_i\Documents\My Games\Sid Meier's Civilization 5\MODS(2) Community Balance Overhaul\Art/Improvements/Inca/CBP_IncaFunctions.lua:26: attempt to call field 'COMMUNITY' (a nil value) Line 520: [92690.078] Runtime Error: Error loading C:\Users\john_i\Documents\My Games\Sid Meier's Civilization 5\MODS(2) Community Balance Overhaul\Art/Improvements/Inca/CBP_IncaFunctions.lua.
4. Steps to reproduce (optional):
Supporting information: Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.
Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repository's main page, under "To enable logging for bug reports"): Logs.zip
Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu): Napoleon_0000 BC-4000.zip
CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):
Screenshots (optional):