LoneGazebo / Community-Patch-DLL

Community Patch for Civilization V - Brave New World
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Inquisitors stationed in cities reduce missionary spread of own missionaries. #8905

Closed Azhral closed 2 years ago

Azhral commented 2 years ago

1. Mod version, and DirectX version if reporting a graphical issue (X.Y.Z, e.g. 2.2.1, DX 10 & 11): 2.2.1

2. Mod list (if using Vox Populi only, leave blank):

3. Error description: Having an Inquisitor stationed in your own city reduces the spread strength of all missionaries by 50%, including your own missionaries of the same religion.

4. Steps to reproduce (optional): Spread your own religion to your own city with your own Inquisitor stationed inside.


Supporting information: Please note that you can attach .zip files by dragging-and-dropping them. If possible, zip up all supporting data and post that way.

  1. Log files (always attach your Logs folder, located at My Documents/My Games/Sid Meier's Civilization 5. For instructions, go to the repository's main page, under "To enable logging for bug reports"):

  2. Save game (always attach a save that was made a turn before the error; located at My Documents/My Games/Sid Meier's Civilization 5/ModdedSaves; you can change autosave frequency in the game's Options menu):

  3. CvMiniDump.dmp file (attach if experiencing a game crash. Located at Program Files/Steam/steamapps/common/Sid Meier's Civilization V):

  4. Screenshots (optional):

Azhral commented 2 years ago

Also it appears the description of Inquisitor behaviour is incorrect. It appears to apply the 50% religion spread malus to any adjacent missionary, regardless of if they are stationed inside a city or not.

RecursiveVision commented 2 years ago

eugh, I hate the religion code