LongerWarrior / UEAssetToolkitGenerator

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Fix skeleton position in FBX generator #26

Closed Buckminsterfullerene02 closed 1 year ago

Buckminsterfullerene02 commented 1 year ago

Although I've tried a lot of things, none of them have worked, might have an idea on this. UE is a left-handed, & Z up, but in the code, currently I have right-handed but negative Z up due to the FBX SDK not supporting Z up directly. So I'm not 100% sure if that's correct.