Closed AdamPlenty closed 4 years ago
Great, thanks.
Could you make new variables where the values are stored? Currently you overwrite the old->shots, but I'm in the process of phasing out the old->shots and get to the new structure.
You want me to replace old->shots with variables?
Yes please, add new variables to 'struct ShotConfigStats', and replace all instances of old->shot_sound with the new variable you just made.
Each shot's firing sound and shot sound can be configured in magic.cfg.