Closed Loobinex closed 4 years ago
This fixes a bug where units would return to the lair/hatchery when low on health, but not actually tend to their needs and die.
Units will now break free of CTA when at critical health.
This fixes a bug where units would return to the lair/hatchery when low on health, but not actually tend to their needs and die.
Units will now break free of CTA when at critical health.