Open Xadras opened 8 years ago
Original comment by ohrerbohrer (Bitbucket: ohrerbohrer, GitHub: ohrerbohrer):
any News about this or do we have to get used to rogs doing 1.6k hemo on 300 resil Targets in blue gear? i'm rly looking Forward to t5 release, when they finally hit for 2k and you can go afk seeing the cs on you
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
thats funny cuz that screen is from 16.5.2016, Timofei: pls
Original comment by Tenzei (Bitbucket: Hybrid1, GitHub: Unknown):
Would just like too point out Feneruz is nowhere close too green geared. He claims he had berserker buff and his own damage increase procs during that WSG, as he recalls wrecking ur ass in a few globals. Not trying to point fingers, but dont lie about quest-geared people fucking u up when atleast one of them is almost decked in kara epics and BiS Lionheart ^^
Original comment by Timofei (Bitbucket: Pandamanga, GitHub: Unknown):
This is not s4 arena server where you vendor items and every1 walks with 400 resil. This is post vanilla patch - if any of you have ever played vanilla you wouldn't say a word about damage. Get 300+ resil then talk about damage. Those crits you ppl link were easy doable even on vanilla.
Sometimes you hit hard, but sometimes you cant overdmg priest's shield. It's O K.
And btw this website is place where ppl report BUGS, but not their opinions or complaints.
Original comment by Delta (Bitbucket: Deltayeah, GitHub: Unknown):
Yesterday full blue hunter Raptor Striked me 1600 :D let me repeat- RAPTOR STRIKE!
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
Timofei wanna another DR category lesson? I bet 500G u are warrior. Warrior with mace stun for another 500G.
Original comment by Timofei (Bitbucket: Pandamanga, GitHub: Unknown):
what a trash topic, sounds like qq
Original comment by Trenchfox (Bitbucket: Trenchfox, GitHub: Trenchfox):
So I spent some time reading https://www.smolderforge.com/forums/9474-large-change-to-melee-damage-going-in
We are currently calculating the correct way, I dont think the issue is related to the table.
Our current calculation works on how Schaka described it
"The way I understand is that you fill an array with 100 indices.
Indices 0-4 are miss, 5-11 are dodge, etc. You roll, and whereever your roll hits (index wise, single roll) that's what the hit becomes. So if you roll a 3, that's a miss. If you roll a 6.7 that's a dodge, etc."
Currently the RollMeleeHit method follows how Schaka described it, Damage being calculated wrongly and the rolling of melee hits (miss/dodge/parry/block) are two seperate issues.
Original comment by ohrerbohrer (Bitbucket: ohrerbohrer, GitHub: ohrerbohrer):
"Mortal strike has 5-6 sec cd and it hits for 2600 at lvl 70 so dont tell me warrior dmg is broken" - do you expect 8k crits with swp gear????
made my day
btw maybe take into consideration that they accidently buffed the global dmg instead of only Boss/mob dmg; when i see nagas in zangar doing 3k frostshit this might be a solution...
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
ice lances hits u for 2K cuz ur frozen(tripled dmg +100% bonus crit dmg), mortal strike has 5 sec CD but its not the only spell that deals dmg, or is it? Do u deal dmg with warrior once per 5 seconds?
Original comment by Paper (Bitbucket: Paperwarr, GitHub: Unknown):
ice lances hit me for 2k crit at 67 and ice lance is instant hit with no cd
Mortal strike has 5-6 sec cd and it hits for 2600 at lvl 70
so dont tell me warrior dmg is broken
But yeah, rogues are broken in melee (4k+ evisc on me at 67 with 41% dmg reduction from armor)
Original comment by ohrerbohrer (Bitbucket: ohrerbohrer, GitHub: ohrerbohrer):
i wanna see pom mages critting for 15k :D obviously all the direct dmg is broken not only melee dmg, but the numbers are alarming. no way to start season 1 with dmg like this, it's only like "well who has the opener- oneshot gg"
Original comment by Delta (Bitbucket: Deltayeah, GitHub: Unknown):
Can't wait to see damage in full epic gear :D Oneshot gonna become such a normal thing :DD
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
u wot? http://imgur.com/a/l38w0
Screens took right after ppl dinged 70 and came into Bgs. All screens are with 193-233 resil + Shadowform + Inner fire + Touch of Weakness, most of them are GREEN geared or freshly dinged characters
Original comment by Paper (Bitbucket: Paperwarr, GitHub: Unknown):
Obviously Evolveuwotm9 has problem with warriors since every report he makes regards warriors. Warriors are obvioulsy undertuned as creeps seem to have too much armor. I am lvl 67 with fairly good gear for my level and unless I pop 200ap trinket + 20% increased dmg with deathwish and another 200ap increase orc effect, I cannot white crit over 1000 damage, which Ive done easily on Nostalrius as lvl 60 warrior with preraid BiS and Obsidian blade edge! And that gear was half as good as this one at 67...
Original comment by ohrerbohrer (Bitbucket: ohrerbohrer, GitHub: ohrerbohrer):
warriors also land one hit as soon as they use intercept not when they reach the target
Original comment by Anon X (Bitbucket: Anonx, GitHub: Anonx):
"Essentially, the chance to parry/dodge/resist/block with hits and crits is incorrectly calculated and continues to become less and less to happen likely due to the variable in the core not resetting properly.
This will be a moderate nerf to melee damage as correct chances to miss/etc. will now be accurate."
Hmm...
Original comment by Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown):
E: ok, even hunters are 3 shotting everyone
Originally reported by: Evolve (Bitbucket: Evolveuwotm9, GitHub: Unknown)
is kinda broken, especially warriors.
Maybe this might be a part of the problem? :https://www.smolderforge.com/forums/9474-large-change-to-melee-damage-going-in