Open Xadras opened 8 years ago
Original comment by Sleazebag (Bitbucket: Sleazebag, GitHub: Unknown):
After some testing I've come to the conclusion that single-damage AOE spells like Arcane Explosion, Frost Nova, Flamestrike (Dot not counted) work as intended, at least the end result.
When casting Arcane Explosion and similar spells, you will see clearcasting proc and get removed instantly. However, sometimes the clearcasting buff will stay behind. I haven't done enough testing to get any percentages, but 10% seems about right. So in a roundabout way, this does work properly.
If I were to guess the way the change works, it is that AOE'd mobs are hit in a particular order, for example with 30 mobs, clearcasting procs on 2, 13, 25, but damage dealt to 3, 14, 26 removes it. So in theory this would leave a 10% proc-rate as it would sometimes proc on the final 30th.
This is however different for Blizzard, which is a channeling spell you might cancel between one tick and another. Either way I have been unable to end up with Clearcasting active after having used blizzard on a large amount of mobs.
Original comment by Sleazebag (Bitbucket: Sleazebag, GitHub: Unknown):
Arcane Concentration should indeed only be able to proc on CAST, not on each tick/target as it did until recently. Which means that AOE spells like Blizzard, Frost Nova, Arcane Explosion etc, should still be able to proc Arcane Concentration.
However, the problem now with Arcane Concentration is that it does it still triggers for each tick/target as it used to, but ALSO removes itself whenever you deal damage with an AOE spell.
In essence it moved the supposedly 10% procchance from 80-90% to 0-1% (the more mobs you hit, the lower the chance of clearcasting proccing (and sticking) seems to be, I've had it manage to proc and the buff stay up for an entire tick when only hitting 3 mobs with a Blizzard, but it still removed itself on the following tick).
On retail, Arcane Concentration was used with low rank versions of Blizzard and Arcane Explosion to proc Clearcasting, then to use a more expensive rank for free. In its current state it is a completely useless talent for AOE farming.
Original comment by Anon X (Bitbucket: Anonx, GitHub: Anonx):
From what i read Clearcast should not procc like crazy on AOE Spells. The Chance should only be on Initial Spellhit for Channeled Spells.
https://forum.nostalrius.org/viewtopic.php?f=44&t=16399 , http://wowwiki.wikia.com/wiki/Arcane_Concentration?oldid=1432055 , https://github.com/FeenixServerProject/Archangel_2.4.3_Bugtracker/issues/201
http://wow.gamona.de/forum/threads/area-spells-und-clearstrike.22067/
When casting Arcane Missiles, the Clearcasting state only has a chance of activating on the first hit and not on every hit of the whole spell. Arcane Concentration Mechanic for Channeled Spells.
https://www.gamerstemple.com/games/000201/000201g106.asp , https://valkyrie-wow.org/boards/index.php?showtopic=3872
Not quite clear what is going on in that thread. It's focus seems to be on if each tick should proc ClearCasting. From my understanding, it should not.
However, Blizzard is not even able to proc clearcasting at all, which it should be.
By mineka on 2010/06/28 at 10:49 AM (Patch 3.3.5) Yes, but no. The 2%*arcane concentration level is a chance on CAST, not on hit. You have a flat 10% chance to gain clearcasting each time you cast arcane explosion, not 10% per mob. Each wave of arcane missile and blizzard can proc it, if my memory serves me right. I can't remember if alt effects (frostbite for example) have a chance to proc clearcasting, that would be the only way to gain more clearcast by casting on more mob. But that's it, hitting more mob will not cause more proc of clearcasting.
http://www.wowhead.com/forums&topic=161141/arcane-concentration
My little bit of testing confirms that it only procced on the initial cast.
Arcane Concentration lies to you: it says every time a spell damages an opponent. It only worked this way for the Beta when people realized it was retardedly OP for grinding. Perhaps it was reset this way by accident or through a glitch more recently, but it has been fixed and it was unbeknownst to me.
It now goes off on the initial cast (with a tiny delay, at the same time the mana is taken) once and that is it.
There are certain techs and items, however, that DO have chances/effects on each hit or each critical strike of AM.
And yes, Rank 1 is 3 missile launches, Rank 2 is 4 missile launches, and Rank 3 is 5 missile launches. After that they are all 5 missile launches. The amount of launches does not play into Arcane Concentration, however.
To answer your next question, on AEs such as Arcane Explosion and Flamestrike, the chance to AC comes as the spell hits the target but it is only x1 chance no matter how many you hit. Blizzard works similarly to Arcane Missiles. All projectile spells go into effect when the ball reaches their targets.
http://wow.allakhazam.com/forum.html?forum=243&mid=1192063181114214472
Some fast testing I did (AOEing done on packs of 30-40 mobs): Channeling Blizzard causes clearcasting to proc as usual, but it -instantly- removes itself (all the other mobs that took damage at the same time seem to remove the buff). AOE spells like Arcane Explosion and Frost Nova never leave me with Clearcasting, regardless of how many minions I hit or how often I use it. Damage through dots like the Fireball dot does not remove the clearcasting proc. Still works as usual when doing single target damage.