Open summitsama opened 7 years ago
Aware of the side effects of the current implementation. I wouldn't say the queue is ineffective, rather it's just not written to enforce any limitations until it reaches a threshold. 👍 Not sure if enforcing a strict 50:50 +/- 10%(or other) faction balance is the intention or rather just ensuring a faction isn't allocated more than half of server capacity. Whether this is necessary for release will depend on numbers but definitely looks like something worth adding pending launch results.
Unrelated: good to see there's a bunch of people contributing their thoughts. Always good to see people getting involved. Keep it up lad.
While the current implementation, (allow cap/2 of for each faction), the faction queue will do nothing even if as little as 1500 people are playing (allows 1:2 ratio). At non-peak times (such as NA prime time), the faction queue is going to have no impact.
Current (see #3214) :
Proposed solution is to enforce 50/50 + wiggleroom at all times.
In the example above, you'd be allowed to have 330/300, 550/500, up to 1000/1000.