Closed Looky1173 closed 7 years ago
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Posted by | Tom Wirch (trw6142) |
Date posted | Wed, 05 Jul 2017 05:16:08 GMT |
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Posted by | Carlo Santucci (carlosanit1) |
Date posted | Thu, 06 Jul 2017 14:04:13 GMT |
Path USA1\PATHS\aftstrm (traffic03).pat is a broken path. It doesn't run on MSTS either. Don't use the paths enclosed in <>.
Imported from https://bugs.launchpad.net/bugs/1702403
This is a log file for Open Rails. Please include this file in bug reports.
Date/time = 7/4/2017 9:57:11 PM (2017-07-05 04:57:11Z) BIOS = Phoenix ROM BIOS PLUS Version 1.10 2.6.6 (Dell Inc. ) Processor = Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2 threads, 2 cores, 2.1 GHz) ( 32 KB) ( 2048 KB) Memory = 5.9 GB Video = Intel(R) Q965/Q963 Express Chipset Family (0.4 GB RAM) (igdkmd64 8.14.10.1930)
Warning: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.Common.SystemInfo.WriteEnvironment(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 77 at ORTS.Common.SystemInfo.WriteSystemDetails(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 36 at Orts.Viewer3D.Processes.GameStateRunActivity.InitLogging(UserSettings settings, String[] args, Boolean appendLog) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 659 at Orts.Viewer3D.Processes.GameStateRunActivity.<>cDisplayClass8.b 3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 148
at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190
at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Display = \.\DISPLAY1 (1440 x 900, 32-bit, primary, 0 x 0) Sound = High Definition Audio Device (hdaudio 6.1.7601.17514) Disk = C: (Local Fixed Disk, NTFS, 74.4 GB, 41.2 GB free) Disk = D: (CD-ROM Disc, ) Disk = E: (Local Fixed Disk, NTFS, 927.8 GB, 819.8 GB free) Disk = F: (Local Fixed Disk, NTFS, 149.0 GB, 140.0 GB free) OS = Microsoft Windows 7 Ultimate 64-bit (6.1.7601) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.8669 (32bit) \.\DISPLAY1 = Intel(R) Q965/Q963 Express Chipset Family (igdumdx32.dll 8.14.10.1930) Anisotropy = 16 Render Targets = 1 Streams = 16 (stride 255) Textures = 8 (2048 x 2048, repeat 8192, ratio 2048) Points = 256^2 Volumes = 256^3 Primitives = 1048575 Vertexes = 16777215 Vertex Shader = 0.0 (0 slots, 0 constants) Pixel Shader = 2.0 (0 slots) Clip Planes = 0
Version = 1.2.3766 Build = 0.0.6231.39157 (2017-01-22 21:45:14Z) Logfile = C:\Users\user1\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -start Argument = -explorer Argument = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat Argument = C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\acela.con Argument = 12:00 Argument = 1 Argument = 0
AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = False ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = True Language =
LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\user1\Desktop Menu_Selection = (user set) C:\Program Files (x86)\Microsoft Games\Train Simulator, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1, , C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\TRAINSET\Acela\Acela.eng, C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\acela.con, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat, 12:00, 1, 0 ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = user1 MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\user1\Pictures\Open Rails ShaderModel = 2 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = True SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = 50, 50 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = (user set) 0, 57 WindowPosition_TrackMonitor = (user set) 0, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = 50, 50 WindowSize = 1024x768 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0
Mode = explorer Route = Northeast Corridor Warning: Expected string block; got empty block in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat:line 34
Warning: Expected string block; got empty block in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat:line 35
Path = After The Storm (Traffic03) (C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat) Consist = Acela Express trainset (C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\acela.con) Time = 12:00:00 (12:00) Season = Summer (1) Weather = Clear (0)
Loading TRK TDB SIGCFG
Warning: 1 missing SignalType(s) in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\sigcfg.dat:line 132
DAT
Warning: Replaced existing TrackSection 360 in C:\Program Files (x86)\Microsoft Games\Train Simulator\GLOBAL\TSECTION.DAT:line 1455
ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Information: Cannot locate TCSection for platform 399
Warning: Expected string block; got empty block in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat:line 34
Warning: Expected string block; got empty block in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat:line 35
Warning: Cannot find main track for node 8 in path C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat
Error: System.IO.InvalidDataException: Broken path C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\USA1\PATHS\aftstrm (traffic03).pat for Player train - activity cannot be started at Orts.Simulation.Simulator.InitializePlayerTrain() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 1016 at Orts.Simulation.Simulator.InitializeTrains(CancellationToken cancellation) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 506 at Orts.Simulation.Simulator.Start(CancellationToken cancellation) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 397 at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 275 at Orts.Viewer3D.Processes.GameStateRunActivity.<>cDisplayClass8.b 3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 149
at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190
at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Loader: Time = 00:00:08.9115097 ms Loader: Expected = 0 bytes Loader: Actual = 8,719,590 bytes Loader: Difference = 8,719,590 bytes (Infinity)
Information: Game.PopState()