Open Looky1173 opened 7 years ago
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Posted by | John Maruszak (veloklaatu) |
Date posted | Sun, 17 Sep 2017 21:18:09 GMT |
Downloaded and installed OLDER NVIDIA Driver Version #22.21.13.8541 from NVIDIA dated 08/21/2017 also is compatible and WHQL certified and OR works perfectly UNWINDOWED again!!!!
NVIDIA file #385.41-desktop-win10-64bit-international-whql
I guess this resolves this issue, sorry to take up your time. I should have tried that first.
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Posted by | John Maruszak (veloklaatu) |
Date posted | Tue, 19 Sep 2017 01:23:44 GMT |
Well, that having been said, today I downloaded a new file of a route from Train-Sim.com - can99v301.zip and can99v302.zip - the latest iteration of the CN Blackfoot Subdivision
Upon launch after download and extraction, I get an immediate error in OR - please see attached screenshot of error text.
And this actually references the Microsoft XNA Framework as a cause of failure to load/run through OR. On a unit running MSTS, there is NO ERROR in MSTS - only occurs when running in OR.
Date/time = 09/18/2017 21:22:12 (2017-09-19 01:22:12Z) BIOS = Award Modular BIOS v6.00PG (Award Software International, Inc.) Processor = Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 threads, 4 cores, 3.7 GHz) (Internal Cache 64 KB) (External Cache 8192 KB) Memory = 32.0 GB
Warning: System.NullReferenceException: Object reference not set to an instance of an object.
at ORTS.Common.SystemInfo.WriteEnvironment(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 77
at ORTS.Common.SystemInfo.WriteSystemDetails(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 36
at Orts.Viewer3D.Processes.GameStateRunActivity.InitLogging(UserSettings settings, String[] args, Boolean appendLog) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 659
at Orts.Viewer3D.Processes.GameStateRunActivity.<>cDisplayClass8.
Loading TRK TDB SIGCFG
Warning: 1 missing LightsTabEntry(s) in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\sigcfg.dat:line 25
DAT ACT RDB
Warning: Track node 1 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 10
Warning: Track node 2 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 17
Warning: Track node 36 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 271
Warning: Track node 38 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 285
Warning: Track node 64 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 479
Warning: Track node 66 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 493
Warning: Track node 245 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 1963
Warning: Track node 359 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 2845
Warning: Track node 428 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 3408
Warning: Track node 1273 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 10201
Warning: Track node 2230 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.rdb:line 18054
CARSPAWN SIGSCR
Warning: Ignored duplicate SignalType script SWITCHSTAND in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\sigscr.dat:line 65
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Warning: Skipped unknown token Telepole in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\WORLD\w-012394+015007.w:line 14
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\CabCar_6905.eng:line 49
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\Surfliner_6402.wag:line 50
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\Surfliner_6404.wag:line 50
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\Surfliner_6301.wag:line 50
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\Surfliner_6851.wag:line 50
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Surfliner\F59PHI_463AI.eng:line 33
Warning: Access to the path 'C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\CAN99v3.tdb' is denied. Cannot get MD5 check of TDB file, use NA instead but server may not connect you.
ENV SIGCFG SIGCFG
Warning: 1 missing LightsTabEntry(s) in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\can99v3\sigcfg.dat:line 25
TTYPE
Information: Allocation for 49,999 particles:
7,999,840 B RAM vertex data
1,199,976 B RAM index data (temporary)
7,999,840 B VRAM DynamicVertexBuffer
1,199,976 B VRAM IndexBuffer
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTWWWWWSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Information: Skipped unknown shader name Diffuse first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\rr_house12.s
Information: Skipped unknown lighting model index 0 first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\rr_house12.s
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSS$WWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSS$WWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSS
Information: Skipped unknown lighting model index 1 first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\tk_stripmall_sm02.s
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Information: Skipped unknown lighting model index -1 first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\jp2concwarehse.s
SSSSSSSSSSSSSSSSSSSSSSSSSSSSS$W TRP(default)SSWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWSWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSW$WWWWWWWWWWCSSCSSSCSCSSCSSSCSS
Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D
Loader: Time = 00:00:38.2057173 ms Loader: Expected = 0 bytes Loader: Actual = 493,990,398 bytes Loader: Difference = 493,990,398 bytes (Infinity)
Information: Ignored missing animations data in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\que_sm_nn_milepostleft.s
Information: Ignored missing animations data in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\que_sm_nnn_milepostleft.s
Information: Ignored missing animations data in shape c:\program files (x86)\microsoft games\train simulator\routes\can99v3\shapes\que_sm_perspeed_post.s
Error: Microsoft.Xna.Framework.Graphics.OutOfVideoMemoryException: External component has thrown an exception. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount) at Orts.Viewer3D.ShapePrimitive.Draw(GraphicsDevice graphicsDevice) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Shapes.cs:line 1144 at Orts.Viewer3D.ShadowMapMaterial.Render(GraphicsDevice graphicsDevice, IEnumerable`1 renderItems, Matrix& XNAViewMatrix, Matrix& XNAProjectionMatrix) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Materials.cs:line 980 at Orts.Viewer3D.RenderFrame.DrawShadows(GraphicsDevice graphicsDevice, Boolean logging, Int32 shadowMapIndex) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\RenderFrame.cs:line 710 at Orts.Viewer3D.RenderFrame.DrawShadows(GraphicsDevice graphicsDevice, Boolean logging) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\RenderFrame.cs:line 690 at Orts.Viewer3D.RenderFrame.Draw(GraphicsDevice graphicsDevice) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\RenderFrame.cs:line 672 at Orts.Viewer3D.Processes.RenderProcess.Draw() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\RenderProcess.cs:line 302 at Orts.Viewer3D.Processes.Game.Draw(GameTime gameTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\Game.cs:line 135 at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.Run() at Orts.Program.Main(String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Program.cs:line 50
Information: Game.PopState()
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Posted by | John Maruszak (veloklaatu) |
Date posted | Sun, 24 Sep 2017 18:43:22 GMT |
1.) By reverting to an OLDER NVIDIA driver (August 2017) the spanning/windowed issue has been avoided. 2.) The issue with the file of a route from Train-Sim.com - can99v301.zip and can99v302.zip - the latest iteration of the CN Blackfoot Subdivision
I thank you for your caring response and again, please consider these issues fixed.
Imported from https://bugs.launchpad.net/bugs/1717814
I am an MS Insider on build #16288.1 version 1709. Since this latest update,the ONLY way I can run Open Rails 1.2.3766 (I even tried the Unstable version X3951) is in WINDOWED MODE. If I de-select windowed mode, the program crashes with the message that OPEN RAILS ACTIVITY RUNNER HAS STOPPED WORKING. DEBUG / CLOSE. And Microsoft will check to find out why it stopped working. ACTUALLY, the only apparent cause is that the latest driver update from NVIDIA somehow messed-up the spanning mode. Driver Provider: NVIDIA Driver Date: 09/03/2017 Driver Version: 23.21.13.8768 This is a Digitally Signed Driver
I proved that by reverting back to 2 single-monitor displays, where OR only appears in 1 of the windows. It ran fine in this mode UNWINDOWED. When changed back to spanned monitors, get the same error as noted.
Here is the text/log of my latest run of OR WITH THE WINDOWED MODE SELECTED:
This is a log file for Open Rails. Please include this file in bug reports.
Date/time = 09/17/2017 16:13:48 (2017-09-17 20:13:48Z) BIOS = Award Modular BIOS v6.00PG (Award Software International, Inc.) Processor = Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 threads, 4 cores, 3.7 GHz) (Internal Cache 64 KB) (External Cache 8192 KB) Memory = 32.0 GB
Warning: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.Common.SystemInfo.WriteEnvironment(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 77 at ORTS.Common.SystemInfo.WriteSystemDetails(TextWriter output) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\ORTS.Common\SystemInfo.cs:line 36 at Orts.Viewer3D.Processes.GameStateRunActivity.InitLogging(UserSettings settings, String[] args, Boolean appendLog) in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 659 at Orts.Viewer3D.Processes.GameStateRunActivity.<>cDisplayClass8.b 3() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 148
at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 190
at Orts.Viewer3D.Processes.LoaderProcess.Load() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
Display = \.\DISPLAY1 (3840 x 1080, 32-bit, primary, 0 x 0) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.34.27) Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.7404) Sound = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 3.90.1.0) Disk = C: (Local Fixed Disk, NTFS, 488.5 GB, 189.4 GB free) Disk = D: (CD-ROM Disc, ) Disk = E: (Local Fixed Disk, NTFS, 111.8 GB, 111.0 GB free) Disk = G: (Removable Disk, ) Disk = H: (Removable Disk, ) Disk = I: (Removable Disk, ) Disk = J: (Local Fixed Disk, NTFS, 3725.9 GB, 2593.9 GB free) Disk = K: (Removable Disk, ) Disk = L: (Removable Disk, FAT32, 14.5 GB, 12.0 GB free) OS = Microsoft Windows 10 Pro 64-bit (10.0.16288) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.8825 (32bit) \.\DISPLAY1 = NVIDIA GeForce GTX 1070 (nvldumd.dll 23.21.13.8768) Anisotropy = 16 Render Targets = 4 Streams = 16 (stride 255) Textures = 8 (16384 x 16384, repeat 8192, ratio 16384) Points = 8192^2 Volumes = 2048^3 Primitives = 16777215 Vertexes = 16777215 Vertex Shader = 3.0 (4096 slots, 256 constants) Pixel Shader = 3.0 (4096 slots) Clip Planes = 8
Version = 1.2.3766 Build = 0.0.6231.39157 (2017-01-22 21:45:14Z) Logfile = C:\Users\KLAA2\Desktop\OpenRailsLog.txt Executable = RunActivity.exe Argument = -start Argument = -explorer Argument = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne\PATHS\SH01.pat Argument = C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\Burlington 1949 Zephyr.con Argument = 12:00 Argument = 1 Argument = 0
AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = (user set) True AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = (user set) 40 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = (user set) 3 CircularSpeedGauge = False ConditionalLoadOfNightTextures = (user set) True CorrectQuestionableBrakingParams = (user set) True CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = (user set) 75000 DoubleWire = False DynamicShadows = (user set) True ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = True Language =
LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\KLAA2\Desktop Menu_Selection = (user set) C:\Program Files (x86)\Microsoft Games\Train Simulator, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne, , C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\TRAINSET\3DTrains_Cal_Zephyr_CBQ\AUnit_CBQ_9960A.eng, C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\Burlington 1949 Zephyr.con, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne\PATHS\SH01.pat, 12:00, 1, 0 ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = KLAA2 MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = (user set) True OverrideNonElectrifiedRoutes = (user set) True PerformanceTuner = (user set) True PerformanceTunerTarget = (user set) 35 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\KLAA2\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 2500 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = (user set) False SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = True UseLargeAddressAware = (user set) False UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = False ViewingDistance = (user set) 5000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = (user set) 60, 50 WindowPosition_CarOperations = (user set) 3, 91 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 73, 53 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = (user set) 56, 72 WindowPosition_TrackMonitor = (user set) 53, 99 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 1, 98 WindowSize = (user set) 3840x1080 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = 0
Mode = explorer Route = Cheyenne Path = SH01 (C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne\PATHS\SH01.pat) Consist = Burlington 1949 Zephyr (C:\Program Files (x86)\Microsoft Games\Train Simulator\TRAINS\CONSISTS\Burlington 1949 Zephyr.con) Time = 12:00:00 (12:00) Season = Summer (1) Weather = Clear (0)
Loading TRK TDB SIGCFG DAT ACT RDB
Warning: Track node 1617 pin 0 has invalid link to track node 0 in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne\Cheyenne.rdb:line 13538
CARSPAWN SIGSCR sWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Cal_Zephyr_CBQ\AUnit_CBQ_9960A.eng:line 48
Warning: When expecting a number, we found a ) marker. Using the default 1 in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\3DTrains_Cal_Zephyr_CBQ\AUnit_CBQ_9960C.eng:line 48
Warning: Access to the path 'C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Cheyenne\Cheyenne.tdb' is denied. Cannot get MD5 check of TDB file, use NA instead but server may not connect you.
ENV SIGCFG SIGCFG TTYPE
Information: Allocation for 49,999 particles:
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTLLLLLLLLLLLLLLLLLLLLLLLLLLWWSSSSSSSSSSSSSS$WSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSWWWWSS$WSS$WSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWWWWWWSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSS$WWWWWWSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWWWWWWSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSWWWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWWSSSSSSSSWSSSSSSSSSSSSSSS$WSSWSSSSSSSSSSSSSSSSSSSSSSSSWSSWWCSSCSCSCSCSCSCSCCCSCCCSCSCSCSCS
Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D
Loader: Time = 00:00:27.3646379 ms Loader: Expected = 159,606,193 bytes Loader: Actual = 249,961,513 bytes Loader: Difference = 90,355,320 bytes (56.6 %)
SSSSSSSS
Information: Game.PopState()
if i change to NOT windowed mode, program closes with error stating