Closed Looky1173 closed 7 years ago
Property | Value |
---|---|
Posted by | Carlo Santucci (carlosanit1) |
Date posted | Thu, 21 Apr 2016 08:41:26 GMT |
Property | Value |
---|---|
Posted by | Carlo Santucci (carlosanit1) |
Date posted | Fri, 01 Jul 2016 21:22:59 GMT |
Fixed in x.3590.
Imported from https://bugs.launchpad.net/bugs/1572893
When increasing game speed, many "Sound Update return False" info lines may appear. This usually occurs with many AI train, at the moment when they disappear. This seems due to the fact that, when the check within SoundProcess.cs is performed, the sound sources are not yet flushed (they will however be a bit later). Therefore a simple patch is envisaged that bypasses writing the info line if game speed is higher than 100%.