Closed Looooong closed 5 years ago
A while ago, I implemented G-buffer pass and added a few keywords just for visuallizing and debugging. TilI found out that Unity has Frame Debugger, these things are no longer needed anymore.
A while ago, I implemented G-buffer pass and added a few keywords just for visuallizing and debugging. TilI found out that Unity has Frame Debugger, these things are no longer needed anymore.