Looooong / Unity-SRP-VXGI

Voxel-based Global Illumination using Unity Scriptable Render Pipeline
MIT License
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'VisibleLight' does not contain a definition for 'localToWorld' #73

Open laurentopia opened 3 years ago

laurentopia commented 3 years ago

I am using 2019.LTS with URP 7.6 is the version requirement higher than this? image

image

Looooong commented 3 years ago

That's weird, it should be localToWorldMatrix. I will look into this.

Looooong commented 3 years ago

I doubt that you are using the older version of VXGI. Can you try reinstalling the package again?