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Looooong
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UnityAsyncImageLoader
Asynchronous Image Loader for Unity
MIT License
195
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Encode Texture2d Asynchronously
#15
e-fo
opened
10 months ago
0
System.ArgumentException: Invalid length of '{0}'. It must be greater than 0.
#14
CK85
opened
1 year ago
1
Change interface from byte[] to Memory<byte>
#13
Blackclaws
opened
1 year ago
1
Exception: Bitmap bitdepth not supported: 8
#12
wooju217
closed
1 year ago
1
Question: Does this plugin work with android builds?
#11
MurkesM
opened
1 year ago
7
OpenEXR loads as full white image instead of its content. Is it supported ATM?
#10
peeweek
opened
1 year ago
8
Texture Blinking Issue
#9
MurkesM
opened
1 year ago
4
MacOS
#8
sam598
opened
1 year ago
1
Transparency issue vs using unitys native importer
#7
timwillhack
closed
1 year ago
3
webgl
#6
michaellu88
opened
1 year ago
4
Maybe Prefer to use simpler api for larger ammount of use cases?
#5
studentutu
closed
11 months ago
1
Could you add performance tests?
#4
studentutu
opened
2 years ago
0
Fix FilterMipmapJob
#3
Looooong
closed
2 years ago
0
CreateFromImageAsync Texture2D does not work async / SupportsTextureFormatNative error
#2
nickyonge
opened
2 years ago
6
LoadImageAsync fails to generate mipmaps
#1
akioCL
closed
1 year ago
6