Closed bradsour closed 4 years ago
You can use template sensors in HA configuration.
sensors:
sensor_name_1:
value_template: '{{ states.sensor.discord_username_###.attributes.game}}'
I tried for hours to reference the game attribute in a filter entity only to have to give up. I could not figure our how to filter it out when there was not a game populated. It worked fine if there was a game being played, but that is not what I'm trying to accomplish. What is the value when it's empty? I was able to get the developer tools to show it as None, but setting that as the value didn't work.
On Sun, Aug 2, 2020, 7:31 AM Jakub Kolář notifications@github.com wrote:
Closed #18 https://github.com/LordBoos/discord_game/issues/18.
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Setting up a template sensor for whatever reason has allowed me to correctly compare against None and do what I want. Thanks!
On Sun, Aug 2, 2020 at 10:05 AM Brad Sweet sweet.brad@gmail.com wrote:
I tried for hours to reference the game attribute in a filter entity only to have to give up. I could not figure our how to filter it out when there was not a game populated. It worked fine if there was a game being played, but that is not what I'm trying to accomplish. What is the value when it's empty? I was able to get the developer tools to show it as None, but setting that as the value didn't work.
On Sun, Aug 2, 2020, 7:31 AM Jakub Kolář notifications@github.com wrote:
Closed #18 https://github.com/LordBoos/discord_game/issues/18.
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I'd like to do some filtering based on the attributes values. Like knowing when the game field is not empty so that I can flash my lights or turn them a certain color when a certain friend is playing a game. Is it possible to make it so that the attributes show up as sensors? Unfortunately at this time I don't know enough about what that would take for setup to get done.