Open Warhammer47 opened 7 years ago
This is a difficult one since the spawn is done by UPSMON, and that is the one causing the problem.
This bug is evidence supporting the hypothesis of @StefArma on issue #24.
Solving this would be done by e.g. counting the number of door of the building using
_class = configFile >> "CfgVehicles" >> typeOf _building;
_num = getNumber (_class >> "numberofdoors");
I am delaying this to 0.3
Version: develop Mods: ACE Mode: MP
Although most enemies were above the containers, one enemy was inside a container that did not had any doors. Multiple grenades and shots were fired to get him killed through the metal.