LordGolias / antistasi

Antistasi improved, a mod for the game Arma 3.
BSD 3-Clause "New" or "Revised" License
31 stars 18 forks source link

Antistasi Official Community Test report #29

Open StefArma opened 7 years ago

StefArma commented 7 years ago

Hello LordGolias!

We tried your version today on the server with 6 ppl connected CBA+TFAR and one Headlessclient with ofcourse same mods , just forgot to disable battleye.

Your spawning/resoruce sharing script is impressive, with 460 AI server dropped to 42 FPS and we were on an average of 30 and above. Units could shoot back even if a bit retarded in movements but that might be UPS + multiple factors. Consider I really care about performances so that in 1.7.13 i'm reducing enemies everywhere to keep the enemies below 200 ofcourse also by asking people to don't roam randomly.

Here's some issues we've found

We're really interested into you spawning script&macro, i hope we can arrange a chat! (voip.a3antistasi.com) Really impressive job!

Kind Regards Stef Antistasi Official Community

OfficialAntistasiLordGoliastest_x64_2017-09-06_16-42-25.txt

StefArma commented 7 years ago

Restarted without Battleye, i'm terribly sorry but at least the Pyrgos and Kavala spawing look working correctly. So please ignore what's above i'm going to do the tests again.

I'll continue the test later and i'll report here

LordGolias commented 7 years ago

First of all, thank you very much for testing this version and reporting back the results. I never ran it with more than 1 client, so I am as amazed as you by these benchmark results!

Regarding the different issues, the most critical is the respawn error. The enemies not dying is #23. The one on the arsenal I am amazed. Could you describe in more detail how would anyone reproduce that error?