LordKay32 / Allied_Liberation.Altis

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Error with playing "help" sounds for incapacitated soldiers. #1

Open LordKay32 opened 1 year ago

LordKay32 commented 1 year ago

Error with playing "help" sounds for incapacitated soldiers.

23:19:38 Error in expression <false]))} do { if (random 10 < 1) then {playSound3D [(selectRandom _injuredSound> 23:19:38 Error position: <playSound3D [(selectRandom _injuredSound> 23:19:38 Error Type Any, expected String 23:19:38 File mpmissions__CUR_MP.Altis\functions\Revive\fn_unconscious.sqf..., line 144

LordKay32 commented 1 year ago

Different "help" sounds assigned to different troop types by troop type variable. As these variables weren't defined (see issue with sdktroop) sounds were not being assigned. Now that variable problem fixed, this should be fixed too. Needs testing.