From a quick look the file format is undocumented but there seems to be information about Blender having reverse engineered important parts of the file format (for their import/export plugin). So I think it would be possible to add an FBX module to the game engine.
From a quick look the file format is undocumented but there seems to be information about Blender having reverse engineered important parts of the file format (for their import/export plugin). So I think it would be possible to add an FBX module to the game engine.