LordYusei / PS4-4.70-WebKit-Exploit

A Work in Progress Webkit Exploit for PS4 Systems running Firmwares from 4.50 - 5.01
GNU General Public License v3.0
18 stars 2 forks source link

How Long Before Release #2

Open NiiNjAPanda opened 7 years ago

NiiNjAPanda commented 7 years ago

How long will it be before this gets released, im currently on 4.70 should i update ro 4.71 or stay with 4.70?

LordYusei commented 7 years ago

As everyone repeats, always stay on the lowest possible Firmware. If you want to play online, yet always want the possibility of hacks, buy a second console. While I appreciate the acknowledgement of people really wanting a hack for the PlayStation 4, I also want to make it as hard as possible for any kind of Piracy to take place.

Progress: Initial WebKit Exploit: done Kernel Exploitation and Rop Gadgets: Rop done, Kernel in progress Full system Access: In progress.

magnusjjj commented 7 years ago

I am curious, how would you go about making it hard to pirate stuff? :) Not being bitchy or taunting! Respect the intention, just got nerdsniped to hell ^^.

Once kernel access is aquired, won't it be childsplay to allow for pirating (in theory, anyway)? Put a return true in hashing/signing comparison, then remount the blueray drive to a usb harddrive instead? Like, once you have a kernel exploit, and you don't mind the edits not being permanent (due to the bootloader checking for signed data), thats pretty much game over? Then again, there isn't a CFW for 1.7...

(By the way, you hinted at a ps4homebrew discord? :). I bought a ps4 for about 100$ for getting into homebrew myself. Don't mind fucking it up, have access to a whole slew of microcontrollers, fpga's, cpld's, pogo pins. If you have any patience in giving advice for starting up, (not asking for the exploit, mind, because I get that its sensitive), I would love it. If not, ignooore meee without feeling any sort of guilt or annoyance :'). I am lurking and reading the shit out of the wiki)

LordYusei commented 7 years ago

Personally, I dont intend to release the full source code. But more of a Click to Exploit kind of thing. Sure I don't mind Webkit being public, but for the Kernel Pwning i'd prefer to keep my secrets as how I do it. To disable Piracy without messing it for Homebrew Developers, it's more so tricky. Keeping protection on the Game Memory, so it can't be dumped like on PS Vita with Henkaku, Plugins built to block dumping of games are 2 different ways you could do it. As for the PS4 Homebrew Discord, if you go to https://reddit.com/r/PS4Homebrew there is a link in the sidebar to join the Discord channel. Hope to see you there :)

x43x61x69 commented 7 years ago

Tho I love the idea of blocking game backup, but same as the OP I’m not giving any hope of spending time on such protection. It even hurt the users more by force them to buy those Chinese game backup hack once the exploit is out and everyone got lock out while those businessman can just hire some shady security researchers to break the remaining parts to enable all this. The Chinese were actively working on iOS jailbreaks not because they give a damn about security, but to have exploits for their government (that paid them via corporations) or enable non-Apple/piracy market. (They’re already doing account game sharing business for PS4 publicly anyways.)

I do hope the WebKit exploit got released tho, if someone decided to release their kernel one, everybody got their homebrew happiness without another 5 years of waiting.