Corrected Mega scores for the pattern clearing mega effects
Many new effects added (27 new, also implemented support/non-support functionality). Species in team = support. Not in team = non support.
Non-support functionality is now user-specified in addition to the base assumption that non-team species are non-support. Click the entries in the Team Editor to toggle them between Support (Green) or Non-Support (Red).
Implemented damage bonus for Spookify, Freeze, and Sleep Charm
Skill Boosters are now implemented. Set the skill level via the roster editor (select a species and modify the selector at the bottom of the window)
The main window will now remember its position.
Cloud clear effects are now simulated. The interface is not yet available though.
SP_084 special behaviour: sets moves to 15 when selected, and grading mode to WeekendMeowth. Grading Mode becomes "Score" when at 1 or fewer moves remaining. This switching behaviour can be disengaged by setting the grading mode to something else.
Brute force, Swat, and Fearless have had their implementations greatly improved.
v0.3.54 – 2016-05-23